Excellent post Dick.

Just one addendum: These days you no longer need to pay for Quicktime
on Mac os X to use the fullscreen feature. Not that that's
particularly relevant here; I as you doubt Quicktime itself, as an
app, is something apple is actively pushing.

On May 17, 7:40 pm, Dick Wall <dickw...@gmail.com> wrote:
> Now we are starting to get to some of the real meat of the discussion.
>
> On May 17, 4:18 am, Chris Adamson <invalidn...@gmail.com> wrote:
>
> > 1. I think the call for replacing Flash with HTML5 ducks the question
> > of DRM. There's nothing in the spec for the video tag that covers DRM,
> > so it's not clear to me that it would even be suitable for DRM'ed
> > video. Apple could embrace-and-extend the tag, which I think is what
> > you're afraid of, but with Mac at 5% market share and iPhone OS under
> > 1%, it wouldn't work.  More likely, those services would attend to
> > iPhone OS users by just writing a native app, like Netflix, YouTube,
> > ABC, Crunchyroll, etc. have done.
>
> Apple has shown (via QuickTime, iTunes, etc.) that they get that
> market by covering Apple platforms, and somewhat less well, Windows -
> giving enough market penetration to succeed. Of course, Linux,
> Android, Palm, Solaris, etc. are not invited to the party. It is
> absolutely clear to me that Apple would push their DRM as part of the
> "standard", since they have already done so on Windows for these
> applications.
>
>
>
> > 2. For non-DRM media, an HTML5 web with H.264 payloads will play in
> > more places than Flash currently does. For DRM, it will likely be less
> > (or we'll see more of the current scenario: Flash on the web, native
> > apps for iPhone OS and possibly other platforms, like Android).
>
> Yes - on this point we agree. DRMd video (which is what the content
> rights holders want) will take a big step back over where it is now
> with Flash. DRM is bad, yes, DRM on fewer platforms is worse.
>
>
>
> > 3. The idea of "openness" is only one of the six points in Jobs'
> > essay, specifically that as a multimedia runtime for the web,
> > JavaScript+CSS+<canvas>+<video> is a public standard, clearly and
> > obviously much more "open" than the proprietary Flash (whether it's
> > seriously viable as a replacement technology, especially in the
> > absence of designer-friendly tools is another matter entirely).  The
> > rest of his essay doesn't address openness, and indeed, the last
> > section is explicitly about Apple maintaining control of its own
> > platform by disallowing intermediate layers.
>
> It's also the first point he brings up as in "First, there's open" -
> clearly it matters to him that this move be seen as crusading for open
> standards on the web. This, as an open standards kind of guy, is the
> part that particularly sticks in my craw. For someone usually
> associated with good taste, I believe Jobs displays quite a lack of it
> here, but that's by the by.
>
> The rest of the essay is much more honest about Apple motives. The
> first point on openness is disingenuous.
>
>
>
> > Having said that, do I think he cares if Hulu works on Linux? Of
> > course not: Linux is a competitor. It's up to the Linux community to
> > solve this problem for themselves., which is where I think they fail
> > badly. To ensure that content providers take care of them, they need
> > to be picking up millions of new users every month, like iPhone OS is
> > doing, not posting millions of strident blogs every month.
>
> Ah, but Hulu *does* work on Linux, it works pretty well actually both
> on the web and as a standalone app. They even have a Linux specific
> download link:
>
> http://www.hulu.com/labs/hulu-desktop
>
> (By the way, it's a flash app)
>
> As to your second point, what an excellent segue, since I have been
> struggling to put together some analysis numbers myself (these are
> surprisingly difficult to find, one can only speculate on why).
>
> In the first month, the iPad sold around a million units according to
> the most favorable reports I have seen. Impressive stuff, but also
> with the pent up demand and a pretty large hype machine to back it up.
>
> In the same month, the same month mind as the iPad came out, netbooks
> alone sold (as far as I can tell) 7-8 times that number. 600% to 700%
> more to put it another way. Despite some pretty slanted articles, the
> netbook market continues to grow (albeit slower than the stupidly
> large gains they had last year - the gains that put Apple's thinking
> towards trying to get some of that market):
>
> http://www.mediabistro.com/mobilecontenttoday/netbooks/asus_projects_...
>
> Now, I know that many of those netbooks sell with Windows, not Linux
> on them. However the following article estimates that 1/3 of them
> still sell with Linux (and some more will have Linux added through
> distros like netbook remix which is fabulous now):
>
> http://www.desktoplinux.com/news/NS5114054156.html
>
> so, if we look at a bit of oversimplified mathematics, that still
> makes the number of Linux netbooks sold in the same month that the
> iPad launched over double the sales of the iPad! Plus there are the
> 2.5 years of wild netbook sales prior to that. Also just out, in Q1,
> more Android OS powered devices sold than iPhones (Android is Linux,
> don't forget that):
>
> http://lifehacker.com/5535463/remains-of-the-day-android-outsells-the...
>
> So, Linux seems to be doing better than the iPhone OS already. Why the
> hell isn't this bigger news already?
>
> Now though, we get to the real threat, the reason so many of the open
> source community are worried about these developments. Projects like
> VLC show that the open source community will indeed provide their own
> solutions to video playback - very good solutions in fact - I know
> people who prefer to use VLC over quicktime player on a mac because it
> is faster, lighter, plays more video codecs - at least those without
> DRM, and goes full screen without having to pay for a pro version (is
> that still the case with quicktime? It might not be, but it used to
> be).
>
> However, DRM changes the rules, and that is why it is such a danger
> and such a great stick for companies like Apple to beat open source
> with. DRM means that the open source community *cannot* solve this
> problem - at least not legally. It removes not only the level playing
> field, but it arrests the players from the other team and throws them
> in jail.
>
> This also reinforces the problems of selling Linux to people. Since no
> amount of open source effort can (legally) make Linux able to play
> fairplay videos (or music), or  NetFlix movies, to name but a couple,
> of course that's going to put some people off buying it. This is not a
> "these companies should support us" play, this is a "why do these
> companies actively discriminate against us" question. The numbers here
> should make it clear that a Linux Netflix player, for example, would
> find more potential machines to run on than the iPad has (both sales
> last month, and massive number of sales in the 2.5 years since
> netbooks started taking off) yet not only does such a player not
> exist, there is no way to actually write one. Mono has added the video
> support necessary to play videos using Silverlight, but the DRM is
> still held hostage so it cannot do so. Do you see where my (and others
> in the OSS community) frustration comes from?
>
> By the way, I would love to get better solid numbers for sales of
> Linux equipped Netbooks. If anyone knows of a better source, I would
> love to have it. My suspicion is that there are at least an order of
> magnitude more Linux netbooks out in the world than iPads and that the
> gap will continue to widen, but I would love to have better data to
> confirm that. Hereby crowdsourcing it. Anyone?
>
>
>
>
>
>
>
> > In response to your final graf, about popularity: this is why I
> > brought up the statistics about relative web and TV viewership (the
> > latter has a more than 50-to-1 advantage), and the idea that ecosystem
> > benefits like encoder competition trickle down to end-users.
> > Commercial interests drive competition and innovation in H.264
> > encoding, which pays off not only for them (cable companies can get
> > more channels out of their existing coax or fiber), but eventually for
> > everyone else who consumes 264, including Flash players (since Flash
> > adopted 264 as a video codec back in 2007). The widespread commercial
> > interest in 264 also means there's hardware support for it, which is
> > critical on mobile devices.
>
> > Of course, the best way to beat Jobs is to prove him wrong. Maybe
> > Android can do that. It's certainly doing well at the moment.
>
> I think it already has started...
>
>
>
> > -Chris
>
> > On May 16, 10:56 pm, Dick Wall <dickw...@gmail.com> wrote:
>
> > > OK Chris, let's boil it down to the simplest of simple questions,
> > > since your answers don't seem to be addressing my points at all.
>
> > > 1. Do you think that Apple's suggested replacement web video delivery
> > > mechanism (the whole combination of codec, DRM, player, basically the
> > > stack that it takes to get video to play in a browser on an end user
> > > machine - what flash is predominantly used for right now) will work on
> > > all platforms well, including Linux, Solaris, Android, Palm OS, etc.
> > > in addition to Apple platforms and Windows?
>
> > > 2. Will Apple's video delivery solution play in more, or less, places
> > > than flash video does right now?
>
> > > 3. Given that Apple switches to proprietary desktop apps for delivery
> > > of content instead of the web as soon as they can (iTunes, iBooks,
> > > etc. etc.) do you really not find it the height of hypocrisy for Steve
> > > Jobs to wrap his missive against flash up under the colors of
> > > openness?
>
> > > You keep separating out DRM from H.264 and technically you are
> > > correct. Pragmatically I just want content to play on the devices I
> > > want it to play on over the web. Personally I believe this is a play
> > > by Apple against that. Flash does let me do that on most devices (more
> > > all the time - e.g Android 2.2). In the end, my point is it just has
> > > to work.
>
> > > Oh, and if you just look at how entrenched H.264 video is, what about
> > > Flash? Sure, many flash players are playing H.264, and many aren't.
> > > Point is
>
> ...
>
> read more »

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