Hello,

I'm using j3d-opengl in Windows NT, and I'm having some refresh problems
with the canvas3D. I run my app, it loads a vrml file and displays it in a
JInternalFrame (with a canvas3D). I have some picking behaviours, ie: when
I pick in a object, an avatar(2D sprite) moves in direction of the object.
The prolbem is when I stop interact with the system for a while(few
seconds) it stops doing the refresh of the canvas. I've tried a
Win98/direct3D version and this problem does appear. Unfortunatly I need
to use the WinNT/opengl version!

What could be wrong, is this a j3d bug???

thanks,

Rui Prada

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