Without having access to the code it's hard to test it but it looks
like an event bubbling issue in the click binding for '#carousel_nav
a'. Could you try this:

$('#carousel_nav a').click(function(event)
{
event.stopPropagation();
c_slide($(this));
});

Rey...

On Apr 13, 9:56 pm, "@oscargodson" <oscargod...@gmail.com> wrote:
> Before I post a link:
>
> A. Yes, the code is messy, I have been trying to fix this all day, and
> I have restructured my code at least a dozen times, and that is why it
> is so messy, so please don't say "try cleaning it up" :)
>
> B. There are 100s of images, I just haven't sliced them all out from
> the client's PDF yet, so only "pneumatic" and "vintage" load a set of
> images.
>
> C. Thumbs don't match with the large images yet, because I haven't sat
> down and matched the 100s of images yet, but it works correctly! :)
>
> OK so on with it:http://boozker.com/beall/
>
> Everything works perfectly ON LOAD! :(
>
> If you click on my custom carousal everything works. thumbs, left, and
> right arrows work fine.
>
> The 1 step arrows (ones on the black bar) work fine and even update
> the count correctly.
>
> However, ALL of this breaks when I reload with a click like this:
> $('#gallery_nav ul a').click(function(){
>                 var new_set = $(this).attr('title').toLowerCase();
>                 $.get("js/get_images.php", { set:new_set }, function(data){
>                                 $('#carousel_wrapper 
> ul').empty().append(data);
>                                 activate_gallery();
>                 });
>         });
>
> Here is my window load:
> $.get("js/get_images.php", { set:'history' }, function(data){
>                                 $('#carousel_wrapper 
> ul').empty().append(data);
>                                 activate_gallery();
>                 });
>
> After you click on a new category, it basically run activate_gallery
> (); twice, and so when you click next on either arrows it jumps x2. If
> you change the category 3x it jumps 3x etc
>
> I KNOW it has to do with activate_gallery but I have NO CLUE how else
> to write it. :(
>
> Remember, I have move code chunks all over. Does anyone have any ideas
> on how to get this to work?

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