What is the proper method of performing a ping across a client XMPP
connection. That is, from a sever's perspective, if a client
mysteriously and unexpectedly drops off the Internet, it won't know it
until the TCP connection times out.

This obviously can lead to two inconvenient situations:
  1. Dropped messages that could otherwise stored.
  2. A stale presense of availablity.

A quick Google search didn't result in anything useful, except a thread
noting how it _shouldn't_ be done.

Any ideas?

-- 
Scott Robinson <[EMAIL PROTECTED]>
http://quadhome.com/

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