This is no good....
When I did this, you can no longer tell where the plane intersects the
cylinders.
It looks like *all* spheres are drawn behind the plane, even though some are
in
front of the plane (I can tell by the color change in the spheres). And it
looks like *all* the cylinders are drawn in front of the plane. (Again, it
looks
this way because there is no color change for those cylinders behind the
plane.)
But I like the way the planes look; much better. I actually have 3-planes,
xy, xz and yz. As I rotate around, they look much better than before.
But I can't use it because of the other problems.
Bob Gray
-----Original Message-----
From: Paul xu [mailto:[EMAIL PROTECTED]]
Sent: Monday, September 13, 1999 11:39 AM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] Transparency Problems (Again!)
Try to set the RenderingAttributes with DepthBuffer
disable for transparent object and enable for opaque
object.
Paul Xu
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