I used the ObjLoad program as a template and added my own TraingleArray to a
Shape3D.

I then added the Shape3D to the scene graph.

When I run the program, I see the .obj file nicely shaded in grey but,
my TriangleArray is flat and shading seems very dull.

I am not passing "null" for the Appearance in the Shape3D constructor but my
own Appearance object.

Why is the appearance of my TriangleArray dull and flat?
Does the Object class (for .obj files) have its own appearance object that
it uses by default? If so, what are the default values for that?

Thanks in advance.

Raj


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