You can also define your own constructor that works the same as the issue Tobias pointed to:
immutable Point x::Float64 y::Float64 z::Float64 color::Int collision::Bool end Point(pt::Point; x = pt.x, y = pt.y, z = pt.z, color = pt.color, collision = pt.collision) = Point(x, y, z, color, collision) setX(pt::Point, x::Float64) = Point(pt, x = x) On Mon, Dec 8, 2014 at 4:16 PM, Tobias Knopp <tobias.kn...@googlemail.com> wrote: > please have a look at https://github.com/JuliaLang/julia/pull/6122 which > looks like the way to go (once merged) > > Cheers > > Tobi > > Am Montag, 8. Dezember 2014 20:18:18 UTC+1 schrieb Josh Langsfeld: > >> On Monday, December 8, 2014 12:15:23 PM UTC-5, Utkarsh Upadhyay wrote: >>> >>> I have just tried playing with Julia and I find myself often copying >>> `immutable` objects while changing just one field: >>> >>> function setX(pt::Point, x::Float64) >>> # Only changing the `x` field >>> return Point(x, pt.y, pt.z, pt.color, pt.collision, pt.foo, pt.bar); >>> end >>> >>> Is there is any syntactical sugar to avoid having to write out all the >>> other fields which are not changing (e.g. pt.y, pt.z, etc.) while creating >>> a new object? >>> Apart from making the function much easier to understand, this will also >>> make it much less of a hassle to change fields on the type. >>> >>> Thanks. >>> >> >> I played with it some more and this seems to work: >> >> defn = setdiff(names(Point), [:x]) >> @eval Point(x, $([:(pt.$n) for n in defn]...)) >> >> Of course, this will only work for the x parameter which comes first in >> the field list. I'm not sure how you might extend it to arguments in the >> middle of the list, but maybe you can figure it out. >> >