Awesom work, thanks Tim!

I actually just hacked into Meshes.jl as well, trying to use your obj 
importer.  
There are some more things missing, to make them work nicely with OpenGL.
But this now becomes completely off-topic.
I'll file an issue!

Am Freitag, 9. Mai 2014 23:13:06 UTC+2 schrieb Steve Kelly:
>
> I am going to be developing some software for 3D printing. For path 
> planning, we will need to use the clipping algorithm. 
>
> Graphics.jl mentions a clip function. 
> https://github.com/JuliaLang/julia/blob/master/base/graphics.jl
> Cairo.jl uses the C implementation in Cairo.
>
> I would like to implement this algorithm natively in Julia. My question to 
> the community is whether it be more appropriate to create a new package or 
> optionally add the algorithm to Graphics.jl (or another package)?
>
> Thanks,
> Steve
>

Reply via email to