Hi again!

For most objects (except maybe isosurfaces) you don't want clipping,
which shows the hollow interior.Instead you want a intersection with
the color of the object:

#declare boundingBox = box {<0,0,2660>,<Width,Height,3345>}

#macro a(X,Y,Z,RADIUS,R,G,B,T)
 intersection {
 sphere{<X,Y,Z>,RADIUS
  pigment{rgbt<R,G,B,T>}
  no_shadow}
 box {boundingBox}
 pigment{rgbt<R,G,B,T>}}
#end

Is it ok if I rewrite this bit and try some options for the interior
of the isosurface?

-- 
Greetings, Pim
http://www.molmod.com

-------------------------------------------------------------------------
This SF.net email is sponsored by: Splunk Inc.
Still grepping through log files to find problems?  Stop.
Now Search log events and configuration files using AJAX and a browser.
Download your FREE copy of Splunk now >> http://get.splunk.com/
_______________________________________________
Jmol-developers mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/jmol-developers

Reply via email to