Sorry -- hit send by accident.

ndegrees = 3
nFrames  = 20
capture "filename.gif" 1000 transparent
for (var i  = 1; i<= nFrames; i++) {
   rotate y @ndegrees;
   refresh
}
capture

1000 -- gives it plenty of time to complete; you can also use -1 if you
want automatic looping
refresh -- forces a screen refresh to be captured
capture -- at end closes the capture

Right? There is no need to create files anymore if all you are doing is
making  an animated GIF. The refresh is there

I'm going to add something that prevents the popup message -- that is just
annoying.

Bob
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