I am trying to use a websocket to provide online input to a simulation that 
runs on another process and update back with a given frequency. The examples I 
have found all wait for a read event and then immediately write back. I would 
like to have the ability to have separate read and write loops (or any other 
method to achieve the same thing), essentially running these loops or 
equivalent simultaneously (preferably even possibly on separate processes):

while true
  msg=read(client)
  put!(msg into channel)
end

while true
  take!(msg from channel)
  write(client, msg)
  sleep(0.1)
end

 I want the web socket to communicate with the simulation via a channel but I 
am not sure if this is the best way. The simulation runs in real time and will 
only be affected by user input if any info comes through the web socket but the 
user can see the simulation in near realtime with or without input.

Any help much appreciated!

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