Hi Landon,
thanks for the answer, I explored JUMPConfiguration.class file to check how and 
if it was possible to work aroud.
I was able to move/hide some menus very easly, in any case moving menus or 
creating new submenus is a matter of OJ comunity discussion - to avoid to 
create new version of  Openjump.
When (if...) I will create a new "organization" of menus I will post to the 
comunity.
 
regards
 
Peppe

--- Ven 18/2/11, Sunburned Surveyor <sunburned.surve...@gmail.com> ha scritto:


Da: Sunburned Surveyor <sunburned.surve...@gmail.com>
Oggetto: Re: [JPP-Devel] about layer tree (menu)
A: "OpenJump develop and use" <jump-pilot-devel@lists.sourceforge.net>
Data: Venerdì 18 febbraio 2011, 19:08


Peppe,

I'm not positive, but I believe some of OJ's menu items are just put together 
in the order the plug-ins are installed. So if Plug-In A is discovered and 
installed by OJ first, then its menu will appear before Plug-In B. I hope that 
makes sense.

Here are a couple of links that might be helpful:

http://jump-pilot.sourceforge.net/javadoc/openjump_javadoc/com/vividsolutions/jump/workbench/ui/plugin/FeatureInstaller.html
http://openjump.blogspot.com/2009/04/172-plug-ins-for-openjump.html

The Sunburned Surveyor




On Wed, Feb 16, 2011 at 12:34 PM, Giuseppe Aruta <giuseppe_ar...@yahoo.it> 
wrote:





Thanks Michael and Larry

Peppe

--- Mar 15/2/11, Michaël Michaud <michael.mich...@free.fr> ha scritto:


Da: Michaël Michaud <michael.mich...@free.fr>
Oggetto: Re: [JPP-Devel] about layer tree (menu)
A: jump-pilot-devel@lists.sourceforge.net
Data: Martedì 15 febbraio 2011, 21:54





Hi,


  In com.vividsolutions.jump.workbench.JUMPConfiguration is where this is done, 
I think.
Which is completed by org.openjump.OpenJUMPConfiguration

I did not check if context menu order is the same as plugin declaration in 
these files. 

Michaël







regards,

Larry


On Tue, Feb 15, 2011 at 9:34 AM, Giuseppe Aruta <giuseppe_ar...@yahoo.it> wrote:

Hi all,

I probably made my question in a wrong way on my former mail:

The class RasterImageContextMenu  defines the order of the tools which are 
available into Sextante layer tree (first ToggleRasterImageVisibility , than 
ChangeRasterImagePropertiesPlugIn,  ExtractSelectedPartOfImage etc etc)

I wonder if this is the same for File layer tree:
Is there a file that control the position of all the tools (modify, selectable, 
property  etc, etc.)?
Or is it controlled by other ways?

My propose is to try to reconfigure layer tree using submenus

regards

Peppe

--- Lun 14/2/11, Giuseppe Aruta <giuseppe_ar...@yahoo.it> ha scritto:

> Da: Giuseppe Aruta <giuseppe_ar...@yahoo.it>
> Oggetto: [JPP-Devel]  about layer tree
> A: "OpenJump develop and use" <jump-pilot-devel@lists.sourceforge.net>
> Data: Lunedì 14 febbraio 2011, 18:40
> Hi all,
> which class defines tool positions on layer tree?
> thanks
> Peppe
>
>
>
>
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The ultimate all-in-one performance toolkit: Intel(R) Parallel Studio XE:
Pinpoint memory and threading errors before they happen.
Find and fix more than 250 security defects in the development cycle.
Locate bottlenecks in serial and parallel code that limit performance.
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The ultimate all-in-one performance toolkit: Intel(R) Parallel Studio XE:
Pinpoint memory and threading errors before they happen.

Find and fix more than 250 security defects in the development cycle.
Locate bottlenecks in serial and parallel code that limit performance.
http://p.sf.net/sfu/intel-dev2devfeb
_______________________________________________
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https://lists.sourceforge.net/lists/listinfo/jump-pilot-devel
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The ultimate all-in-one performance toolkit: Intel(R) Parallel Studio XE:
Pinpoint memory and threading errors before they happen.
Find and fix more than 250 security defects in the development cycle.
Locate bottlenecks in serial and parallel code that limit performance.
http://p.sf.net/sfu/intel-dev2devfeb
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The ultimate all-in-one performance toolkit: Intel(R) Parallel Studio XE:
Pinpoint memory and threading errors before they happen.
Find and fix more than 250 security defects in the development cycle.
Locate bottlenecks in serial and parallel code that limit performance.
http://p.sf.net/sfu/intel-dev2devfeb
_______________________________________________
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Pinpoint memory and threading errors before they happen.
Find and fix more than 250 security defects in the development cycle.
Locate bottlenecks in serial and parallel code that limit performance.
http://p.sf.net/sfu/intel-dev2devfeb
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Pinpoint memory and threading errors before they happen.
Find and fix more than 250 security defects in the development cycle.
Locate bottlenecks in serial and parallel code that limit performance.
http://p.sf.net/sfu/intel-dev2devfeb
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