hi. i want to animate a div element that is styled as a jquery dialog.
During the animation i need to adjust various widths and heights of the border and background child-divs.. So i got a function to do that, and it works.
I can call it after the animation has completed, but not during.

How would i hack that into the source of 1.2.6?
Here's the animate function, with my addition of inFlightCallback:
As it is now, it doesn't get called :(


   animate: function( prop, speed, easing, callback, inFlightCallback ) {
       var optall = jQuery.speed(speed, easing, callback);

       return this[ optall.queue === false ? "each" : "queue" ](function(){
           if ( this.nodeType != 1)
               return false;

           var opt = jQuery.extend({}, optall), p,
               hidden = jQuery(this).is(":hidden"), self = this;

           for ( p in prop ) {
if ( prop[p] == "hide" && hidden || prop[p] == "show" && !hidden )
                   return opt.complete.call(this);

               if ( p == "height" || p == "width" ) {
                   // Store display property
                   opt.display = jQuery.css(this, "display");

                   // Make sure that nothing sneaks out
                   opt.overflow = this.style.overflow;
               }
           }
           if (inFlightCallback) inFlightCallback();

           if ( opt.overflow != null )
               this.style.overflow = "hidden";

           opt.curAnim = jQuery.extend({}, prop);

           jQuery.each( prop, function(name, val){
               var e = new jQuery.fx( self, opt, name );


               if ( /toggle|show|hide/.test(val) )
e[ val == "toggle" ? hidden ? "show" : "hide" : val ]( prop );
               else {
var parts = val.toString().match(/^([+-]=)?([\d+-.]+)(.*)$/),
                       start = e.cur(true) || 0;

                   if ( parts ) {
                       var end = parseFloat(parts[2]),
                           unit = parts[3] || "px";

                       // We need to compute starting value
                       if ( unit != "px" ) {
                           self.style[ name ] = (end || 1) + unit;
                           start = ((end || 1) / e.cur(true)) * start;
                           self.style[ name ] = start + unit;
                       }

// If a +=/-= token was provided, we're doing a relative animation
                       if ( parts[1] )
end = ((parts[1] == "-=" ? -1 : 1) * end) + start;

                       e.custom( start, end, unit );
                   } else
                       e.custom( start, val, "" );
               }
           });

           // For JS strict compliance
           return true;
       });
   },


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