U can handle either WakeupOnElapsedFrames or WakeupOnElapsedTime. The
former is more preferrable, since it allows to get more control over
redrawing (read 'heights changing _sequence_') process even on slow
machines, while in case of Wakeup...Time u could have some upredicable
height leaps if ElapsedTime value would be smaller than the time between
two frames redrawing.
Hope this would help u a bit,
vladimir
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shilpi banerjee wrote:
>
> hi :)
> could somebody tell me what i can use to dynamically redraw a scene ? i
> have a set of bar graphs an di wan tto change their heights dynamically.
> thanks a tonne for your help.
> sbanerjee
>
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