I don't know if it will help at all in the context of OpenCV, but here's a 
test script that demonstrates farming out work to multiple GPUs:
https://github.com/JuliaGPU/CUDArt.jl/blob/6409b57f7c80ed2459fd46c0e86ab8de681fd9bc/test/test.jl#L185-L222

--Tim

On Saturday, December 06, 2014 04:17:39 AM Max Suster wrote:
> Glad to hear interest in this package :)
> I have indeed started to work on getting the CUDA features into OpenCV.jl
> (this was reorganized/relabelled from gpu to CUDA).
> 
> My understanding is that OpenCV CUDA algorithms can use only a single GPU,
> and to utilize multiple GPUs, its necessary to distribute the work between
> several GPUs manually.  I am experienced and not sure how to do this now
> with the Julia interface, but if you do know, I would be happy to
> collaborate on this.  My main goal is to use OpenCV for real-time tracking
> applications (e.g., principal skeleton tracking), and using GPU (with up to
> 30x the speed for acquisition) would be invaluable.
> 
> I have tested OpenCV with both boost C++ (multithreading) and
> GPU-accelerated approaches, and it seems to me that the GPU approach is
> most promising. One challenge however is that I found it very messy to
> compile OpenCV 3.0 with CUDA on OSX 10.9.5 and it seems to me that a number
> of people have reported bugs with the v3.0 build itself (at least on OSX).
>  The second issue (as I am sure you know) is that for the GPU features to
> be worthwhile, you need a decent NVIDIA card and my GTX-Force 330M with a
> Computing Capability (CC) of 1.2 is not exactly amazing Hopefully this will
> change soon with a new Mac :)
> 
> Since OpenCV is such a large API and it is used widely for so many
> applications, it will nice to hear from those interested here what features
> are worth expanding and which maybe less so.
> 
> Max
> 
> On Saturday, December 6, 2014 12:16:59 PM UTC+1, Simon Danisch wrote:
> > Personal note:
> > I needed to do a lot of interactive 2D and 3D visualizations with results
> > from OpenCV and it was all just very cumbersome...
> > This was actually one of the primers for me to start searching for a
> > better language, in which you could do the 2D/3D visualizations, without
> > performance penalty and with a high degree of interactivity.
> > 
> > Am Samstag, 6. Dezember 2014 11:44:45 UTC+1 schrieb Max Suster:
> >> Hi all,
> >> 
> >> A few months ago I set out to learn Julia in an attempt to find an
> >> alternative to MATLAB for developing computer vision applications.
> >> Given the interest (1
> >> <https://groups.google.com/forum/#!searchin/julia-users/OpenCV/julia-user
> >> s/PjyfzxPt8Gk/SuwKtjTd9j4J> ,2
> >> <https://groups.google.com/forum/#!searchin/julia-users/OpenCV/julia-user
> >> s/81V5zSNJY3Q/DRUT0dR2qhQJ> ,3
> >> <https://groups.google.com/forum/%23!searchin/julia-users/OpenCV/julia-us
> >> ers/iUPqo8drYek/pUeHECk91AQJ> ,4
> >> <https://groups.google.com/forum/%23!searchin/julia-users/OpenCV/julia-us
> >> ers/6QunG66MfNs/C63pDfI-EMAJ> ) and wide application of OpenCV for fast
> >> real-time computer vision applications, I set myself to put together a
> >> simple interface for OpenCV in Julia.  Coding in Julia and developing
> >> the interface between C++ and Julia has been a lot of fun!
> >> 
> >> OpenCV.jl aims to provide an interface for OpenCV <http://opencv.org/>
> >> computer vision applications (C++) directly in Julia
> >> <http://julia.readthedocs.org/en/latest/manual/>. It relies primarily on
> >> Keno´s amazing Cxx.jl <https://github.com/Keno/Cxx.jl>, the Julia C++
> >> foreign function interface (FFI).  You can find all the information on my
> >> package at https://github.com/maxruby/OpenCV.jl.
> >> 
> >> You can download and run the package as follows:
> >> 
> >> Pkg.clone("git://github.com/maxruby/OpenCV.jl.git")using OpenCV
> >> 
> >> 
> >> For MacOSX, OpenCV.jl comes with pre-compiled shared libraries, so it is
> >> extremely easy to run.  For Windows and Linux, you will need to first
> >> compile the OpenCV libraries, but this is well documented and links to
> >> the
> >> instructions for doing so are included in the README.md file.
> >> 
> >> The package currently supports most of OpenCV´s C++ API; however, at this
> >> point I have created custom wrappings for core, imgproc, videoio and
> >> highgui modules so that these are easy to use for anyone.
> >> 
> >> The package also demonstrates/contains
> >> 
> >>    - preliminary interface with the Qt GUI framework (see imread() and
> >>    imwrite() functions)
> >>    - thin-wrappers for C++ objects such as std::vectors, std::strings
> >>    - conversion from Julia arrays to C++ std::vector
> >>    - conversion of Julia images (Images.jl) to Mat (OpenCV) - though
> >>    this has much room for improvement (i.e., color handling)
> >> 
> >> Please let me know if there are any features you would like to see added
> >> and I will try my best to integrate them. In the meantime, I will
> >> continue
> >> to integrate more advanced algorithms for computer vision and eventually
> >> extend the documentation as needed.
> >> 
> >> Cheers,
> >> Max

Reply via email to