Ah, nice! Anyway, I ran into some trouble when trying to load the example, but from the looks of it the cause is not something inside Processing.js, right?
ERROR: win not defined > in include at ./boot.jl:244 > in include_from_node1 at ./loading.jl:128 > in eval at no file > in include at ./boot.jl:244 > in include_from_node1 at ./loading.jl:128 > while loading /home/job/.julia/Processing/src/Processing2D.jl, in > expression starting on line 226 > while loading /home/job/.julia/Processing/test/basic2D.jl, in expression > starting on line 14 Linux, Ubuntu Nighty PPA. On Tuesday, 8 July 2014 18:48:25 UTC+2, Robert Ennis wrote: > > Animations are there; check out the demo. I've decided to go for > simplicity and let the user wrap animations in loops, which should call the > animate() function to update the screen at the end of every "frame", rather > than building a draw() function that automatically and perpetually loops. > This actually allows for more a bit more flexibility over the animation > than the typical Processing approach allows. I've also abandoned the > setup() function, which isn't necessary here. > > Since this is being built on Tk (an eventual option to request Gtk will be > added, once functionality stabilises), this also means that we do have > interactivity. I'll be making that easier for users today, wrapping > everything in Processing friendly functions. > > Basic support for images, text, and spatial transformations will also be > updated later today. > > After that, I plan to make animations a bit faster, by supporting OS > specific drawing surfaces, rather than the general Cairo surface. Once the > 2D support is stabilised through Cairo + Tk/Gtk, an OpenGL based backend > for 2D drawing will be added. > > Best, > Rob > > On Monday, July 7, 2014 3:53:39 PM UTC+2, Job van der Zwan wrote: >> >> Cool! As someone who uses Processing to prototypes pretty much >> everything, I'll have a look. >> >> One important feature is that it makes super easy to set up an >> interactive loop - your description makes it sound like it doesn't do that >> (yet). >> >> Of course, the biggest draw to Processing is that it has third party >> libraries for just about anything you could possibly >> <http://processing.org/reference/libraries/> want a library for as an >> artist. It will be a while before Julia is at that point ;) >> >> On Sunday, 6 July 2014 18:09:02 UTC+2, Robert Ennis wrote: >>> >>> Hey everyone, >>> >>> The first basic, but usable, version of Processing.jl is up on >>> METADATA.jl as a non-tagged package. To try it out, do a >>> Pkg.clone("Processing"). So far, you can replicate some of the basic 2D >>> drawing functionality of the original Processing environment and script >>> some basic animations by playing with colours. You will find a basic >>> example in the "test" directory of the package. 3D support is on hold until >>> the 2D support is finalised. >>> >>> There is nothing special about this package. It's just a small, >>> convenience wrapper around the amazing work from the people who have put >>> together the Tk.jl, Cairo.jl (w/ Pango), and Color.jl packages. >>> >>> Thanks for an awesome community and awesome work to build on! :) >>> >>> Best, >>> Rob >>> >>