Author: ayoung
Date: Fri Aug 27 04:10:48 2010
New Revision: 9071

URL: http://svn.slimdevices.com/jive?rev=9071&view=rev
Log:
Initialize SDL event loop even when not using video support.

Modified:
    7.6/trunk/squeezeplay/src/SDL-1.2.13/src/SDL.c
    7.6/trunk/squeezeplay/src/SDL-1.2.13/src/events/SDL_events.c

Modified: 7.6/trunk/squeezeplay/src/SDL-1.2.13/src/SDL.c
URL: 
http://svn.slimdevices.com/jive/7.6/trunk/squeezeplay/src/SDL-1.2.13/src/SDL.c?rev=9071&r1=9070&r2=9071&view=diff
==============================================================================
--- 7.6/trunk/squeezeplay/src/SDL-1.2.13/src/SDL.c (original)
+++ 7.6/trunk/squeezeplay/src/SDL-1.2.13/src/SDL.c Fri Aug 27 04:10:48 2010
@@ -106,6 +106,15 @@
                        return(-1);
                }
                SDL_initialized |= SDL_INIT_TIMER;
+
+               /* if we have timers but no Video then we still need the event 
loop */
+               if (!(flags & SDL_INIT_VIDEO)) {
+                       /* Start the event loop */
+                       if ( SDL_StartEventLoop(flags) < 0 ) {
+                               SDL_TimerQuit();
+                               return(-1);
+                       }
+               }
        }
 #else
        if ( flags & SDL_INIT_TIMER ) {

Modified: 7.6/trunk/squeezeplay/src/SDL-1.2.13/src/events/SDL_events.c
URL: 
http://svn.slimdevices.com/jive/7.6/trunk/squeezeplay/src/SDL-1.2.13/src/events/SDL_events.c?rev=9071&r1=9070&r2=9071&view=diff
==============================================================================
--- 7.6/trunk/squeezeplay/src/SDL-1.2.13/src/events/SDL_events.c (original)
+++ 7.6/trunk/squeezeplay/src/SDL-1.2.13/src/events/SDL_events.c Fri Aug 27 
04:10:48 2010
@@ -240,14 +240,16 @@
        SDL_ProcessEvents[SDL_SYSWMEVENT] = SDL_IGNORE;
 
        /* Initialize event handlers */
-       retcode = 0;
-       retcode += SDL_AppActiveInit();
-       retcode += SDL_KeyboardInit();
-       retcode += SDL_MouseInit();
-       retcode += SDL_QuitInit();
-       if ( retcode < 0 ) {
-               /* We don't expect them to fail, but... */
-               return(-1);
+       if (flags & SDL_INIT_VIDEO) {
+               retcode = 0;
+               retcode += SDL_AppActiveInit();
+               retcode += SDL_KeyboardInit();
+               retcode += SDL_MouseInit();
+               retcode += SDL_QuitInit();
+               if ( retcode < 0 ) {
+                       /* We don't expect them to fail, but... */
+                       return(-1);
+               }
        }
 
        /* Create the lock and event thread */

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