Trejkaz Xaoza wrote: > This protocol-specific effort is exactly the issue. When a protocol > changes, Trillian and GAIM are the _first_ clients to adapt. By linking > straight to their protocol plugins, we get the fixes at the same time. We > don't have to wait for someone to port the fixes to Python. > > I agree that something like Twisted would be good if it were just as fast > moving as GAIM, though... only perhaps in a more efficient runtime than > Python. :-/ > > TX
There's nothing stopping somebody from grabbing the latest version of PyMSNt, and adapting it to use libgaim for the legacy protocol. You'd just have to make a python wrapper for libgaim instead of a Perl one. btw, what's wrong with Python? It runs as fast as perl for me. --- James _______________________________________________ jdev mailing list [EMAIL PROTECTED] https://jabberstudio.org/mailman/listinfo/jdev