On 11/2/10 2:08 PM, Rene Treffer wrote:
> On 11/01/2010 10:14 PM, Stephen Pendleton wrote:
>>
>> -----Original Message-----
>> From: [email protected] [mailto:[email protected]] On Behalf Of 
>> Yann Leboulanger
>> Sent: Monday, November 01, 2010 4:27 PM
>> To: [email protected]
>> Subject: Re: [jdev] XMPP on Android, Round #2
>>
>>> Couldn't Stream managment help for that?
>>> http://xmpp.org/extensions/xep-0198.html
>> Yes, that would also be used in the cloud push scheme to resume the stream. 
>> The cloud push scheme allows it to work without having to establish a 
>> secondary XMPP polling connection. My feeling is that the approaches are 
>> practically the same but using Google's push would use the existing Android 
>> connection to the cloud service. Either way support for the asmack service 
>> to be notified of a wake-up-and-resume-session event would be needed.
> 
> But this would mean I'm doing a feature negotiation run to fetch the
> queued stanzas, as XEP-0198 reserves throttling for servers:
> 
> "When a server acts as a receiving entity for an XML stream, it might
> throttle the stream (i.e., impose rate limiting) if the initiating
> entity (a client or a server) attempts to send too much traffic over the
> stream (e.g., a very large number of stanzas, or a lesser number of
> stanzas that are relatively large)."

As far as I can see, there's no special reason to say that only servers
can throttle. Something to test and discuss at FOSDEM...

Peter

-- 
Peter Saint-Andre
https://stpeter.im/



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