Author: bklaas
Date: Mon Jul 19 12:49:54 2010
New Revision: 8965
URL: http://svn.slimdevices.com/jive?rev=8965&view=rev
Log:
r40...@daddymac (orig r8960): ayoung | 2010-07-19 00:32:15 -0500
bug 16295: SB Radio changes state & display on its own.
Avoid using player state information for the current player from a
serverstatus notification except under specific conditions:
- when the state indicates a change in server;
- when the state indicates a change in connected status.
r40...@daddymac (orig r8962): bklaas | 2010-07-19 12:58:58 -0500
Fixed Bug: 16149
Description: honor alarm timeout from server for fallback alarm.
in the absence of the SBS 7.5/trunk checkin r31076, player hard coded to a 60
minute timeout (which is also the server default for a player's alarm timeout)
Modified:
7.6/trunk/ (props changed)
7.6/trunk/squeezeplay/src/squeezeplay/share/applets/AlarmSnooze/AlarmSnoozeApplet.lua
7.6/trunk/squeezeplay/src/squeezeplay/share/jive/slim/Player.lua
7.6/trunk/squeezeplay/src/squeezeplay/share/jive/slim/SlimServer.lua
Propchange: 7.6/trunk/
------------------------------------------------------------------------------
--- svk:merge (original)
+++ svk:merge Mon Jul 19 12:49:54 2010
@@ -13,7 +13,7 @@
bbe22326-0783-4b3a-ac2b-7ab96b24c8d9:/7.4/private-branches/fab4-skin:4552
bbe22326-0783-4b3a-ac2b-7ab96b24c8d9:/7.4/private-branches/new-alsa:6567
bbe22326-0783-4b3a-ac2b-7ab96b24c8d9:/7.4/trunk:8423
-bbe22326-0783-4b3a-ac2b-7ab96b24c8d9:/7.5/trunk:8955
+bbe22326-0783-4b3a-ac2b-7ab96b24c8d9:/7.5/trunk:8962
bbe22326-0783-4b3a-ac2b-7ab96b24c8d9:/branches/7.0:2013
bbe22326-0783-4b3a-ac2b-7ab96b24c8d9:/branches/SN:1083
bbe22326-0783-4b3a-ac2b-7ab96b24c8d9:/branches/scrolling:1378
Modified:
7.6/trunk/squeezeplay/src/squeezeplay/share/applets/AlarmSnooze/AlarmSnoozeApplet.lua
URL:
http://svn.slimdevices.com/jive/7.6/trunk/squeezeplay/src/squeezeplay/share/applets/AlarmSnooze/AlarmSnoozeApplet.lua?rev=8965&r1=8964&r2=8965&view=diff
==============================================================================
---
7.6/trunk/squeezeplay/src/squeezeplay/share/applets/AlarmSnooze/AlarmSnoozeApplet.lua
(original)
+++
7.6/trunk/squeezeplay/src/squeezeplay/share/applets/AlarmSnooze/AlarmSnoozeApplet.lua
Mon Jul 19 12:49:54 2010
@@ -129,6 +129,9 @@
function notify_playerAlarmState(self, player, alarmState, alarmNext)
log:warn('notify_playerAlarmState received for ', player, ' with
alarmState of ', alarmState)
+ if not player then
+ return
+ end
if player:isLocal() then
log:warn('**************************** notify_playerAlarmState
received: ', alarmState, ' ', alarmNext)
-- if there's an existing alarm window on the screen and the
rtc alarm isn't firing,
@@ -253,6 +256,9 @@
function notify_playerLoaded(self, player)
log:info("notify_playerLoaded(", player, ")")
+ if not player then
+ return
+ end
if player == self.localPlayer then
-- self:_alarm_sledgehammerRearm('notify_playerLoaded')
-- check for pending server alarm in case that one is pending
instead, since we may have changed players to force
@@ -265,6 +271,9 @@
function notify_playerPower(self, player, power)
+ if not player then
+ return
+ end
if player ~= self.localPlayer then
return
end
@@ -293,6 +302,9 @@
function notify_playerModeChange(self, player, mode)
log:warn('notify_playerModeChange: player (', player,') mode has been
changed to ', mode)
+ if not player then
+ return
+ end
local status = decode:status()
log:warn('notify_playerModeChange: - audioState is ', status.audioState)
end
@@ -300,6 +312,9 @@
function notify_playerConnected(self, player)
log:warn('notify_playerConnected: ', player, ' ', self.alarmInProgress)
+ if not player then
+ return
+ end
if player == self.localPlayer then
-- self:_alarm_sledgehammerRearm('notify_playerConnected')
self.server = player:getSlimServer()
@@ -312,6 +327,9 @@
function notify_playerDisconnected(self, player)
log:warn('notify_playerDisconnected ', player, self.alarmInProgress)
+ if not player then
+ return
+ end
if player == self.localPlayer then
end
end
@@ -428,6 +446,21 @@
)
self.fadeInTimer:start()
+ local alarmTimeoutSeconds = self.localPlayer:getAlarmTimeoutSeconds()
or ( 60 * 60 ) -- defaults to 1 hour
+ if alarmTimeoutSeconds ~= 0 then
+ local alarmTimeoutMsecs = alarmTimeoutSeconds * 1000
+ log:info("Fallback alarm will timeout in ",
alarmTimeoutSeconds, " seconds")
+ self.fallbackAlarmTimeout = Timer(alarmTimeoutMsecs,
+ function ()
+ if self.alarmInProgress == 'rtc' then
+ log:warn('rtc alarm has timed
out')
+ self:_alarmOff()
+ end
+ end
+ )
+ self.fallbackAlarmTimeout:start()
+ end
+
end
@@ -655,6 +688,11 @@
log:warn('_alarmOff: send stopAlarm to connected server')
self.localPlayer:stopAlarm()
end
+
+ if self.fallbackAlarmTimeout and self.fallbackAlarmTimeout:isRunning()
then
+ self.fallbackAlarmTimeout:stop()
+ end
+
end
Modified: 7.6/trunk/squeezeplay/src/squeezeplay/share/jive/slim/Player.lua
URL:
http://svn.slimdevices.com/jive/7.6/trunk/squeezeplay/src/squeezeplay/share/jive/slim/Player.lua?rev=8965&r1=8964&r2=8965&view=diff
==============================================================================
--- 7.6/trunk/squeezeplay/src/squeezeplay/share/jive/slim/Player.lua (original)
+++ 7.6/trunk/squeezeplay/src/squeezeplay/share/jive/slim/Player.lua Mon Jul 19
12:49:54 2010
@@ -1188,7 +1188,10 @@
self.playlistCurrentIndex = event.data.playlist_cur_index and
tonumber(event.data.playlist_cur_index) + 1
self.definedPresets = event.data.preset_loop
-- alarm snooze seconds for player, defaults to 540
- self.alarmSnoozeSeconds = event.data.alarm_snooze_seconds
+ self.alarmSnoozeSeconds = event.data.alarm_snooze_seconds
+ -- alarm timeout seconds for player, defaults to 3600 (same as server
default)
+ self.alarmTimeoutSeconds = event.data.alarm_timeout_seconds
+
-- Bug 15814: flag for when the audio hasn't started streaming yet but
mode is play
self.waitingToPlay = event.data.waitingToPlay or false
@@ -1874,6 +1877,10 @@
return self.alarmSnoozeSeconds or 540
end
+function getAlarmTimeoutSeconds(self)
+ return self.alarmTimeoutSeconds or 3600
+end
+
function isConnected(self)
return self.slimServer and self.slimServer:isConnected() and
self.info.connected
end
Modified: 7.6/trunk/squeezeplay/src/squeezeplay/share/jive/slim/SlimServer.lua
URL:
http://svn.slimdevices.com/jive/7.6/trunk/squeezeplay/src/squeezeplay/share/jive/slim/SlimServer.lua?rev=8965&r1=8964&r2=8965&view=diff
==============================================================================
--- 7.6/trunk/squeezeplay/src/squeezeplay/share/jive/slim/SlimServer.lua
(original)
+++ 7.6/trunk/squeezeplay/src/squeezeplay/share/jive/slim/SlimServer.lua Mon
Jul 19 12:49:54 2010
@@ -254,19 +254,37 @@
if not self.players[playerId] then
self.players[playerId] = Player(self.jnt,
playerId)
end
+
+ local player = self.players[playerId]
-- update player state
local useSequenceNumber = false
local isSequenceNumberInSync = true
- if self.players[playerId]:isLocal() and
player_info.seq_no then
+ if player:isLocal() and player_info.seq_no then
useSequenceNumber = true
- if not
self.players[playerId]:isSequenceNumberInSync(tonumber(player_info.seq_no)) then
+ if not
player:isSequenceNumberInSync(tonumber(player_info.seq_no)) then
isSequenceNumberInSync = false
end
end
-
- self.players[playerId]:updatePlayerInfo(self,
player_info, useSequenceNumber, isSequenceNumberInSync)
+
+ -- Bug 16295: ignore serverStatus updates with
information about the current player
+ -- because serverStatus from SN can contain out-of-date
information (cached query);
+ -- just rely on (player)status notifications for that
information,
+ -- unless this status indicates a change of server
(possibly from none) for the player
+ -- or the connected status has changed (should be
reliable).
+ --
+ -- It is important that these tests allow the first
serverstatus for the current player
+ -- to be used because otherwise the correct
notifications are not issued and various
+ -- necessary initialization functions are not run,
including those that subscribe to
+ -- (player)status notifications.
+
+ if Player:getCurrentPlayer() ~= player
+ or player:getSlimServer() ~= self
+ or player:isConnected() ~=
(tonumber(player_info.connected) == 1)
+ then
+ player:updatePlayerInfo(self, player_info,
useSequenceNumber, isSequenceNumberInSync)
+ end
end
else
log:debug(self, ": has no players!")
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