Dear all,

I am having a problem with a GAMESS output when I want to draw the HOMO/LUMO 
orbitals. I stumbled over it by chance when I was looking into the HOMO/LUMO 
of a large molecule and the problem can be repeated with a smaller molecule 
like water. 
I have attached the URL of the logfile from the GAMESS calculation
<http://sassy-design.de/tmp/water-SP.log.gz> as well as the pictures 
of the HOMO, generated that way:
frame 1.1; isosurface cutoff 0.05 mo homo fill translucent 0.5
<http://sassy-design.de/tmp/homo.png>
and mo 5, generated that way:
frame 1.1; isosurface cutoff 0.05 mo 5 fill translucent 0.5
http://sassy-design.de/tmp/mo5.png

As the list does not really like email attachments (for good reasons), in 
brief: 
MO5 should be the HOMO and when you draw it that way:
frame 1.1; isosurface cutoff 0.05 mo 5 fill translucent 0.5
you get the correct answer, i.e. that 'burger shaped' orbital with the two 
lobes being the bread and the molecule being the meat. :-)
(see above link)

However, using that command here:
frame 1.1; isosurface cutoff 0.05 mo homo fill translucent 0.5
i.e. calling the HOMO directly, gives a different and wrong picture. It looks 
more like higher, unoccupied orbital to me.
(see above link)

I am using jmol-12.0.49. I also tried the version Bob suggested in his email 
from the  22 Jun 2011 with the same results.

Anybody got any ideas? That seems to be a bug to me, at least with the GAMESS 
output.

All the best from a foggy London

Jörg

-- 
*************************************************************
Jörg Saßmannshausen
University College London
Department of Chemistry
Gordon Street
London
WC1H 0AJ 

email: [email protected]
web: http://sassy.formativ.net

Please avoid sending me Word or PowerPoint attachments.
See http://www.gnu.org/philosophy/no-word-attachments.html

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