What is the proper method of performing a ping across a client XMPP connection. That is, from a sever's perspective, if a client mysteriously and unexpectedly drops off the Internet, it won't know it until the TCP connection times out.
This obviously can lead to two inconvenient situations: 1. Dropped messages that could otherwise stored. 2. A stale presense of availablity. A quick Google search didn't result in anything useful, except a thread noting how it _shouldn't_ be done. Any ideas? -- Scott Robinson <[EMAIL PROTECTED]> http://quadhome.com/
signature.asc
Description: Digital signature