Sorry to be the bearer of bad news, but you're really not going to be able
to get acceptable performance with a million "pixel" divs manipulated in
JavaScript.

-Mike

> From: Shedokan
> 
> thanks for all of your comments, I will try them all.
> 
> As for canvas, I can't really use it because I want to 
> support pixel editing and when resizing the canvas I'll need 
> to re render it again and again.
> 
> and as for flash, when I try to add that much pixels it gives 
> me a warning about stopping the script.
> 
> but I am looking at all possible ways.
> 

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