Don't forget samsung bada mobile os also... and openmoko.

Who really knows where mobile goes?

/derek (who still cases for javame; midp 3 anyone? Motorola?)

On 1/23/10, phil.swen...@gmail.com <phil.swen...@gmail.com> wrote:
> couple thoughts.  It seems to me that the mobile market will probably
> split between 2 camps:  iPhone OS and Android.  I know Nokia is
> bigger, but they have a fragmented/incoherent story and their platform
> just doesn't cut it in comparison.  Windows Mobile will probably die
> (look at the trend).  Palm's Web OS is failing so far.
>
> And Apple clearly won't support Java FX Mobile.  Google hasn't done a
> thing with JavaFX.  So I don't think it will happen.  That's my
> prediction, hopefully I'm wrong and Google will embrace it.
>
> On Jan 15, 4:28 am, Karsten Silz <karsten.s...@gmail.com> wrote:
>> Hi,
>>
>> In February last year, Sun released JavaFX Mobile, running on top of
>> JavaME (though with just one UI component which was rectified in the
>> later release at JavaOne, I believe).  At that time, SonyEriccson and
>> LG were mentioned as device partners (and they still are considered
>> that:http://javafx.com/partners/details/device_manufacturers.jsp).  I
>> wrote back then that I was disappointed that no phones were
>> announced.  Tor responded in an episode that Sun can't announce
>> phones, the vendors have to.
>>
>> But where are the phones?  I search both manufacturers web sites for
>> "JavaFX" but couldn't find anything.  To the best of my knowledge,
>> there's no JavaFX Mobile phone out there - or is it?
>>
>> Regardless, the competition doesn't sleep:
>>
>> - Nokia teamed up with Adobe last February to sponsor Flash apps with
>> a 10 Mio. fund (http://www.linuxpromagazine.com/Online/News/Adobe-and-
>> Nokia-Provide-10-Million-Fund-for-Mobile-Flash-Development).  Still
>> the biggest mobile phone vendor in the world, Nokia still has mobile
>> clout.
>>
>> - Adobe announced in October that they'll bring the full Flash Player
>> 10.1 to Android, Palm Pre, Windows Mobile, Blackberry and even
>> Symbian, including support for hardware video acceleration and touch /
>> acceleration support on some platforms (like Android or Windows 7) in
>> 2010 (http://arstechnica.com/gadgets/news/2009/10/flash-101-coming-to-
>> just-about-every-platform-but-iphone.ars).  Even the iPhone will get
>> some Flash support with the upcoming Flash CS 5 cross-compiling into
>> native iPhone apps (http://labs.adobe.com/technologies/flashcs5/
>> appsfor_iphone/).
>>
>> - RIM announced in November that Adobe authoring tools will be
>> enhanced for Blackberry development (http://www.blackberrycool.com/
>> 2009/11/09/rim-announce-adobe-flash-support-coming-to-blackberry/).
>>
>> - From the "they are still around?" department: AT&T wants to use
>> JavaME competitor BREW to bring apps to "feature phones" (non-
>> smartphones);
>> seehttp://www.appleinsider.com/articles/10/01/06/att_to_release_android_....
>>
>> - Microsoft hasn't made their mobile move, yet - maybe they do at the
>> next Mix conference.
>>
>> The mobile developer focus and buzz clearly is on the iPhone and other
>> smartphones (like Android).  So that "mythical" installed base of
>> billions of JavaME-capable phones that could theoretically run JavaFX
>> Mobile to me isn't that much of an advantage since it'll always be
>> hard to develop for thousands of different phone models with different
>> screen sizes, computing power and input mechanisms, running on top of
>> often buggy JavaME stacks.  And the Java store for mobile apps isn't
>> even in public beta yet, with the desktop Java store still in beta,
>> and only for the US in that matter.  Developers like the powerful and
>> rather homogeneous iPhone and Android platforms (Blackberry is more of
>> a mess, I hear, and Windows Mobile is harder still; Symbian is just a
>> giantic hairball).
>>
>> The layoffs at Sun and the uncertainty around the Oracle take-over
>> probably haven't helped matters, either (though Adobe went through two
>> 10% layoffs at the end of 2008 and 2009, too).
>>
>> If I was Sun then I would build JavaFX Mobile as a stack on top of
>> smartphone OS, similar to Flash Player 10.1, and forget about these
>> JavaME phones - developers for the most part don't care about them.
>> This would be the second re-birth of JavaFX Mobile (it started out in
>> 2007 as a complete mobile OS, born out of the assets of SavaJe -
>> seehttp://en.wikipedia.org/wiki/SavaJe).
>
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