Hi, I know this sounds crazy but it seems to be true. In my application the collision-detection only works when no billboard object is used. I'am working on an application where a user is able to walk through a couple of rooms. Collision-detection is active for all wall-shapes. Every other shape is not collidable. I recently added a Text2D-shape in the middle of every room (supplying a room-name) that always faces the avatar using a billboard object. And now the collision-detection doesn't work anymore. When I remove the billboard-code (leaving the Text2D active) then the collision-detection works again. Is this a new bug or do these elements not work together? I found nothing in the documentation about that. Sincerely, yours Michael Lorenz. ([EMAIL PROTECTED]) =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
