Is there an easy way to calculate by how much geometries (say polygons) overlap?
I am thinking of the collision-detection problem of 'penetration depth'.
The distance method returns zero for overlapping polygons - could this be 
amended to give a negative distance?

Would my request require something like the GJK algorithm, and would that be 
difficult to implement?

Jim 

Jim Kay 
Senior Engineer 
Interfleet Technology Ltd 
email:  [email protected] 
tel:    +44 (0) 1332 223229 
fax:    +44 (0) 1332 223181 
mobile: +44 (0) 7715 536828 
web:    www.interfleet.co.uk 

Interfleet Technology Ltd 
Interfleet House 
Pride Parkway 
Derby 
DE24 8HX 




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