> Hi all,
> I've written a Viewer class consisting of 1 JFrame which itself contains a
> Canvas3D, 1 View and 1 ViewPlatform. The viewer can be moved around the
> scene in the xz - plane using a mouseBehavior. Actually I have added 2
> viewers to the Locale. When you click onto the viewers frame it gets
> active and you can move around. A HeadLight object derived from
> BranchGroup and consisting of a DirectionalLight will be added to the
> active viewer (the active JFrame on the screen) and detached from  the
> deactivated.
> The scene consists only of a background and a billboard showing a 3D text
> "Billboard".
> What you would expect is rendering should be applied to all views in that
> way showing the billboard always perpenticular to the according viewing
> direction. But it's different. First, the billboard is only perpenticular
> to the viewing direction of that view whose frame was set visible first.
> In the frame of the second view you can see the billboard turning around.
> That shouldn't be I think.
> For those interrested in some testing of that I have attached the source
> code as a zip file. (sorry it got quite  big cause I don't use the com.sun
> classes).
>  <<TestCase3.zip>>
> Is it a bug and / or does someone has a hint ?
>
> thanks
>
> Gernot Veith
> [EMAIL PROTECTED]
> http://www.janet.de

TestCase3.zip

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