Sorry if this is repetitive, I posted it a couple of weeks ago and
didn't get an answer:
Is there a faster / more efficient way to do animated textures than to
create new ImageComponent and Texture objects every time a texture image
changes? I can't find any documentation that says Java 3D does / doesn't
support animated textures.
-Jeremy Smoler
===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST". For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".