AIR is basically WebKit (the engine behind Safari), more tightly integrated into the system. Basically, an easier-to-code version of Konfabulator. It allows developers to develop web applications that run on the desktop, have behaviors that operate a certain way when you're offline, and have a set course of action when your status returns to online.

I do use some AIR gadgets now, and I'm writing a few more, just for fun and practice (to say I'm an AIR developer, basically) - I'm a fan of the Adobe Kuler (http://kuler.adobe.com) application, which returns a set of palettes that users have created.

Mitchell Waite wrote:
Whats the big deal about AIR? I went to the labs to study it and its so
overwhelming (does anything) that I kind of missed the whole point. From
what I gathered its like an entire operating system.

-----Original Message-----
From: jquery-en@googlegroups.com [mailto:[EMAIL PROTECTED] On
Behalf Of Tobias Parent
Sent: Thursday, August 02, 2007 7:41 AM
To: jquery-en@googlegroups.com
Subject: [jQuery] Check this, if you've got the time


Hey, all -

Just finished my first jQuery/AIR app, and it works... mostly. I haven't figured how to make my title draggable yet, and it's not the most impressive game, but it's working. If you'd like to offer feedback, it's up as an HTML file at: http://tobias.parentleafarm.com/rebound.html or as an AIR file (unverified) at http://tobias.parentleafarm.com/rebound.air

Todo on it: make the window draggable by the title bar, make a more playable (game-worthy) interface, and start building a jQuery-based game engine!!

 Thanks!
 -Toby



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