Rajarshi Guha wrote: >Just wondering out aloud - wouldn't it be possible for view >manipulation operations (such as rotation or zoom) to ignore >antialiasing? So that when the mouse is released the current view >would be drawn in an antialiased fashion, rather than during the >actual movements themselves > > > I tested that. It looks terrible. There's a nasty one-pixel jump, and its amazing how much I felt I did not want to see that "rough" image at all. In addition, it's not just slowness. It's memory. Antialiasing requires four times the standard memory allocation. It will crash some machines if the size is too large. You really have to know your system to utilize antialiasing. So it's fine for an option, but as a default, I'm not so sure.
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