I'm working on an ESPN style ticker and one of the problems I'm running in to is that I need to base animation on a specific speed, not a duration.
Right now the animations all are based on duration (aka complete this animation in 2 seconds.) However, I need my animations to all run at the same visual speed (like 12/frames a seconds.) Any easy way to do this with the built-in animation methods? I can roll the animation up manually, but thought there might be a tip for converting the animation speed to frames per second instead of overall duration. -Dan