Dear all,
I found in the archive many threads on how capturing the image of an canvas3d
using readRaster(). I tried with no success: nullPointerException, deadlocks,
etc. Can a generous soul send me some code that shows how it works (not only the
overriden postSwap method but also the calling method)?
My goal is to work around the JInternalFrame/Canvas3D problem, switching b/w a
still image and the canvas3d when selecting/deactivating the internal frame. I'm
sure someone has done it out there.
TIA, Frederic (not in the alias, please cc [EMAIL PROTECTED]).
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