If you're having trouble with Sun utility classes, don't use them. Just use
the core Java 3D API.

-----Original Message-----
From: Casteel, Don <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED] <[EMAIL PROTECTED]>
Date: Thursday, August 12, 1999 12:06 PM
Subject: [JAVA3D] ViewPlatform??


>Here's a strange error:
>
>CoralWorld.java:169: Incompatible type for method. Can't convert
>com.sun.j3d.utils.universe.ViewingPlatform to javax.media.j3d.ViewPlatform.
>                view.attachViewPlatform(u.getViewingPlatform()) ;
>
>Seems to me that all this view stuff is lacking some coordination. The
>SimpleUniverse(Canvas3D canvas3D) is not documented, there don't seem to be
>a selection of universe types available. I've seen many postings about
>stereo views, red/green stereo..... and now I'm finding that there's no
>simple way to even get frame rates.......
>
>I would think that some classes for each of these options should be
>available and documented. With methods for getting information like the
>framerate and such easily accessible.
>
>SimpleUniverse()
>CrossEyeUniverse()
>WallEyeUniverse()
>RedGreenUniverse()
>
>What is the feeling, will these types of issues be addressed in future
>releases of Java3D? If not, I'm afraid the future of J3D may not be as
>bright as I had hoped.
>
>
>Don Casteel
>
>Manufacturing Engineer
>TEXTRON Automotive Company -- Athens Operations
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