I have read somewhere that you cannot mix the swing and Java 3d components
in the same window. Maybe this is causing your problems.


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> Hi all,
> as I've posted a few days ago, I've written a Viewer class consisting of 1
> JFrame which itself contains a Canvas3D, 1 View and 1 ViewPlatform. The
> viewer can be moved around the scene in the xz - plane using a
> mouseBehavior. Actually I have added 2 viewers to the Locale. When you click
> onto the viewers frame it gets active and you can move around. A HeadLight
> object derived from BranchGroup and consisting of a DirectionalLight will be
> added to the active viewer (the active JFrame on the screen) and detached
> from  the deactivated.
> The scene consists only of a background and a billboard showing a 3D text
> "Billboard".
> What you would assume is rendering should be applied to all views in that
> way showing the billboard always perpenticular to the according viewing
> direction. But it's different. First, the billboard is only perpenticular to
> the viewing direction of that view whose frame is set visible first. In the
> frame of the second view you can see the billboard turning around. That
> shouldn't be I think.
> For those interrested in some testing of that I have attached the source
> code as a zip file. (sorry it got quite  big cause I don't use the com.sun
> classes).
>  <<TestCase3.zip>>
> Is it a bug and / or does someone has a hint ?
>
> thanks
>
> Gernot Veith
> [EMAIL PROTECTED]
> http://www.janet.de
>
>
>
> Gernot Veith
> [EMAIL PROTECTED]
> http://www.janet.de
>

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