Hi all
I've got the following problem. When I'm using JFrame to show the canvas, my
app doesn't reacts to KeyEvents
any more. When I'm using Frame everything runs ok.
You can test it with the attached code. I've modified HelloUniverse and
added a small Behavior that just
listens on KeyEvents and print them out.
But when you klick onto the canvas it starts reacting to KeyEvents although
no MouseEvents are registered at all.
I am currently using jdk1.2.2 and Java3D 1.1.2 openGL on win95.
Same things happen with directX version of Java3D.
Thanks for any hints
Gernot Veith
[EMAIL PROTECTED]
http://www.janet.de
<<testcase4.zip>>
testcase4.zip