Hi everyone, 

In what forum should I post messages related ot multiplayer server 
developerment with Netty?

And...

I'm working on a server that operates as a proxy for my multiplayer game. In 
the game 2 players play a game against each other. The server only forwards 
messages from one player to another.  And another thing the server needs to 
implement is creating a "player-pair" (Randomly).  

I was thinking to create a class GameManager, that holds a ArrayList, where 
Player is a class with a Channel of one player. So, the GameManager contains 
all available players. Another class PlayerManager creates "pairs" of players 
and relays messages to eachother. 


Can someone tell me if this is a good setup for the classes and the 
classes/method I should look into?

Roxlu

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