jupp, how did you edit the files? did you revert your changes locally beforehand (synchronize, update-override)?
..ede On 18.07.2017 12:02, Nicolas Ribot wrote: > Hmm still the mess ! > I don't understand why :(( > > On 18 July 2017 at 11:56, jump-pilot-svn--- via Jump-pilot-devel > <jump-pilot-devel@lists.sourceforge.net > <mailto:jump-pilot-devel@lists.sourceforge.net>> wrote: > > Revision: 5471 > http://sourceforge.net/p/jump-pilot/code/5471 > <http://sourceforge.net/p/jump-pilot/code/5471> > Author: elnico > Date: 2017-07-18 09:56:58 +0000 (Tue, 18 Jul 2017) > Log Message: > ----------- > Network Properties translation files missing from previous commit > > Modified Paths: > -------------- > core/trunk/ChangeLog > core/trunk/src/language/jump.properties > core/trunk/src/language/jump_cz.properties > core/trunk/src/language/jump_de.properties > core/trunk/src/language/jump_es.properties > core/trunk/src/language/jump_fi.properties > core/trunk/src/language/jump_fr.properties > core/trunk/src/language/jump_hu.properties > core/trunk/src/language/jump_it.properties > core/trunk/src/language/jump_ja_JP.properties > core/trunk/src/language/jump_ml.properties > core/trunk/src/language/jump_pt.properties > core/trunk/src/language/jump_pt_BR.properties > core/trunk/src/language/jump_ta_IN.properties > core/trunk/src/language/jump_te.properties > core/trunk/src/language/jump_zh_CN.properties > core/trunk/src/language/jump_zh_HK.properties > > Modified: core/trunk/ChangeLog > =================================================================== > --- core/trunk/ChangeLog 2017-07-14 08:18:44 UTC (rev 5470) > +++ core/trunk/ChangeLog 2017-07-18 09:56:58 UTC (rev 5471) > @@ -3,6 +3,9 @@ > # 2. make sure that lines break at 80 chars for constricted display > situations > #<-------------------------------- 80 chars > ----------------------------------># > > +2017-07-18 Nicolas Ribot <nicolas.ri...@gmail.com > <mailto:nicolas.ri...@gmail.com>> > + * Network Properties translation files missing from previous commit > + > 2017-06-29 Nicolas Ribot <nicolas.ri...@gmail.com > <mailto:nicolas.ri...@gmail.com>> > * Corrected properties files after bad unicode conversions. > > > Modified: core/trunk/src/language/jump.properties > =================================================================== > --- core/trunk/src/language/jump.properties 2017-07-14 08:18:44 UTC > (rev 5470) > +++ core/trunk/src/language/jump.properties 2017-07-18 09:56:58 UTC > (rev 5471) > @@ -1266,7 +1266,7 @@ > > org.openjump.core.ui.plugin.tools.AddGeometryAttributesPlugIn.circularity = > Circularity > > org.openjump.core.ui.plugin.tools.AddGeometryAttributesPlugIn.add-circularity > = Add Circularity (Miller) > org.openjump.core.ui.plugin.tools.AddGeometryAttributesPlugIn.compacity > = Compacity > > -org.openjump.core.ui.plugin.tools.AddGeometryAttributesPlugIn.add-compacity > = Add Compacity (Grav\u00E9lius) > > +org.openjump.core.ui.plugin.tools.AddGeometryAttributesPlugIn.add-compacity > = Add Compacity (Grav\u00e9lius) > org.openjump.core.ui.plugin.tools.AddGeometryAttributesPlugIn.geo-type = > GeomType > > org.openjump.core.ui.plugin.tools.AddGeometryAttributesPlugIn.add-geom-type = > Add Geometry Type > org.openjump.core.ui.plugin.tools.AddGeometryAttributesPlugIn.wkt = WKT > @@ -2777,6 +2777,9 @@ > > com.vividsolutions.jump.workbench.ui.network.ProxySettingsOptionsPanel.server-or-proxy-port-is-not-correct-check-provided-parameters > = The server or proxy port is not correct. Please check the provided > parameters > > com.vividsolutions.jump.workbench.ui.network.ProxySettingsOptionsPanel.user = > User\: > > com.vividsolutions.jump.workbench.ui.network.ProxySettingsOptionsPanel.test-url > = Test url\: > > +com.vividsolutions.jump.workbench.ui.network.ProxySettingsOptionsPanel.timeout > = Timeout > > +com.vividsolutions.jump.workbench.ui.network.ProxySettingsOptionsPanel.read-timeout > = Read timeout (ms) > > +com.vividsolutions.jump.workbench.ui.network.ProxySettingsOptionsPanel.connection-timeout > = Connection timeout (ms) > ui.AttributeTablePanel.feature.view-edit = View/Edit > > org.openjump.core.ui.plugin.file.open.OpenFileWizardState.dummy-loader-description > = Dummy loader (ignore data) > > org.openjump.core.ui.plugin.raster.RasterImageLayerPropertiesPlugIn.statistics > = Statistics > > Modified: core/trunk/src/language/jump_cz.properties > =================================================================== > --- core/trunk/src/language/jump_cz.properties 2017-07-14 08:18:44 UTC > (rev 5470) > +++ core/trunk/src/language/jump_cz.properties 2017-07-18 09:56:58 UTC > (rev 5471) > @@ -1,15 +1,15 @@ > -translator = Jan R\u016F\u017Ei\u010Dka > +translator = Jan R\u016f\u017ei\u010dka > last_change_date = 27 March 2013 > last_change_reason = 1.6 version > # Note: new strings that need translation start with the sequence "\#T\:" > JUMPConfiguration.about = O aplikaci... > -JUMPConfiguration.fence = Ohrani\u010Duj\u00EDc\u00ED plocha > -JUMPConfiguration.not-available-for-the-current-window = Nedostupn\u00E9 > v dan\u00E9m kontextu > -JUMPConfiguration.zoom-out = Odd\u00E1lit > -JUMPWorkbench.status.create = Vytv\u00E1\u0159\u00EDm pracovn\u00ED > prost\u0159ed\u00ED aplikace > -JUMPWorkbench.status.configure-core = Konfiguruji z\u00E1kladn\u00ED > z\u00E1suvn\u00E9 moduly > -JUMPWorkbench.status.load-extensions = P\u0159ipravuji se na > na\u010Dten\u00ED dal\u0161\u00EDch roz\u0161\u00ED\u0159en\u00ED > -JUMPWorkbench.status.restore-state = Obnovuj\u00ED stav z > p\u0159edchoz\u00EDho b\u011Bhu > +JUMPConfiguration.fence = Ohrani\u010duj\u00edc\u00ed plocha > +JUMPConfiguration.not-available-for-the-current-window = Nedostupn\u00e9 > v dan\u00e9m kontextu > +JUMPConfiguration.zoom-out = Odd\u00e1lit > +JUMPWorkbench.status.create = Vytv\u00e1\u0159\u00edm pracovn\u00ed > prost\u0159ed\u00ed aplikace > +JUMPWorkbench.status.configure-core = Konfiguruji z\u00e1kladn\u00ed > z\u00e1suvn\u00e9 moduly > +JUMPWorkbench.status.load-extensions = P\u0159ipravuji se na > na\u010dten\u00ed dal\u0161\u00edch roz\u0161\u00ed\u0159en\u00ed > +JUMPWorkbench.status.restore-state = Obnovuj\u00ed stav z > p\u0159edchoz\u00edho b\u011bhu > JUMPWorkbench.version = Version > JUMPWorkbench.version-locale = Verze > JUMPWorkbench.status.initialize-datasources = \#T\: > @@ -18,509 +18,509 @@ > number of records in shp ({1}) > number of records in dbf ({2}). > com.vividsolutions.jump.io > <http://com.vividsolutions.jump.io>.ShapefileReader.shp-lt-dbf = \#T\:Error > reading shapefile ''{0}'' \:\n\ > \ number of records in shp ({1}) < number of records in dbf ({2}). > -com.vividsolutions.jump.plugin.edit.NoderPlugIn = Editor nod\u016F > -com.vividsolutions.jump.qa > <http://com.vividsolutions.jump.qa>.diff.DiffGeometry.Matching-features = > vybran\u00E9 geoprvky > +com.vividsolutions.jump.plugin.edit.NoderPlugIn = Editor nod\u016f > +com.vividsolutions.jump.qa > <http://com.vividsolutions.jump.qa>.diff.DiffGeometry.Matching-features = > vybran\u00e9 geoprvky > com.vividsolutions.jump.qa > <http://com.vividsolutions.jump.qa>.diff.DiffGeometry.features = geoprvky > com.vividsolutions.jump.qa > <http://com.vividsolutions.jump.qa>.diff.DiffGeometryComponents.geometries = > geometrie > > -com.vividsolutions.jump.util.commandline.CommandLine.unknown-option-or-file-not-found-{0} > = Nezn\u00E1m\u00FD parametr nebo nebyl nalezen soubor ''{0}''. > > +com.vividsolutions.jump.util.commandline.CommandLine.unknown-option-or-file-not-found-{0} > = Nezn\u00e1m\u00fd parametr nebo nebyl nalezen soubor ''{0}''. > com.vividsolutions.jump.util.FlexibleDateParser = > FlexibleDateParser_dmy.txt > -com.vividsolutions.jump.workbench.datasource.SaveDatasetAsPlugIn = > Ulo\u017Eit data jako > > -com.vividsolutions.jump.workbench.datasource.SaveFileDataSourceQueryChooser.Invalid-file-name > = Chybn\u00FD n\u00E1zev souboru > > -com.vividsolutions.jump.workbench.imagery.ecw.path-contains-nonansi-chars = > N\u00E1stroj pro \u010Dten\u00ED ECW nepodporuje cesty obsahuj\u00EDc\u00ED > znaky mimo sadu ansi. Zjednodu\u0161te pros\u00EDm cestu k souboru > odstran\u011Bn\u00EDm/nahrazen\u00EDm znak\u016F ozna\u010Den\u00FDch > otazn\u00EDky (?) v n\u00E1sleduj\u00EDc\u00ED cest\u011B\! Cesta\: ''{0}'' > -com.vividsolutions.jump.workbench.plugin.A-Task-Window-must-be-active = > Okno \u00DAloha mus\u00ED b\u00FDt aktivn\u00ED > -com.vividsolutions.jump.workbench.plugin.A-fence-must-be-drawn = Hranice > mus\u00ED b\u00FDt nakreslena > > -com.vividsolutions.jump.workbench.plugin.A-window-with-a-layer-manager-must-be-active > = Okno se spr\u00E1vcem vrstev mus\u00ED b\u00FDt aktivn\u00ED > > -com.vividsolutions.jump.workbench.plugin.A-window-with-a-layer-name-panel-must-be-active > = Okno s panelem n\u00E1zvu vrstvy mus\u00ED b\u00FDt aktivn\u00ED > > -com.vividsolutions.jump.workbench.plugin.A-window-with-a-layer-view-panel-must-be-active > = Okno s panelem pohledu vrstvy mus\u00ED b\u00FDt aktivn\u00ED > > -com.vividsolutions.jump.workbench.plugin.A-window-with-a-selection-manager-must-be-active > = Okno se spr\u00E1vcem v\u00FDb\u011Bru mus\u00ED b\u00FDt aktivn\u00ED > > -com.vividsolutions.jump.workbench.plugin.A-window-with-an-associated-task-frame-must-be-active > = Okno s r\u00E1mem \u00FAlohy mus\u00ED b\u00FDt aktivn\u00ED > > -com.vividsolutions.jump.workbench.plugin.At-least-n-categories-must-be-selected > = Minim\u00E1ln\u011B {0} kategori\u00ED mus\u00ED b\u00FDt vybr\u00E1no > > -com.vividsolutions.jump.workbench.plugin.At-least-n-features-must-be-selected > = Minim\u00E1ln\u011B {0} geoprvk\u016F mus\u00ED b\u00FDt vybr\u00E1no > > -com.vividsolutions.jump.workbench.plugin.At-least-n-features-must-have-selected-items > = Minim\u00E1ln\u011B {0} geoprvky mus\u00ED m\u00EDt vybr\u00E1ny > polo\u017Eky > > -com.vividsolutions.jump.workbench.plugin.At-least-n-items-must-be-selected = > Minim\u00E1ln\u011B {0} polo\u017Eky mus\u00ED b\u00FDt vybr\u00E1ny > > -com.vividsolutions.jump.workbench.plugin.At-least-n-layers-must-be-editable > = Minim\u00E1ln\u011B {0} vrstev mus\u00ED b\u00FDt editovateln\u00FDch > > -com.vividsolutions.jump.workbench.plugin.At-least-n-layers-must-be-selected > = Minim\u00E1ln\u011B {0} vrstev mus\u00ED b\u00FDt vybr\u00E1no > -com.vividsolutions.jump.workbench.plugin.At-least-n-layers-must-exist = > Minim\u00E1ln\u011B {0} vrstev mus\u00ED existovat > > -com.vividsolutions.jump.workbench.plugin.At-least-n-vectors-must-be-drawn = > Minim\u00E1ln\u011B {0} vektor\u016F mus\u00ED b\u00FDt nakresleno > > -com.vividsolutions.jump.workbench.plugin.At-least-one-category-must-be-selected > = Minim\u00E1ln\u011B jedna kategorie mus\u00ED b\u00FDt vybr\u00E1na > > -com.vividsolutions.jump.workbench.plugin.At-least-one-feature-must-be-selected > = Minim\u00E1ln\u011B jeden geoprvek mus\u00ED b\u00FDt vybr\u00E1n > > -com.vividsolutions.jump.workbench.plugin.At-least-one-feature-must-have-selected-items > = Minim\u00E1ln\u011B jeden geoprvek mus\u00ED m\u00EDt vybr\u00E1ny > polo\u017Eky > > -com.vividsolutions.jump.workbench.plugin.At-least-one-item-must-be-selected > = Alespo\u0148 jedna polo\u017Eka mus\u00ED b\u00FDt vybr\u00E1na > > -com.vividsolutions.jump.workbench.plugin.At-least-one-layer-must-be-editable > = Minim\u00E1ln\u011B jedna vrstva mus\u00ED b\u00FDt editovateln\u00E1 > > -com.vividsolutions.jump.workbench.plugin.At-least-one-layer-must-be-selected > = Minim\u00E1ln\u011B jedna vrstva mus\u00ED b\u00FDt vybr\u00E1na > -com.vividsolutions.jump.workbench.plugin.At-least-one-layer-must-exist = > Minim\u00E1ln\u011B jedna vrstva mus\u00ED existovat > > -com.vividsolutions.jump.workbench.plugin.At-least-one-vector-must-be-drawn = > Minim\u00E1ln\u011B jeden vektor mus\u00ED b\u00FDt nakreslen > -com.vividsolutions.jump.workbench.plugin.At-most-n-layers-must-exist = > Maxim\u00E1ln\u011B {0} vrstev mus\u00ED existovat > -com.vividsolutions.jump.workbench.plugin.At-most-one-layer-must-exist = > Maxim\u00E1ln\u011B jedna vrstva mus\u00ED existovat > > -com.vividsolutions.jump.workbench.plugin.Between-and-vectors-must-be-drawn = > Mus\u00ED b\u00FDt nakresleno {0} a\u017E {1} vektor\u016F > > -com.vividsolutions.jump.workbench.plugin.Exactly-n-categories-must-be-selected > = Pr\u00E1v\u011B {0} kategori\u00ED mus\u00ED b\u00FDt vybr\u00E1no > > -com.vividsolutions.jump.workbench.plugin.Exactly-n-features-must-be-selected > = Pr\u00E1v\u011B {0} geoprvk\u016F mus\u00ED b\u00FDt vybr\u00E1no > > -com.vividsolutions.jump.workbench.plugin.Exactly-n-features-must-have-selected-items > = Pr\u00E1v\u011B {0} geoprvky mus\u00ED m\u00EDt vybr\u00E1ny polo\u017Eky > > -com.vividsolutions.jump.workbench.plugin.Exactly-n-items-must-be-selected = > Pr\u00E1v\u011B {0} polo\u017Eky mus\u00ED b\u00FDt vybr\u00E1ny > > -com.vividsolutions.jump.workbench.plugin.Exactly-n-layers-must-be-selected = > Pr\u00E1v\u011B {0} vrstev mus\u00ED b\u00FDt vybr\u00E1no > > -com.vividsolutions.jump.workbench.plugin.Exactly-n-layers-must-have-selected-items > = Pr\u00E1v\u011B {0} vrstvy mus\u00ED m\u00EDt vybr\u00E1ny polo\u017Eky > -com.vividsolutions.jump.workbench.plugin.Exactly-n-vectors-must-be-drawn > = Pr\u00E1v\u011B {0} vektor\u016F mus\u00ED b\u00FDt nakresleno > > -com.vividsolutions.jump.workbench.plugin.Exactly-one-category-must-be-selected > = Pr\u00E1v\u011B jedna kategorie mus\u00ED b\u00FDt vybr\u00E1na > > -com.vividsolutions.jump.workbench.plugin.Exactly-one-feature-must-be-selected > = Pr\u00E1v\u011B jeden geoprvek mus\u00ED b\u00FDt vybr\u00E1n > > -com.vividsolutions.jump.workbench.plugin.Exactly-one-feature-must-have-selected-items > = Pr\u00E1v\u011B jeden geoprvek mus\u00ED m\u00EDt vybr\u00E1ny polo\u017Eky > > -com.vividsolutions.jump.workbench.plugin.Exactly-one-item-must-be-selected = > Pr\u00E1v\u011B jedna polo\u017Eka mus\u00ED b\u00FDt vybr\u00E1na > > -com.vividsolutions.jump.workbench.plugin.Exactly-one-layer-must-be-selected > = Pr\u00E1v\u011B jedna vrstva mus\u00ED b\u00FDt vybr\u00E1na > > -com.vividsolutions.jump.workbench.plugin.Exactly-one-layer-must-have-selected-items > = Pr\u00E1v\u011B jedna vrstva mus\u00ED m\u00EDt vybr\u00E1ny polo\u017Eky > > -com.vividsolutions.jump.workbench.plugin.Exactly-one-selected-layer-must-be-editable > = P\u0159esn\u011B jedna vybran\u00E1 vrstva mus\u00ED b\u00FDt > editovateln\u00E1 > > -com.vividsolutions.jump.workbench.plugin.Exactly-one-vector-must-be-drawn = > Pr\u00E1v\u011B jeden vektor mus\u00ED b\u00FDt nakreslen > > -com.vividsolutions.jump.workbench.plugin.Only-one-layer-may-have-selected-features > = Pouze jedna vrstva m\u016F\u017Ee m\u00EDt vybr\u00E1ny geoprvky > > -com.vividsolutions.jump.workbench.plugin.Only-one-layer-may-have-selected-items > = Pouze jedna vrstva m\u016F\u017Ee m\u00EDt vybr\u00E1ny geoprvky > > -com.vividsolutions.jump.workbench.plugin.PlugInManager.could-not-be-initialized > = nem\u016F\u017Ee b\u00FDt inicializov\u00E1n > -com.vividsolutions.jump.workbench.plugin.PlugInManager.loading = > Nahr\u00E1v\u00E1m > -com.vividsolutions.jump.workbench.plugin.PlugInManager.scan = > Hled\u00E1n\u00ED ''{0}'' extenz\u00ED > > -com.vividsolutions.jump.workbench.plugin.PlugInManager.throwable-encountered-loading > = Na\u010D\u00EDt\u00E1n\u00ED s mo\u017Enost\u00ED p\u0159eru\u0161en\u00ED > > -com.vividsolutions.jump.workbench.plugin.Selected-items-layers-must-be-editable > = Polo\u017Eky vybran\u00FDch vrstev mus\u00ED b\u00FDt editovateln\u00E9 > ({0}) > > -com.vividsolutions.jump.workbench.plugin.Selected-layers-must-be-editable = > Vybran\u00E9 vrstvy mus\u00ED b\u00FDt editovateln\u00E9 > -com.vividsolutions.jump.workbench.ui.EnterWKTDialog.beautify = L\u00E9pe > zobrazit Well-Known Text > +com.vividsolutions.jump.workbench.datasource.SaveDatasetAsPlugIn = > Ulo\u017eit data jako > > +com.vividsolutions.jump.workbench.datasource.SaveFileDataSourceQueryChooser.Invalid-file-name > = Chybn\u00fd n\u00e1zev souboru > > +com.vividsolutions.jump.workbench.imagery.ecw.path-contains-nonansi-chars = > N\u00e1stroj pro \u010dten\u00ed ECW nepodporuje cesty obsahuj\u00edc\u00ed > znaky mimo sadu ansi. Zjednodu\u0161te pros\u00edm cestu k souboru > odstran\u011bn\u00edm/nahrazen\u00edm znak\u016f ozna\u010den\u00fdch > otazn\u00edky (?) v n\u00e1sleduj\u00edc\u00ed cest\u011b\! Cesta\: ''{0}'' > +com.vividsolutions.jump.workbench.plugin.A-Task-Window-must-be-active = > Okno \u00daloha mus\u00ed b\u00fdt aktivn\u00ed > +com.vividsolutions.jump.workbench.plugin.A-fence-must-be-drawn = Hranice > mus\u00ed b\u00fdt nakreslena > > +com.vividsolutions.jump.workbench.plugin.A-window-with-a-layer-manager-must-be-active > = Okno se spr\u00e1vcem vrstev mus\u00ed b\u00fdt aktivn\u00ed > > +com.vividsolutions.jump.workbench.plugin.A-window-with-a-layer-name-panel-must-be-active > = Okno s panelem n\u00e1zvu vrstvy mus\u00ed b\u00fdt aktivn\u00ed > > +com.vividsolutions.jump.workbench.plugin.A-window-with-a-layer-view-panel-must-be-active > = Okno s panelem pohledu vrstvy mus\u00ed b\u00fdt aktivn\u00ed > > +com.vividsolutions.jump.workbench.plugin.A-window-with-a-selection-manager-must-be-active > = Okno se spr\u00e1vcem v\u00fdb\u011bru mus\u00ed b\u00fdt aktivn\u00ed > > +com.vividsolutions.jump.workbench.plugin.A-window-with-an-associated-task-frame-must-be-active > = Okno s r\u00e1mem \u00falohy mus\u00ed b\u00fdt aktivn\u00ed > > +com.vividsolutions.jump.workbench.plugin.At-least-n-categories-must-be-selected > = Minim\u00e1ln\u011b {0} kategori\u00ed mus\u00ed b\u00fdt vybr\u00e1no > > +com.vividsolutions.jump.workbench.plugin.At-least-n-features-must-be-selected > = Minim\u00e1ln\u011b {0} geoprvk\u016f mus\u00ed b\u00fdt vybr\u00e1no > > +com.vividsolutions.jump.workbench.plugin.At-least-n-features-must-have-selected-items > = Minim\u00e1ln\u011b {0} geoprvky mus\u00ed m\u00edt vybr\u00e1ny > polo\u017eky > > +com.vividsolutions.jump.workbench.plugin.At-least-n-items-must-be-selected = > Minim\u00e1ln\u011b {0} polo\u017eky mus\u00ed b\u00fdt vybr\u00e1ny > > +com.vividsolutions.jump.workbench.plugin.At-least-n-layers-must-be-editable > = Minim\u00e1ln\u011b {0} vrstev mus\u00ed b\u00fdt editovateln\u00fdch > > +com.vividsolutions.jump.workbench.plugin.At-least-n-layers-must-be-selected > = Minim\u00e1ln\u011b {0} vrstev mus\u00ed b\u00fdt vybr\u00e1no > +com.vividsolutions.jump.workbench.plugin.At-least-n-layers-must-exist = > Minim\u00e1ln\u011b {0} vrstev mus\u00ed existovat > > +com.vividsolutions.jump.workbench.plugin.At-least-n-vectors-must-be-drawn = > Minim\u00e1ln\u011b {0} vektor\u016f mus\u00ed b\u00fdt nakresleno > > +com.vividsolutions.jump.workbench.plugin.At-least-one-category-must-be-selected > = Minim\u00e1ln\u011b jedna kategorie mus\u00ed b\u00fdt vybr\u00e1na > > +com.vividsolutions.jump.workbench.plugin.At-least-one-feature-must-be-selected > = Minim\u00e1ln\u011b jeden geoprvek mus\u00ed b\u00fdt vybr\u00e1n > > +com.vividsolutions.jump.workbench.plugin.At-least-one-feature-must-have-selected-items > = Minim\u00e1ln\u011b jeden geoprvek mus\u00ed m\u00edt vybr\u00e1ny > polo\u017eky > > +com.vividsolutions.jump.workbench.plugin.At-least-one-item-must-be-selected > = Alespo\u0148 jedna polo\u017eka mus\u00ed b\u00fdt vybr\u00e1na > > +com.vividsolutions.jump.workbench.plugin.At-least-one-layer-must-be-editable > = Minim\u00e1ln\u011b jedna vrstva mus\u00ed b\u00fdt editovateln\u00e1 > > +com.vividsolutions.jump.workbench.plugin.At-least-one-layer-must-be-selected > = Minim\u00e1ln\u011b jedna vrstva mus\u00ed b\u00fdt vybr\u00e1na > +com.vividsolutions.jump.workbench.plugin.At-least-one-layer-must-exist = > Minim\u00e1ln\u011b jedna vrstva mus\u00ed existovat > > +com.vividsolutions.jump.workbench.plugin.At-least-one-vector-must-be-drawn = > Minim\u00e1ln\u011b jeden vektor mus\u00ed b\u00fdt nakreslen > +com.vividsolutions.jump.workbench.plugin.At-most-n-layers-must-exist = > Maxim\u00e1ln\u011b {0} vrstev mus\u00ed existovat > +com.vividsolutions.jump.workbench.plugin.At-most-one-layer-must-exist = > Maxim\u00e1ln\u011b jedna vrstva mus\u00ed existovat > > +com.vividsolutions.jump.workbench.plugin.Between-and-vectors-must-be-drawn = > Mus\u00ed b\u00fdt nakresleno {0} a\u017e {1} vektor\u016f > > +com.vividsolutions.jump.workbench.plugin.Exactly-n-categories-must-be-selected > = Pr\u00e1v\u011b {0} kategori\u00ed mus\u00ed b\u00fdt vybr\u00e1no > > +com.vividsolutions.jump.workbench.plugin.Exactly-n-features-must-be-selected > = Pr\u00e1v\u011b {0} geoprvk\u016f mus\u00ed b\u00fdt vybr\u00e1no > > +com.vividsolutions.jump.workbench.plugin.Exactly-n-features-must-have-selected-items > = Pr\u00e1v\u011b {0} geoprvky mus\u00ed m\u00edt vybr\u00e1ny polo\u017eky > > +com.vividsolutions.jump.workbench.plugin.Exactly-n-items-must-be-selected = > Pr\u00e1v\u011b {0} polo\u017eky mus\u00ed b\u00fdt vybr\u00e1ny > > +com.vividsolutions.jump.workbench.plugin.Exactly-n-layers-must-be-selected = > Pr\u00e1v\u011b {0} vrstev mus\u00ed b\u00fdt vybr\u00e1no > > +com.vividsolutions.jump.workbench.plugin.Exactly-n-layers-must-have-selected-items > = Pr\u00e1v\u011b {0} vrstvy mus\u00ed m\u00edt vybr\u00e1ny polo\u017eky > +com.vividsolutions.jump.workbench.plugin.Exactly-n-vectors-must-be-drawn > = Pr\u00e1v\u011b {0} vektor\u016f mus\u00ed b\u00fdt nakresleno > > +com.vividsolutions.jump.workbench.plugin.Exactly-one-category-must-be-selected > = Pr\u00e1v\u011b jedna kategorie mus\u00ed b\u00fdt vybr\u00e1na > > +com.vividsolutions.jump.workbench.plugin.Exactly-one-feature-must-be-selected > = Pr\u00e1v\u011b jeden geoprvek mus\u00ed b\u00fdt vybr\u00e1n > > +com.vividsolutions.jump.workbench.plugin.Exactly-one-feature-must-have-selected-items > = Pr\u00e1v\u011b jeden geoprvek mus\u00ed m\u00edt vybr\u00e1ny polo\u017eky > > +com.vividsolutions.jump.workbench.plugin.Exactly-one-item-must-be-selected = > Pr\u00e1v\u011b jedna polo\u017eka mus\u00ed b\u00fdt vybr\u00e1na > > +com.vividsolutions.jump.workbench.plugin.Exactly-one-layer-must-be-selected > = Pr\u00e1v\u011b jedna vrstva mus\u00ed b\u00fdt vybr\u00e1na > > +com.vividsolutions.jump.workbench.plugin.Exactly-one-layer-must-have-selected-items > = Pr\u00e1v\u011b jedna vrstva mus\u00ed m\u00edt vybr\u00e1ny polo\u017eky > > +com.vividsolutions.jump.workbench.plugin.Exactly-one-selected-layer-must-be-editable > = P\u0159esn\u011b jedna vybran\u00e1 vrstva mus\u00ed b\u00fdt > editovateln\u00e1 > > +com.vividsolutions.jump.workbench.plugin.Exactly-one-vector-must-be-drawn = > Pr\u00e1v\u011b jeden vektor mus\u00ed b\u00fdt nakreslen > > +com.vividsolutions.jump.workbench.plugin.Only-one-layer-may-have-selected-features > = Pouze jedna vrstva m\u016f\u017ee m\u00edt vybr\u00e1ny geoprvky > > +com.vividsolutions.jump.workbench.plugin.Only-one-layer-may-have-selected-items > = Pouze jedna vrstva m\u016f\u017ee m\u00edt vybr\u00e1ny geoprvky > > +com.vividsolutions.jump.workbench.plugin.PlugInManager.could-not-be-initialized > = nem\u016f\u017ee b\u00fdt inicializov\u00e1n > +com.vividsolutions.jump.workbench.plugin.PlugInManager.loading = > Nahr\u00e1v\u00e1m > +com.vividsolutions.jump.workbench.plugin.PlugInManager.scan = > Hled\u00e1n\u00ed ''{0}'' extenz\u00ed > > +com.vividsolutions.jump.workbench.plugin.PlugInManager.throwable-encountered-loading > = Na\u010d\u00edt\u00e1n\u00ed s mo\u017enost\u00ed p\u0159eru\u0161en\u00ed > > +com.vividsolutions.jump.workbench.plugin.Selected-items-layers-must-be-editable > = Polo\u017eky vybran\u00fdch vrstev mus\u00ed b\u00fdt editovateln\u00e9 > ({0}) > > +com.vividsolutions.jump.workbench.plugin.Selected-layers-must-be-editable = > Vybran\u00e9 vrstvy mus\u00ed b\u00fdt editovateln\u00e9 > +com.vividsolutions.jump.workbench.ui.EnterWKTDialog.beautify = L\u00e9pe > zobrazit Well-Known Text > com.vividsolutions.jump.workbench.ui.EnterWKTDialog.compress = > Komprimovat > -com.vividsolutions.jump.workbench.ui.EnterWKTDialog.format = > Form\u00E1tovat > +com.vividsolutions.jump.workbench.ui.EnterWKTDialog.format = > Form\u00e1tovat > com.vividsolutions.jump.workbench.ui.InfoFrame.html-view = HTML pohled > -com.vividsolutions.jump.workbench.ui.InfoFrame.table-view = > Tabulkov\u00FD pohled > > -com.vividsolutions.jump.workbench.ui.cursortool.AbstractCursorTool.snapping-on > = p\u0159ichyt\u00E1v\u00E1n\u00ED umo\u017En\u011Bno > > -com.vividsolutions.jump.workbench.ui.cursortool.AbstractCursorTool.snapping-off > = p\u0159ichyt\u00E1v\u00E1n\u00ED neumo\u017En\u011Bno > -com.vividsolutions.jump.workbench.ui.cursortool.DrawPolygonFenceTool = > N\u00E1stroj pro kreslen\u00ED ohrani\u010Duj\u00EDc\u00EDho polygonu > -com.vividsolutions.jump.workbench.ui.cursortool.DrawRectangleFenceTool = > N\u00E1stroj pro kreslen\u00ED ohrani\u010Duj\u00EDc\u00EDho > obd\u00E9ln\u00EDka > -com.vividsolutions.jump.workbench.ui.cursortool.FeatureInfoTool = > N\u00E1stroj pro identifikaci > -com.vividsolutions.jump.workbench.ui.cursortool.MeasureTool = > N\u00E1stroj pro m\u011B\u0159en\u00ED > > -com.vividsolutions.jump.workbench.ui.cursortool.MultiClickTool.cancel-drawing > = Zru\u0161it kreseln\u00ED > > -com.vividsolutions.jump.workbench.ui.cursortool.MultiClickTool.erase-last-segment-or-point > = Vymazat posledn\u00ED \u00FAsek nebo bod > > -com.vividsolutions.jump.workbench.ui.cursortool.MultiClickTool.finish-drawing > = Ukon\u010Dit kreslen\u00ED > > -com.vividsolutions.jump.workbench.ui.cursortool.NodeLineStringsTool.No-intersections-here > = \u017D\u00E1dn\u00E9 pr\u016Fse\u010D\u00EDky > +com.vividsolutions.jump.workbench.ui.InfoFrame.table-view = > Tabulkov\u00fd pohled > > +com.vividsolutions.jump.workbench.ui.cursortool.AbstractCursorTool.snapping-on > = p\u0159ichyt\u00e1v\u00e1n\u00ed umo\u017en\u011bno > > +com.vividsolutions.jump.workbench.ui.cursortool.AbstractCursorTool.snapping-off > = p\u0159ichyt\u00e1v\u00e1n\u00ed neumo\u017en\u011bno > +com.vividsolutions.jump.workbench.ui.cursortool.DrawPolygonFenceTool = > N\u00e1stroj pro kreslen\u00ed ohrani\u010duj\u00edc\u00edho polygonu > +com.vividsolutions.jump.workbench.ui.cursortool.DrawRectangleFenceTool = > N\u00e1stroj pro kreslen\u00ed ohrani\u010duj\u00edc\u00edho > obd\u00e9ln\u00edka > +com.vividsolutions.jump.workbench.ui.cursortool.FeatureInfoTool = > N\u00e1stroj pro identifikaci > +com.vividsolutions.jump.workbench.ui.cursortool.MeasureTool = > N\u00e1stroj pro m\u011b\u0159en\u00ed > > +com.vividsolutions.jump.workbench.ui.cursortool.MultiClickTool.cancel-drawing > = Zru\u0161it kreseln\u00ed > > +com.vividsolutions.jump.workbench.ui.cursortool.MultiClickTool.erase-last-segment-or-point > = Vymazat posledn\u00ed \u00fasek nebo bod > > +com.vividsolutions.jump.workbench.ui.cursortool.MultiClickTool.finish-drawing > = Ukon\u010dit kreslen\u00ed > > +com.vividsolutions.jump.workbench.ui.cursortool.NodeLineStringsTool.No-intersections-here > = \u017d\u00e1dn\u00e9 pr\u016fse\u010d\u00edky > > com.vividsolutions.jump.workbench.ui.cursortool.NodeLineStringsTool.Node-LineStrings > = Linie s nody > -com.vividsolutions.jump.workbench.ui.cursortool.SelectFeaturesTool = > N\u00E1stroj pro v\u00FDb\u011Br > > -com.vividsolutions.jump.workbench.ui.cursortool.SelectFeaturesTool.add-to-selection > = P\u0159idat geoprvky do v\u00FDb\u011Bru > > -com.vividsolutions.jump.workbench.ui.cursortool.SelectLineStringsTool.add-to-selection > = P\u0159idat polylinie do v\u00FDb\u011Bru > -com.vividsolutions.jump.workbench.ui.cursortool.SelectPartsTool = > N\u00E1stroj pro v\u00FDb\u011Br \u010D\u00E1st\u00ED > > -com.vividsolutions.jump.workbench.ui.cursortool.SelectPartsTool.add-to-selection > = P\u0159idat \u010D\u00E1sti do v\u00FDb\u011Bru Selection > > -com.vividsolutions.jump.workbench.ui.cursortool.SplitLineStringTool.Split-LinesStrings > = Rozd\u011Blit linie > -com.vividsolutions.jump.workbench.ui.cursortool.editing.DeleteVertexTool > = N\u00E1stroj pro smaz\u00E1n\u00ED lomov\u00E9ho bodu > -com.vividsolutions.jump.workbench.ui.cursortool.editing.DrawPointTool = > N\u00E1stroj pro kreslen\u00ED bodu > -com.vividsolutions.jump.workbench.ui.cursortool.editing.DrawPolygonTool > = N\u00E1stroj pro kreslen\u00ED polygonu > > -com.vividsolutions.jump.workbench.ui.cursortool.editing.DrawRectangleTool = > N\u00E1stroj pro kreslen\u00ED obd\u00E9ln\u00EDka > -com.vividsolutions.jump.workbench.ui.cursortool.editing.InsertVertexTool > = N\u00E1stroj pro vlo\u017Een\u00ED lomov\u00E9ho bodu > > -com.vividsolutions.jump.workbench.ui.cursortool.editing.MoveSelectedItemsTool > = N\u00E1stroj pro posun vybran\u00FDch geoprvk\u016F > > -com.vividsolutions.jump.workbench.ui.cursortool.editing.MoveSelectedItemsTool.rotate-item > = Oto\u010Dit prvek > -com.vividsolutions.jump.workbench.ui.cursortool.editing.MoveVertexTool = > N\u00E1stroj pro posun lomov\u00E9ho bodu > > -com.vividsolutions.jump.workbench.ui.cursortool.editing.SnapVerticesToSelectedVertexTool > = N\u00E1stroj na p\u0159ichyt\u00E1v\u00E1n\u00ED lomov\u00FDch bod\u016F > na vybran\u00FD vertex > -com.vividsolutions.jump.workbench.ui.cursortool.editing.SnapVerticesTool > = N\u00E1stroj pro p\u0159ichyt\u00E1v\u00E1n\u00ED na lomov\u00E9 body > +com.vividsolutions.jump.workbench.ui.cursortool.SelectFeaturesTool = > N\u00e1stroj pro v\u00fdb\u011br > > +com.vividsolutions.jump.workbench.ui.cursortool.SelectFeaturesTool.add-to-selection > = P\u0159idat geoprvky do v\u00fdb\u011bru > > +com.vividsolutions.jump.workbench.ui.cursortool.SelectLineStringsTool.add-to-selection > = P\u0159idat polylinie do v\u00fdb\u011bru > +com.vividsolutions.jump.workbench.ui.cursortool.SelectPartsTool = > N\u00e1stroj pro v\u00fdb\u011br \u010d\u00e1st\u00ed > > +com.vividsolutions.jump.workbench.ui.cursortool.SelectPartsTool.add-to-selection > = P\u0159idat \u010d\u00e1sti do v\u00fdb\u011bru Selection > > +com.vividsolutions.jump.workbench.ui.cursortool.SplitLineStringTool.Split-LinesStrings > = Rozd\u011blit linie > +com.vividsolutions.jump.workbench.ui.cursortool.editing.DeleteVertexTool > = N\u00e1stroj pro smaz\u00e1n\u00ed lomov\u00e9ho bodu > +com.vividsolutions.jump.workbench.ui.cursortool.editing.DrawPointTool = > N\u00e1stroj pro kreslen\u00ed bodu > +com.vividsolutions.jump.workbench.ui.cursortool.editing.DrawPolygonTool > = N\u00e1stroj pro kreslen\u00ed polygonu > > +com.vividsolutions.jump.workbench.ui.cursortool.editing.DrawRectangleTool = > N\u00e1stroj pro kreslen\u00ed obd\u00e9ln\u00edka > +com.vividsolutions.jump.workbench.ui.cursortool.editing.InsertVertexTool > = N\u00e1stroj pro vlo\u017een\u00ed lomov\u00e9ho bodu > > +com.vividsolutions.jump.workbench.ui.cursortool.editing.MoveSelectedItemsTool > = N\u00e1stroj pro posun vybran\u00fdch geoprvk\u016f > > +com.vividsolutions.jump.workbench.ui.cursortool.editing.MoveSelectedItemsTool.rotate-item > = Oto\u010dit prvek > +com.vividsolutions.jump.workbench.ui.cursortool.editing.MoveVertexTool = > N\u00e1stroj pro posun lomov\u00e9ho bodu > > +com.vividsolutions.jump.workbench.ui.cursortool.editing.SnapVerticesToSelectedVertexTool > = N\u00e1stroj na p\u0159ichyt\u00e1v\u00e1n\u00ed lomov\u00fdch bod\u016f > na vybran\u00fd vertex > +com.vividsolutions.jump.workbench.ui.cursortool.editing.SnapVerticesTool > = N\u00e1stroj pro p\u0159ichyt\u00e1v\u00e1n\u00ed na lomov\u00e9 body > com.vividsolutions.jump.workbench.ui.plugin.AboutPlugIn = O aplikaci > com.vividsolutions.jump.workbench.ui.plugin.AddNewCategoryPlugIn = > P\u0159idat novou kategorii > com.vividsolutions.jump.workbench.ui.plugin.AddNewCategoryPlugIn.name > <http://com.vividsolutions.jump.workbench.ui.plugin.AddNewCategoryPlugIn.name> > = Kategorie > -com.vividsolutions.jump.workbench.ui.plugin.AddNewFeaturesPlugIn = > P\u0159idat nov\u00FD geoprvek > +com.vividsolutions.jump.workbench.ui.plugin.AddNewFeaturesPlugIn = > P\u0159idat nov\u00fd geoprvek > com.vividsolutions.jump.workbench.ui.plugin.AddNewLayerPlugIn = > P\u0159idat novou vrstvu > com.vividsolutions.jump.workbench.ui.plugin.AddNewLayerPlugIn.name > <http://com.vividsolutions.jump.workbench.ui.plugin.AddNewLayerPlugIn.name> = > Vrstva > > com.vividsolutions.jump.workbench.ui.plugin.BeanShellPlugIn.BeanShell-Console > = Konzole pro BeanShell > -com.vividsolutions.jump.workbench.ui.plugin.ClearSelectionPlugIn = > Zru\u0161it v\u00FDb\u011Br > -com.vividsolutions.jump.workbench.ui.plugin.CloneWindowPlugIn = > Kop\u00EDrovat/klonovat okno > > -com.vividsolutions.jump.workbench.ui.plugin.CombineSelectedFeaturesPlugIn = > Spojit vybran\u00E9 geoprvky > +com.vividsolutions.jump.workbench.ui.plugin.ClearSelectionPlugIn = > Zru\u0161it v\u00fdb\u011br > +com.vividsolutions.jump.workbench.ui.plugin.CloneWindowPlugIn = > Kop\u00edrovat/klonovat okno > > +com.vividsolutions.jump.workbench.ui.plugin.CombineSelectedFeaturesPlugIn = > Spojit vybran\u00e9 geoprvky > > com.vividsolutions.jump.workbench.ui.plugin.CombineSelectedFeaturesPlugIn.invalid-multipolygon > = \#T\:MultiPolygon was not valid, a GeometryCollection has been returned > -com.vividsolutions.jump.workbench.ui.plugin.CopySchemaPlugIn = > Kop\u00EDrovat sch\u00E9ma > +com.vividsolutions.jump.workbench.ui.plugin.CopySchemaPlugIn = > Kop\u00edrovat sch\u00e9ma > com.vividsolutions.jump.workbench.ui.plugin.DeleteAllFeaturesPlugIn = > Smazat v\u0161echny geoprvky > -com.vividsolutions.jump.workbench.ui.plugin.DeleteSelectedItemsPlugIn = > Smazat vybran\u00E9 polo\u017Eky > -com.vividsolutions.jump.workbench.ui.plugin.EditablePlugIn = > Editovateln\u00E1 > > -com.vividsolutions.jump.workbench.ui.plugin.ExplodeSelectedFeaturesPlugIn = > Rozd\u011Blit vybran\u00E9 geoprvky > +com.vividsolutions.jump.workbench.ui.plugin.DeleteSelectedItemsPlugIn = > Smazat vybran\u00e9 polo\u017eky > +com.vividsolutions.jump.workbench.ui.plugin.EditablePlugIn = > Editovateln\u00e1 > > +com.vividsolutions.jump.workbench.ui.plugin.ExplodeSelectedFeaturesPlugIn = > Rozd\u011blit vybran\u00e9 geoprvky > com.vividsolutions.jump.workbench.ui.plugin.FeatureInfoPlugIn = > Informace o geoprvku > -com.vividsolutions.jump.workbench.ui.plugin.FeatureStatisticsPlugIn = > Statistick\u00E9 \u00FAdaje o geoprvku > -com.vividsolutions.jump.workbench.ui.plugin.LayerStatisticsPlugIn = > Statistick\u00E9 \u00FAdaje o vrstv\u011B > -com.vividsolutions.jump.workbench.ui.plugin.NewTaskPlugIn = Nov\u00E1 > \u00FAloha > -com.vividsolutions.jump.workbench.ui.plugin.OptionsPlugIn = Mo\u017Enosti > -com.vividsolutions.jump.workbench.ui.plugin.OutputWindowPlugIn = > V\u00FDstupn\u00ED okno > -com.vividsolutions.jump.workbench.ui.plugin.PasteSchemaPlugIn = > Vlo\u017Eit sch\u00E9ma > +com.vividsolutions.jump.workbench.ui.plugin.FeatureStatisticsPlugIn = > Statistick\u00e9 \u00fadaje o geoprvku > +com.vividsolutions.jump.workbench.ui.plugin.LayerStatisticsPlugIn = > Statistick\u00e9 \u00fadaje o vrstv\u011b > +com.vividsolutions.jump.workbench.ui.plugin.NewTaskPlugIn = Nov\u00e1 > \u00faloha > +com.vividsolutions.jump.workbench.ui.plugin.OptionsPlugIn = Mo\u017enosti > +com.vividsolutions.jump.workbench.ui.plugin.OutputWindowPlugIn = > V\u00fdstupn\u00ed okno > +com.vividsolutions.jump.workbench.ui.plugin.PasteSchemaPlugIn = > Vlo\u017eit sch\u00e9ma > com.vividsolutions.jump.workbench.ui.plugin.RedoPlugIn = Znovu > -com.vividsolutions.jump.workbench.ui.plugin.RedoPlugIn.nothing-to-redo = > Nic k zopakov\u00E1n\u00ED > > -com.vividsolutions.jump.workbench.ui.plugin.RemoveSelectedCategoriesPlugIn = > Odstranit vybran\u00E9 kategorie > -com.vividsolutions.jump.workbench.ui.plugin.RemoveSelectedLayersPlugIn = > Odstranit vybran\u00E9 vrstvy > -com.vividsolutions.jump.workbench.ui.plugin.SaveImageAsPlugIn = > Ulo\u017Eit obr\u00E1zek jako > -com.vividsolutions.jump.workbench.ui.plugin.SelectFeaturesInFencePlugIn > = Vybrat geoprvky v ohrani\u010Duj\u00EDc\u00ED plo\u0161e > -com.vividsolutions.jump.workbench.ui.plugin.SelectablePlugIn = > N\u00E1stroj pro v\u00FDb\u011Br > -com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn = > Kl\u00E1vesov\u00E9 zkratky > > -com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn.all-editing-tools > = V\u0161echny edita\u010Dn\u00ED n\u00E1stroje > > -com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn.cursortools-quasimodes > = N\u00E1stroje kurzoru v kvazi-m\u00C3\u00B3dech > > -com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn.editing-tools-options > = Mo\u017Enosti edita\u010Dn\u00EDch n\u00E1stroj\u016F > -com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn.more = > V\u00EDce > > -com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn.temporarily-switch-off-snapping > = Do\u010Dasn\u011B vypnour p\u0159ichyt\u00E1v\u00E1n\u00ED > -com.vividsolutions.jump.workbench.ui.plugin.UndoPlugIn = Zp\u011Bt > -com.vividsolutions.jump.workbench.ui.plugin.UndoPlugIn.nothing-to-undo = > Nic z vr\u00E1cen\u00ED > +com.vividsolutions.jump.workbench.ui.plugin.RedoPlugIn.nothing-to-redo = > Nic k zopakov\u00e1n\u00ed > > +com.vividsolutions.jump.workbench.ui.plugin.RemoveSelectedCategoriesPlugIn = > Odstranit vybran\u00e9 kategorie > +com.vividsolutions.jump.workbench.ui.plugin.RemoveSelectedLayersPlugIn = > Odstranit vybran\u00e9 vrstvy > +com.vividsolutions.jump.workbench.ui.plugin.SaveImageAsPlugIn = > Ulo\u017eit obr\u00e1zek jako > +com.vividsolutions.jump.workbench.ui.plugin.SelectFeaturesInFencePlugIn > = Vybrat geoprvky v ohrani\u010duj\u00edc\u00ed plo\u0161e > +com.vividsolutions.jump.workbench.ui.plugin.SelectablePlugIn = > N\u00e1stroj pro v\u00fdb\u011br > +com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn = > Kl\u00e1vesov\u00e9 zkratky > > +com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn.all-editing-tools > = V\u0161echny edita\u010dn\u00ed n\u00e1stroje > > +com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn.cursortools-quasimodes > = N\u00e1stroje kurzoru v kvazi-m\u00c3\u00b3dech > > +com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn.editing-tools-options > = Mo\u017enosti edita\u010dn\u00edch n\u00e1stroj\u016f > +com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn.more = > V\u00edce > > +com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn.temporarily-switch-off-snapping > = Do\u010dasn\u011b vypnour p\u0159ichyt\u00e1v\u00e1n\u00ed > +com.vividsolutions.jump.workbench.ui.plugin.UndoPlugIn = Zp\u011bt > +com.vividsolutions.jump.workbench.ui.plugin.UndoPlugIn.nothing-to-undo = > Nic z vr\u00e1cen\u00ed > com.vividsolutions.jump.workbench.ui.plugin.ValidateSelectedLayersPlugIn > = Vybrat vrstvy > -com.vividsolutions.jump.workbench.ui.plugin.VerticesInFencePlugIn = > Vrcholy v ohrani\u010Duj\u00EDc\u00ED plo\u0161e > -com.vividsolutions.jump.workbench.ui.plugin.analysis.BufferPlugIn = > Ob\u00E1lka > > -com.vividsolutions.jump.workbench.ui.plugin.analysis.CalculateAreasAndLengthsPlugIn > = Vypo\u010D\u00EDtat plochy a d\u00E9lky > > -com.vividsolutions.jump.workbench.ui.plugin.analysis.GeometryFunctionPlugIn > = Geometrick\u00E9 funkce > -com.vividsolutions.jump.workbench.ui.plugin.analysis.OffsetCurvePlugIn = > Odsazen\u00ED k\u0159ivky > +com.vividsolutions.jump.workbench.ui.plugin.VerticesInFencePlugIn = > Vrcholy v ohrani\u010duj\u00edc\u00ed plo\u0161e > +com.vividsolutions.jump.workbench.ui.plugin.analysis.BufferPlugIn = > Ob\u00e1lka > > +com.vividsolutions.jump.workbench.ui.plugin.analysis.CalculateAreasAndLengthsPlugIn > = Vypo\u010d\u00edtat plochy a d\u00e9lky > > +com.vividsolutions.jump.workbench.ui.plugin.analysis.GeometryFunctionPlugIn > = Geometrick\u00e9 funkce > +com.vividsolutions.jump.workbench.ui.plugin.analysis.OffsetCurvePlugIn = > Odsazen\u00ed k\u0159ivky > com.vividsolutions.jump.workbench.ui.plugin.analysis.OverlayPlugIn = > P\u0159ekryv > -com.vividsolutions.jump.workbench.ui.plugin.analysis.UnionPlugIn = > Sjednocen\u00ED > -com.vividsolutions.jump.workbench.ui.plugin.clipboard.CopyImagePlugIn = > Kop\u00EDrovat obr\u00E1zek > > -com.vividsolutions.jump.workbench.ui.plugin.clipboard.CopySelectedItemsPlugIn > = Kop\u00EDrovat vybran\u00E9 geoprvky > > -com.vividsolutions.jump.workbench.ui.plugin.clipboard.CopySelectedLayersPlugIn > = Kop\u00EDrovat vybran\u00E9 vrstvy > > -com.vividsolutions.jump.workbench.ui.plugin.clipboard.CopyThisCoordinatePlugIn > = Kop\u00EDrovat sou\u0159adnice > > -com.vividsolutions.jump.workbench.ui.plugin.clipboard.CutSelectedItemsPlugIn > = Vyjmout vybran\u00E9 geoprvky > > -com.vividsolutions.jump.workbench.ui.plugin.clipboard.CutSelectedLayersPlugIn > = Vyjmout vybran\u00E9 vrstvy > -com.vividsolutions.jump.workbench.ui.plugin.clipboard.PasteItemsPlugIn = > Vlo\u017Eit geoprvky > -com.vividsolutions.jump.workbench.ui.plugin.clipboard.PasteLayersPlugIn > = Vlo\u017Eit vrstvy > +com.vividsolutions.jump.workbench.ui.plugin.analysis.UnionPlugIn = > Sjednocen\u00ed > +com.vividsolutions.jump.workbench.ui.plugin.clipboard.CopyImagePlugIn = > Kop\u00edrovat obr\u00e1zek > > +com.vividsolutions.jump.workbench.ui.plugin.clipboard.CopySelectedItemsPlugIn > = Kop\u00edrovat vybran\u00e9 geoprvky > > +com.vividsolutions.jump.workbench.ui.plugin.clipboard.CopySelectedLayersPlugIn > = Kop\u00edrovat vybran\u00e9 vrstvy > > +com.vividsolutions.jump.workbench.ui.plugin.clipboard.CopyThisCoordinatePlugIn > = Kop\u00edrovat sou\u0159adnice > > +com.vividsolutions.jump.workbench.ui.plugin.clipboard.CutSelectedItemsPlugIn > = Vyjmout vybran\u00e9 geoprvky > > +com.vividsolutions.jump.workbench.ui.plugin.clipboard.CutSelectedLayersPlugIn > = Vyjmout vybran\u00e9 vrstvy > +com.vividsolutions.jump.workbench.ui.plugin.clipboard.PasteItemsPlugIn = > Vlo\u017eit geoprvky > +com.vividsolutions.jump.workbench.ui.plugin.clipboard.PasteLayersPlugIn > = Vlo\u017eit vrstvy > > com.vividsolutions.jump.workbench.ui.plugin.datastore.RefreshDataStoreLayerPlugin > = Obnovit vrstvu > > com.vividsolutions.jump.workbench.ui.plugin.generate.BoundaryMatchDataPlugIn > = Data na styku hranic > > -com.vividsolutions.jump.workbench.ui.plugin.generate.ShowTriangulationPlugIn > = Uk\u00E1zat triangulaci > > -com.vividsolutions.jump.workbench.ui.plugin.imagery.ImageFeatureCreator.there-were-errors > = P\u0159i n\u00E1\u010D\u00EDtan\u00ED n\u011Bkter\u00FDch > obr\u00E1zk\u016F se vyskytly chyby. Pod\u00EDvejte se pros\u00EDm do > chybov\u00FDch atribut\u016F geoprkv\u016F bez obr\u00E1zk\u016F abyste > zhistili podrobnosti. > -com.vividsolutions.jump.workbench.ui.plugin.scalebar.ScaleBarPlugIn = > M\u011B\u0159\u00EDtko > -com.vividsolutions.jump.workbench.ui.plugin.test.RandomArrowsPlugIn = > N\u00E1hodn\u00E9 \u0161ipky > -com.vividsolutions.jump.workbench.ui.plugin.test.RandomTrianglesPlugIn = > N\u00E1hodn\u00E1 triangulace > > +com.vividsolutions.jump.workbench.ui.plugin.generate.ShowTriangulationPlugIn > = Uk\u00e1zat triangulaci > > +com.vividsolutions.jump.workbench.ui.plugin.imagery.ImageFeatureCreator.there-were-errors > = P\u0159i n\u00e1\u010d\u00edtan\u00ed n\u011bkter\u00fdch > obr\u00e1zk\u016f se vyskytly chyby. Pod\u00edvejte se pros\u00edm do > chybov\u00fdch atribut\u016f geoprkv\u016f bez obr\u00e1zk\u016f abyste > zhistili podrobnosti. > +com.vividsolutions.jump.workbench.ui.plugin.scalebar.ScaleBarPlugIn = > M\u011b\u0159\u00edtko > +com.vividsolutions.jump.workbench.ui.plugin.test.RandomArrowsPlugIn = > N\u00e1hodn\u00e9 \u0161ipky > +com.vividsolutions.jump.workbench.ui.plugin.test.RandomTrianglesPlugIn = > N\u00e1hodn\u00e1 triangulace > com.vividsolutions.jump.workbench.ui.plugin.wms.AddWMSQueryPlugIn = > P\u0159idat WMS dotaz > com.vividsolutions.jump.workbench.ui.plugin.wms.EditWMSQueryPlugIn = > Editovat WMS dotaz > com.vividsolutions.jump.workbench.ui.style.BasicStylePanel.error = Chyba > > -com.vividsolutions.jump.workbench.ui.style.BasicStylePanel.error-opening-file > = Chyba p\u0159i otev\u0159en\u00ED souboru\: {0} > -com.vividsolutions.jump.workbench.ui.style.ChangeStylesPlugIn = > Zm\u011Bnit styly > -com.vividsolutions.jump.workbench.ui.warp.AffineTransformPlugIn = > Afinn\u00ED transformace > > +com.vividsolutions.jump.workbench.ui.style.BasicStylePanel.error-opening-file > = Chyba p\u0159i otev\u0159en\u00ed souboru\: {0} > +com.vividsolutions.jump.workbench.ui.style.ChangeStylesPlugIn = > Zm\u011bnit styly > +com.vividsolutions.jump.workbench.ui.warp.AffineTransformPlugIn = > Afinn\u00ed transformace > > com.vividsolutions.jump.workbench.ui.warp.AffineTransformPlugIn.message1=\#T\:Please > load this image as Sextante Raster to perform a transformation > > com.vividsolutions.jump.workbench.ui.warp.AffineTransformPlugIn.message2=\#T\:Affine > transformation not yet implemented for this type of layer > > com.vividsolutions.jump.workbench.ui.warp.AffineTransformPlugIn.message3=\#T\:Affine > trasformation for raster currently works only on RGB image files > > -com.vividsolutions.jump.workbench.ui.warp.DeleteIncrementalWarpingVectorTool > = N\u00E1stroj pro smaz\u00E1n\u00ED p\u0159\u00EDr\u016Fskov\u00E9ho vektoru > pro transformaci > -com.vividsolutions.jump.workbench.ui.warp.DeleteWarpingVectorTool = > N\u00E1stroj pro smaz\u00E1n\u00ED vektoru pro transformaci > > -com.vividsolutions.jump.workbench.ui.warp.DrawIncrementalWarpingVectorTool = > N\u00E1stroj pro p\u0159\u00EDr\u016Fstkov\u00E9 kreslen\u00ED vektoru pro > transformaci > -com.vividsolutions.jump.workbench.ui.warp.DrawWarpingVectorTool = > N\u00E1stroj pro kreslen\u00ED vektoru pro transformaci > > +com.vividsolutions.jump.workbench.ui.warp.DeleteIncrementalWarpingVectorTool > = N\u00e1stroj pro smaz\u00e1n\u00ed p\u0159\u00edr\u016fskov\u00e9ho vektoru > pro transformaci > +com.vividsolutions.jump.workbench.ui.warp.DeleteWarpingVectorTool = > N\u00e1stroj pro smaz\u00e1n\u00ed vektoru pro transformaci > > +com.vividsolutions.jump.workbench.ui.warp.DrawIncrementalWarpingVectorTool = > N\u00e1stroj pro p\u0159\u00edr\u016fstkov\u00e9 kreslen\u00ed vektoru pro > transformaci > +com.vividsolutions.jump.workbench.ui.warp.DrawWarpingVectorTool = > N\u00e1stroj pro kreslen\u00ed vektoru pro transformaci > com.vividsolutions.jump.workbench.ui.warp.WarpingPlugIn = Transformace > -com.vividsolutions.jump.workbench.ui.zoom.PanTool = N\u00E1stroj por > posun > -com.vividsolutions.jump.workbench.ui.zoom.ZoomBarPlugIn = Li\u0161ta pro > zm\u011Bnu m\u011B\u0159\u00EDtka > -com.vividsolutions.jump.workbench.ui.zoom.ZoomNextPlugIn = > N\u00E1sleduj\u00EDc\u00ED p\u0159ibl\u00ED\u017Een\u00ED > -com.vividsolutions.jump.workbench.ui.zoom.ZoomPreviousPlugIn = > P\u0159edchoz\u00ED p\u0159ibl\u00ED\u017Een\u00ED > -com.vividsolutions.jump.workbench.ui.zoom.ZoomToClickPlugIn = > P\u0159ibl\u00ED\u017Eit kliknut\u00EDm > -com.vividsolutions.jump.workbench.ui.zoom.ZoomToCoordinatePlugIn = > P\u0159ibl\u00ED\u017Eit na sou\u0159adnice > -com.vividsolutions.jump.workbench.ui.zoom.ZoomToFencePlugIn = > P\u0159ibl\u00ED\u017Eit k ohrani\u010Duj\u00EDc\u00ED plo\u0161e > -com.vividsolutions.jump.workbench.ui.zoom.ZoomToFullExtentPlugIn = > Zm\u011Bnit m\u011B\u0159\u00EDtko na maxim\u00E1ln\u00ED rozsah mapy > -com.vividsolutions.jump.workbench.ui.zoom.ZoomToLayerPlugIn = > P\u0159ibl\u00ED\u017Eit k vrstv\u011B > -com.vividsolutions.jump.workbench.ui.zoom.ZoomToSelectedItemsPlugIn = > P\u0159ibl\u00ED\u017Eit k vybran\u00FDm geoprvk\u016Fm > -com.vividsolutions.wms.Parser.invalid-bounding-box-element-node = > Chybn\u00FD ohrani\u010Duj\u00EDc\u00ED obd\u00E9ln\u00EDk (v XML) > -com.vividsolutions.wms.Parser.not-a-latlon-boundingbox-element = > Nejedn\u00E1 se o ohrani\u010Duj\u00EDc\u00ED obd\u00E9ln\u00EDk v (LatLon) > +com.vividsolutions.jump.workbench.ui.zoom.PanTool = N\u00e1stroj por > posun > +com.vividsolutions.jump.workbench.ui.zoom.ZoomBarPlugIn = Li\u0161ta pro > zm\u011bnu m\u011b\u0159\u00edtka > +com.vividsolutions.jump.workbench.ui.zoom.ZoomNextPlugIn = > N\u00e1sleduj\u00edc\u00ed p\u0159ibl\u00ed\u017een\u00ed > +com.vividsolutions.jump.workbench.ui.zoom.ZoomPreviousPlugIn = > P\u0159edchoz\u00ed p\u0159ibl\u00ed\u017een\u00ed > +com.vividsolutions.jump.workbench.ui.zoom.ZoomToClickPlugIn = > P\u0159ibl\u00ed\u017eit kliknut\u00edm > +com.vividsolutions.jump.workbench.ui.zoom.ZoomToCoordinatePlugIn = > P\u0159ibl\u00ed\u017eit na sou\u0159adnice > +com.vividsolutions.jump.workbench.ui.zoom.ZoomToFencePlugIn = > P\u0159ibl\u00ed\u017eit k ohrani\u010duj\u00edc\u00ed plo\u0161e > +com.vividsolutions.jump.workbench.ui.zoom.ZoomToFullExtentPlugIn = > Zm\u011bnit m\u011b\u0159\u00edtko na maxim\u00e1ln\u00ed rozsah mapy > +com.vividsolutions.jump.workbench.ui.zoom.ZoomToLayerPlugIn = > P\u0159ibl\u00ed\u017eit k vrstv\u011b > +com.vividsolutions.jump.workbench.ui.zoom.ZoomToSelectedItemsPlugIn = > P\u0159ibl\u00ed\u017eit k vybran\u00fdm geoprvk\u016fm > +com.vividsolutions.wms.Parser.invalid-bounding-box-element-node = > Chybn\u00fd ohrani\u010duj\u00edc\u00ed obd\u00e9ln\u00edk (v XML) > +com.vividsolutions.wms.Parser.not-a-latlon-boundingbox-element = > Nejedn\u00e1 se o ohrani\u010duj\u00edc\u00ed obd\u00e9ln\u00edk v (LatLon) > com.vividsolutions.wms.WMService.Error = Chyba > -com.vididsolutions.wms.WMService.Other-GetMap-URL-Found = WMS > nab\u00EDz\u00ED URL {0} jako GetMap-URL. Chcete ho pou\u017E\u00EDt > (doporu\u010Duji ano)? > +com.vididsolutions.wms.WMService.Other-GetMap-URL-Found = WMS > nab\u00edz\u00ed URL {0} jako GetMap-URL. Chcete ho pou\u017e\u00edt > (doporu\u010duji ano)? > com.vividsolutions.wms.WMService.WMS-IO-Error = Nemohu se p\u0159ipojit > k WMS.\n\ > \t{0}\: {1} > com.vividsolutions.wms.WMService.WMS-Not-Found = WMS nebylo nalezeno.\n\ > - \tPo\u017Eadavek byl\: {0} > + \tPo\u017eadavek byl\: {0} > com.vividsolutions.wms.ui.WMSViewer.Pan = Posun > com.vividsolutions.wms.ui.WMSViewer.connect = P\u0159ipojit > com.vividsolutions.wms.ui.WMSViewer.disconnect = Odpojit > -com.vividsolutions.wms.ui.WMSViewer.get-image = Z\u00EDskat obr\u00E1zek > -com.vividsolutions.wms.ui.WMSViewer.server-string = \u0158et\u011Bzec > serveru > +com.vividsolutions.wms.ui.WMSViewer.get-image = Z\u00edskat obr\u00e1zek > +com.vividsolutions.wms.ui.WMSViewer.server-string = \u0158et\u011bzec > serveru > com.vividsolutions.wms.ui.WMSViewer.wms-url = > http\://geoportal2.uhul.cz/wms_landsat? > -com.vividsolutions.wms.ui.WMSViewer.wms-viewer > <http://geoportal2.uhul.cz/wms_landsat?%0A-com.vividsolutions.wms.ui.WMSViewer.wms-viewer> > = WMS Prohl\u00ED\u017Ee\u010D > -com.vividsolutions.wms.ui.WMSViewer.zoom-in = P\u0159ibl\u00ED\u017Eit > -com.vividsolutions.wms.ui.WMSViewer.zoom-out = Odd\u00E1lit > -coordsys.ChangeCoordinateSystemPlugIn.coordinate-system-for-task = > Sou\u0159adnicov\u00FD syst\u00E9m pro \u00FAlohu\: > -coordsys.CoordinateSystem.unspecified = Nespecifikov\u00E1no > +com.vividsolutions.wms.ui.WMSViewer.wms-viewer = WMS > Prohl\u00ed\u017ee\u010d > +com.vividsolutions.wms.ui.WMSViewer.zoom-in = P\u0159ibl\u00ed\u017eit > +com.vividsolutions.wms.ui.WMSViewer.zoom-out = Odd\u00e1lit > +coordsys.ChangeCoordinateSystemPlugIn.coordinate-system-for-task = > Sou\u0159adnicov\u00fd syst\u00e9m pro \u00falohu\: > +coordsys.CoordinateSystem.unspecified = Nespecifikov\u00e1no > datasource.DataSourceQueryChooserDialog.card = Karta > -datasource.DataSourceQueryChooserDialog.format = Form\u00E1t > -datasource.FileDataSourceQueryChooser.coordinate-system-of-file = > Sou\u0159adnicov\u00FD syst\u00E9m\: > +datasource.DataSourceQueryChooserDialog.format = Form\u00e1t > +datasource.FileDataSourceQueryChooser.coordinate-system-of-file = > Sou\u0159adnicov\u00fd syst\u00e9m\: > datasource.GMLDataSourceQueryChooserInstaller.error = Chyba > -datasource.GMLDataSourceQueryChooserInstaller.input-template = > Vstupn\u00ED \u0161ablona\: > -datasource.GMLDataSourceQueryChooserInstaller.template-file = > Do\u010Dasn\u00FD soubor\: > -datasource.InstallStandardDataSourceQueryChoosersPlugIn.compressed = > Komprimov\u00E1no > -datasource.LoadDatasetFromFilePlugIn.load-dataset-from-file = > Na\u010D\u00EDst datovou sadu ze souboru > -datasource.LoadDatasetPlugIn.first-and-last-five = Prvn\u00EDch a > posledn\u00EDch p\u011Bt > -datasource.LoadDatasetPlugIn.load-dataset = Na\u010D\u00EDst datovou > sadu(y) > -datasource.LoadDatasetPlugIn.loading = Na\u010D\u00EDt\u00E1n\u00ED > -datasource.LoadDatasetPlugIn.problem = probl\u00E9m > -datasource.LoadDatasetPlugIn.problems-were-encountered = Vznikly > probl\u00E9my. Pod\u00EDvejte se do v\u00FDstupn\u00EDho okna na > detailn\u00ED informace. > -datasource.LoadDatasetPlugIn.see-view-log = Zobrazit pohled / V\u00FDpis > trasov\u00E1n\u00ED z\u00E1sobn\u00EDku > -datasource.SaveDatasetAsFilePlugIn.save-dataset-as-file = Ulo\u017Eit > datovou sadu jako soubor > -datasource.SaveDatasetAsPlugIn.saving = Ukl\u00E1d\u00E1n\u00ED > -deejump.plugin.SaveLegendPlugIn.Save = Ulo\u017Eit > -deejump.plugin.SaveLegendPlugIn.Save-legend = Ulo\u017Eit legendu > -deejump.plugin.SaveLegendPlugIn.Save-legend-as-image-png = Ulo\u017Eit > legendu jako obr\u00E1zek (PNG). > -deejump.pluging.manager.ExtensionHelper.Deleting-file = Ma\u017Eu soubor > +datasource.GMLDataSourceQueryChooserInstaller.input-template = > Vstupn\u00ed \u0161ablona\: > +datasource.GMLDataSourceQueryChooserInstaller.template-file = > Do\u010dasn\u00fd soubor\: > +datasource.InstallStandardDataSourceQueryChoosersPlugIn.compressed = > Komprimov\u00e1no > +datasource.LoadDatasetFromFilePlugIn.load-dataset-from-file = > Na\u010d\u00edst datovou sadu ze souboru > +datasource.LoadDatasetPlugIn.first-and-last-five = Prvn\u00edch a > posledn\u00edch p\u011bt > +datasource.LoadDatasetPlugIn.load-dataset = Na\u010d\u00edst datovou > sadu(y) > +datasource.LoadDatasetPlugIn.loading = Na\u010d\u00edt\u00e1n\u00ed > +datasource.LoadDatasetPlugIn.problem = probl\u00e9m > +datasource.LoadDatasetPlugIn.problems-were-encountered = Vznikly > probl\u00e9my. Pod\u00edvejte se do v\u00fdstupn\u00edho okna na > detailn\u00ed informace. > +datasource.LoadDatasetPlugIn.see-view-log = Zobrazit pohled / V\u00fdpis > trasov\u00e1n\u00ed z\u00e1sobn\u00edku > +datasource.SaveDatasetAsFilePlugIn.save-dataset-as-file = Ulo\u017eit > datovou sadu jako soubor > +datasource.SaveDatasetAsPlugIn.saving = Ukl\u00e1d\u00e1n\u00ed > +deejump.plugin.SaveLegendPlugIn.Save = Ulo\u017eit > +deejump.plugin.SaveLegendPlugIn.Save-legend = Ulo\u017eit legendu > +deejump.plugin.SaveLegendPlugIn.Save-legend-as-image-png = Ulo\u017eit > legendu jako obr\u00e1zek (PNG). > +deejump.pluging.manager.ExtensionHelper.Deleting-file = Ma\u017eu soubor > deejump.pluging.manager.ExtensionHelper.Downloading-resources = Stahuji > zdroje > -deejump.pluging.manager.ExtensionHelper.Loading-classes = > Na\u010D\u00EDt\u00E1m t\u0159\u00EDdy > -deejump.pluging.manager.ExtensionHelper.Loading-extensions = > Na\u010D\u00EDt\u00E1m roz\u0161\u00ED\u0159en\u00ED > -deejump.pluging.manager.ExtensionHelper.deleted = Smaz\u00E1no > +deejump.pluging.manager.ExtensionHelper.Loading-classes = > Na\u010d\u00edt\u00e1m t\u0159\u00eddy > +deejump.pluging.manager.ExtensionHelper.Loading-extensions = > Na\u010d\u00edt\u00e1m roz\u0161\u00ed\u0159en\u00ed > +deejump.pluging.manager.ExtensionHelper.deleted = Smaz\u00e1no > deejump.pluging.manager.ExtensionManagerDialog.Cancel = Zru\u0161it > deejump.pluging.manager.ExtensionManagerDialog.Catalog-site-URL = URL > katalogu\: > deejump.pluging.manager.ExtensionManagerDialog.Configure = Konfigurovat > -deejump.pluging.manager.ExtensionManagerDialog.Disgraceful-Error = > Ostudn\u00E1 chyba\! > -deejump.pluging.manager.ExtensionManagerDialog.Extension-Manager = > Spr\u00E1vce roz\u0161\u00ED\u0159en\u00ED > +deejump.pluging.manager.ExtensionManagerDialog.Disgraceful-Error = > Ostudn\u00e1 chyba\! > +deejump.pluging.manager.ExtensionManagerDialog.Extension-Manager = > Spr\u00e1vce roz\u0161\u00ed\u0159en\u00ed > deejump.pluging.manager.ExtensionManagerDialog.Install = Instalace > -deejump.pluging.manager.ExtensionManagerDialog.Installed-Extensions = > Instalovan\u00E1 roz\u0161\u00ED\u0159en\u00ED > > -deejump.pluging.manager.ExtensionManagerDialog.It-may-have-been-added-by-copying-into-the-lib/ext-directory > = Mohla b\u00FDt p\u0159id\u00E1na nakop\u00EDrov\u00E1n\u00EDm do > adres\u00E1\u0159e lib/ext. > -deejump.pluging.manager.ExtensionManagerDialog.New-Versions = Nov\u00E9 > verze > -deejump.pluging.manager.ExtensionManagerDialog.OK = Budi\u017E > > -deejump.pluging.manager.ExtensionManagerDialog.This-extension-has-not-been-found-in-the-catalogue > = Toto roz\u0161\u00ED\u0159en\u00ED nebylo nalezeno v katalogu. > > -deejump.pluging.manager.ExtensionManagerDialog.You-entered-a-malformed-URL = > Vlo\u017Eili jste chybou URL adresu. > +deejump.pluging.manager.ExtensionManagerDialog.Installed-Extensions = > Instalovan\u00e1 roz\u0161\u00ed\u0159en\u00ed > > +deejump.pluging.manager.ExtensionManagerDialog.It-may-have-been-added-by-copying-into-the-lib/ext-directory > = Mohla b\u00fdt p\u0159id\u00e1na nakop\u00edrov\u00e1n\u00edm do > adres\u00e1\u0159e lib/ext. > +deejump.pluging.manager.ExtensionManagerDialog.New-Versions = Nov\u00e9 > verze > +deejump.pluging.manager.ExtensionManagerDialog.OK = Budi\u017e > > +deejump.pluging.manager.ExtensionManagerDialog.This-extension-has-not-been-found-in-the-catalogue > = Toto roz\u0161\u00ed\u0159en\u00ed nebylo nalezeno v katalogu. > > +deejump.pluging.manager.ExtensionManagerDialog.You-entered-a-malformed-URL = > Vlo\u017eili jste chybou URL adresu. > deejump.pluging.manager.ExtensionManagerDialog.uncatalogued = > Neza\u0159azeno do katalogu > -deejump.pluging.manager.ExtensionManagerDialog.unknown-JUMP-version = > Nezn\u00E1m\u00E1 verze aplikace JUMP > -deejump.pluging.manager.ExtensionManagerDialog.unknown-author = > Nezn\u00E1my autor > -deejump.pluging.manager.ExtensionManagerDialog.unknown-category = > Nezn\u00E1m\u00E1 kategorie > > -deejump.pluging.manager.ExtensionManagerPlugIn.Plug-ins-will-only-be-removed-after-next-start > = Z\u00E1suvn\u00E9 moduly budou odstran\u011Bny p\u0159i dal\u0161\u00EDm > startu aplikace. > +deejump.pluging.manager.ExtensionManagerDialog.unknown-JUMP-version = > Nezn\u00e1m\u00e1 verze aplikace JUMP > +deejump.pluging.manager.ExtensionManagerDialog.unknown-author = > Nezn\u00e1my autor > +deejump.pluging.manager.ExtensionManagerDialog.unknown-category = > Nezn\u00e1m\u00e1 kategorie > > +deejump.pluging.manager.ExtensionManagerPlugIn.Plug-ins-will-only-be-removed-after-next-start > = Z\u00e1suvn\u00e9 moduly budou odstran\u011bny p\u0159i dal\u0161\u00edm > startu aplikace. > deejump.pluging.style.LayerStyle2SLDPlugIn.Feature-Type-Style = Styl pro > geoprvek > > -deejump.pluging.style.LayerStyle2SLDPlugIn.Input-the-name-of-the-geometry-property > = Vstup pro n\u00E1zev geometrick\u00E9 vlastnosti > -deejump.pluging.style.LayerStyle2SLDPlugIn.Namespace = Jmenn\u00FD > prostor pro vlastnosti > > +deejump.pluging.style.LayerStyle2SLDPlugIn.Input-the-name-of-the-geometry-property > = Vstup pro n\u00e1zev geometrick\u00e9 vlastnosti > +deejump.pluging.style.LayerStyle2SLDPlugIn.Namespace = Jmenn\u00fd > prostor pro vlastnosti > deejump.pluging.style.LayerStyle2SLDPlugIn.SLD-Parameters = Parametry > pro SLD > -deejump.pluging.style.LayerStyle2SLDPlugIn.Save = Ulo\u017Eit > -deejump.pluging.style.LayerStyle2SLDPlugIn.Save-style-as-SLD = > Ulo\u017Eit styl jako SLD > -deejump.pluging.style.LayerStyle2SLDPlugIn.Style-name = N\u00E1zev stylu > +deejump.pluging.style.LayerStyle2SLDPlugIn.Save = Ulo\u017eit > +deejump.pluging.style.LayerStyle2SLDPlugIn.Save-style-as-SLD = > Ulo\u017eit styl jako SLD > +deejump.pluging.style.LayerStyle2SLDPlugIn.Style-name = N\u00e1zev stylu > deejump.pluging.style.LayerStyle2SLDPlugIn.Style-title = Nadpis stylu > > -deejump.pluging.style.LayerStyle2SLDPlugIn.Transform-layer-style-into-sld = > Ulo\u017Eit styl jako SLD soubor > -deejump.pluging.style.LayerStyle2SLDPlugIn.WMS-Layer-name = N\u00E1zev > WMS vrstvy > -deejump.pluging.style.LayerStyle2SLDPlugIn.geomProperty = Sloupec s > geometri\u00ED > -deejump.pluging.style.LayerStyle2SLDPlugIn.maxScale = > Maxim\u00E1ln\u00ED m\u011B\u0159\u00EDtko > -deejump.pluging.style.LayerStyle2SLDPlugIn.minScale = > Minim\u00E1ln\u00ED m\u011B\u0159\u00EDtko > > +deejump.pluging.style.LayerStyle2SLDPlugIn.Transform-layer-style-into-sld = > Ulo\u017eit styl jako SLD soubor > +deejump.pluging.style.LayerStyle2SLDPlugIn.WMS-Layer-name = N\u00e1zev > WMS vrstvy > +deejump.pluging.style.LayerStyle2SLDPlugIn.geomProperty = Sloupec s > geometri\u00ed > +deejump.pluging.style.LayerStyle2SLDPlugIn.maxScale = > Maxim\u00e1ln\u00ed m\u011b\u0159\u00edtko > +deejump.pluging.style.LayerStyle2SLDPlugIn.minScale = > Minim\u00e1ln\u00ed m\u011b\u0159\u00edtko > deejump.ui.style.RenderingStylePanel.bitmap = Bitmapa > -deejump.ui.style.RenderingStylePanel.bitmap-change = Zm\u011Bna bitmapy > +deejump.ui.style.RenderingStylePanel.bitmap-change = Zm\u011bna bitmapy > deejump.ui.style.RenderingStylePanel.circle = Kruh > -deejump.ui.style.RenderingStylePanel.cross = K\u0159\u00ED\u017E > -deejump.ui.style.RenderingStylePanel.point-display-type = Bodov\u00E9 > zobrazen\u00ED > -deejump.ui.style.RenderingStylePanel.square = \u010Ctverec > -deejump.ui.style.RenderingStylePanel.star = Hv\u011Bzda > -deejump.ui.style.RenderingStylePanel.triangle = Troj\u00FAheln\u00EDk > +deejump.ui.style.RenderingStylePanel.cross = K\u0159\u00ed\u017e > +deejump.ui.style.RenderingStylePanel.point-display-type = Bodov\u00e9 > zobrazen\u00ed > +deejump.ui.style.RenderingStylePanel.square = \u010ctverec > +deejump.ui.style.RenderingStylePanel.star = Hv\u011bzda > +deejump.ui.style.RenderingStylePanel.triangle = Troj\u00faheln\u00edk > demo.layerviewpanel.MapTab.layers = Vrstvy > -driver.DriverManager.file-to-open = Soubor k otev\u0159en\u00ED > -driver.DriverManager.file-to-save = Soubor k ulo\u017Een\u00ED > -feature.FeatureSchema.unrecognized-attribute-name = N\u00E1zev atributu > vypad\u00E1 podivn\u011B\: > -feature.IndexedFeatureCollection.index-cannot-be-modified = Index > nem\u016F\u017Ee b\u00FDt zm\u011Bn\u011Bn > -io.ShapefileReader.filename-must-end-in-shp = N\u00E1zev souboru > mus\u00ED kon\u010Dit na '.shp' > -io.ShapefileReader.no-file-property-specified = nebyly > specifikov\u00E1ny vlastnosti souboru > +driver.DriverManager.file-to-open = Soubor k otev\u0159en\u00ed > +driver.DriverManager.file-to-save = Soubor k ulo\u017een\u00ed > +feature.FeatureSchema.unrecognized-attribute-name = N\u00e1zev atributu > vypad\u00e1 podivn\u011b\: > +feature.IndexedFeatureCollection.index-cannot-be-modified = Index > nem\u016f\u017ee b\u00fdt zm\u011bn\u011bn > +io.ShapefileReader.filename-must-end-in-shp = N\u00e1zev souboru > mus\u00ed kon\u010dit na '.shp' > +io.ShapefileReader.no-file-property-specified = nebyly > specifikov\u00e1ny vlastnosti souboru > io.ShapefileWriter.export-cancelled = Export byl zru\u0161en. > -io.ShapefileWriter.fields-too-long = Pole jsou p\u0159\u00EDli\u0161 > dlouh\u00E1. > -io.ShapefileWriter.filename-must-end-in-shp = N\u00E1zev souboru > mus\u00ED kon\u010Dit s '.shp' > -io.ShapefileWriter.more-than-255-characters-field-found = > N\u011Bkter\u00E1 pole maj\u00ED v\u00EDce ne\u017E 255 znak\u016F > -io.ShapefileWriter.no-output-filename-specified = Nebyl > specifikov\u00E1n soubor pro v\u00FDstup > -io.ShapefileWriter.path-separator-not-found = Nemohu naj\u00EDt > odd\u011Blova\u010D cesty ''{0}'' v n\u00E1zvu shapefile > -io.ShapefileWriter.truncate-option = Souhlas\u00EDte s jejich > zkr\u00E1cen\u00EDm ve v\u00FDstupn\u00EDm shapefile ? > +io.ShapefileWriter.fields-too-long = Pole jsou p\u0159\u00edli\u0161 > dlouh\u00e1. > +io.ShapefileWriter.filename-must-end-in-shp = N\u00e1zev souboru > mus\u00ed kon\u010dit s '.shp' > +io.ShapefileWriter.more-than-255-characters-field-found = > N\u011bkter\u00e1 pole maj\u00ed v\u00edce ne\u017e 255 znak\u016f > +io.ShapefileWriter.no-output-filename-specified = Nebyl > specifikov\u00e1n soubor pro v\u00fdstup > +io.ShapefileWriter.path-separator-not-found = Nemohu naj\u00edt > odd\u011blova\u010d cesty ''{0}'' v n\u00e1zvu shapefile > +io.ShapefileWriter.truncate-option = Souhlas\u00edte s jejich > zkr\u00e1cen\u00edm ve v\u00fdstupn\u00edm shapefile ? > io.ShapefileWriter.unknown-type = Data has a 'ShapeType' that isn't > 'xy', 'xym', or 'xymz' > -io.ShapefileWriter.unsupported-attribute-type = ShapefileWriter\: > nepodoporovan\u00FD typ atributu nalezen v kolekci geoprvk\u016F. > -io.ShapefileWriter.unsupported-geometry-collection = Nemohu ur\u010Dit > typ shapefile - data jsou r\u016Fzn\u00FDch druh\u016F geometrick\u00FDch > kolekc\u00ED > -io.ShapefileWriter.unsupported-mixed-geometry-type = Nalezen mix > geometrick\u00FDch typ\u016F, kdy\u017E chcete ukl\u00E1dat do *.shp, > odd\u011Blte pros\u00EDm polygony, linie a body > -jump.geom.AffineTransformation.Reflection-line-points-must-be-distinct = > Body v zrcadl\u00EDc\u00ED se linii mus\u00ED b\u00FDt jedine\u010Dn\u00E9. > -jump.geom.AffineTransformation.Reflection-vector-must-be-non-zero = > Zrcadl\u00EDc\u00ED se vektor mus\u00ED b\u00FDt nenulov\u00FD. > -jump.geom.AffineTransformation.Transformation-is-non-invertible = > Transformace nen\u00ED zp\u011Btn\u00E1. > -jump.geom.Matrix.Matrix-A-is-incorrectly-sized = Matice A je nastavena > chybn\u011B. > > -jump.geom.NotRepresentableException.Projective-point-not-representable-on-the-Cartesian-plane > = Bod v projekci nem\u016F\u017Ee b\u00FDt reprezentov\u00E1n v > kart\u00E9zsk\u00E9 rozvin\u011B. > > -jump.plugin.edit.AffineTransControlPointExtracter.Control-Point-LineStrings-are-different-lengths > = Polylinie vl\u00EDcovac\u00EDch bod\u016F maj\u00ED jin\u00FD po\u010Det > bod\u016F. > > -jump.plugin.edit.AffineTransControlPointExtracter.Control-point-collections-must-be-same-size > = Kolekce vl\u00EDcovac\u00EDch bod\u016F mus\u00ED m\u00EDt stejn\u00FD > po\u010Det prvk\u016F. > > -jump.plugin.edit.AffineTransControlPointExtracter.Control-points-must-be-LineStrings > = Vl\u00EDcovac\u00ED body mus\u00ED tvo\u0159it polylinii. > > -jump.plugin.edit.AffineTransControlPointExtracter.Control-points-must-be-a-single-geometry > = Vl\u00EDcovac\u00ED body mus\u00ED b\u00FDt jednoduch\u00FDmi body. > > -jump.plugin.edit.AffineTransControlPointExtracter.Single-control-points-are-not-supported > = Jednotliv\u00E9 vl\u00EDcovac\u00ED body nejsou podporov\u00E1ny. > > -jump.plugin.edit.AffineTransControlPointExtracter.Too-many-points-in-LineString > = P\u0159\u00EDli\u0161 mnoho bod\u016F v polylinii. > > -jump.plugin.edit.AffineTransControlPointExtracter.Unrecognized-control-point-geometry > = Nezn\u00E1m\u00E1 geometrie vl\u00EDcovac\u00EDch bod\u016F. > -jump.plugin.edit.AffineTransformationPlugIn.Affine = Afinn\u00ED- > -jump.plugin.edit.AffineTransformationPlugIn.Affine-Transformation = > Nov\u00E1 afinn\u00ED transformace > -jump.plugin.edit.AffineTransformationPlugIn.Anchor-Point = > Vl\u00EDcovac\u00ED bod > -jump.plugin.edit.AffineTransformationPlugIn.Anchor-Point-X-value = > X-ov\u00E1 sou\u0159adnice vl\u00EDcovac\u00EDho bodu > -jump.plugin.edit.AffineTransformationPlugIn.Anchor-Point-Y-value = > Y-ov\u00E1 sou\u0159adnice vl\u00EDcovac\u00EDho bodu > > -jump.plugin.edit.AffineTransformationPlugIn.Applies-an-Affine-Transformation-to-all-features-in-a-layer > = Pou\u017Eije afinn\u00ED transformaci pro v\u0161echny geoprvky ve > vrstv\u011B. > +io.ShapefileWriter.unsupported-attribute-type = ShapefileWriter\: > nepodoporovan\u00fd typ atributu nalezen v kolekci geoprvk\u016f. > +io.ShapefileWriter.unsupported-geometry-collection = Nemohu ur\u010dit > typ shapefile - data jsou r\u016fzn\u00fdch druh\u016f geometrick\u00fdch > kolekc\u00ed > +io.ShapefileWriter.unsupported-mixed-geometry-type = Nalezen mix > geometrick\u00fdch typ\u016f, kdy\u017e chcete ukl\u00e1dat do *.shp, > odd\u011blte pros\u00edm polygony, linie a body > +jump.geom.AffineTransformation.Reflection-line-points-must-be-distinct = > Body v zrcadl\u00edc\u00ed se linii mus\u00ed b\u00fdt jedine\u010dn\u00e9. > +jump.geom.AffineTransformation.Reflection-vector-must-be-non-zero = > Zrcadl\u00edc\u00ed se vektor mus\u00ed b\u00fdt nenulov\u00fd. > +jump.geom.AffineTransformation.Transformation-is-non-invertible = > Transformace nen\u00ed zp\u011btn\u00e1. > +jump.geom.Matrix.Matrix-A-is-incorrectly-sized = Matice A je nastavena > chybn\u011b. > > +jump.geom.NotRepresentableException.Projective-point-not-representable-on-the-Cartesian-plane > = Bod v projekci nem\u016f\u017ee b\u00fdt reprezentov\u00e1n v > kart\u00e9zsk\u00e9 rozvin\u011b. > > +jump.plugin.edit.AffineTransControlPointExtracter.Control-Point-LineStrings-are-different-lengths > = Polylinie vl\u00edcovac\u00edch bod\u016f maj\u00ed jin\u00fd po\u010det > bod\u016f. > > +jump.plugin.edit.AffineTransControlPointExtracter.Control-point-collections-must-be-same-size > = Kolekce vl\u00edcovac\u00edch bod\u016f mus\u00ed m\u00edt stejn\u00fd > po\u010det prvk\u016f. > > +jump.plugin.edit.AffineTransControlPointExtracter.Control-points-must-be-LineStrings > = Vl\u00edcovac\u00ed body mus\u00ed tvo\u0159it polylinii. > > +jump.plugin.edit.AffineTransControlPointExtracter.Control-points-must-be-a-single-geometry > = Vl\u00edcovac\u00ed body mus\u00ed b\u00fdt jednoduch\u00fdmi body. > > +jump.plugin.edit.AffineTransControlPointExtracter.Single-control-points-are-not-supported > = Jednotliv\u00e9 vl\u00edcovac\u00ed body nejsou podporov\u00e1ny. > > +jump.plugin.edit.AffineTransControlPointExtracter.Too-many-points-in-LineString > = P\u0159\u00edli\u0161 mnoho bod\u016f v polylinii. > > +jump.plugin.edit.AffineTransControlPointExtracter.Unrecognized-control-point-geometry > = Nezn\u00e1m\u00e1 geometrie vl\u00edcovac\u00edch bod\u016f. > +jump.plugin.edit.AffineTransformationPlugIn.Affine = Afinn\u00ed- > +jump.plugin.edit.AffineTransformationPlugIn.Affine-Transformation = > Nov\u00e1 afinn\u00ed transformace > +jump.plugin.edit.AffineTransformationPlugIn.Anchor-Point = > Vl\u00edcovac\u00ed bod > +jump.plugin.edit.AffineTransformationPlugIn.Anchor-Point-X-value = > X-ov\u00e1 sou\u0159adnice vl\u00edcovac\u00edho bodu > +jump.plugin.edit.AffineTransformationPlugIn.Anchor-Point-Y-value = > Y-ov\u00e1 sou\u0159adnice vl\u00edcovac\u00edho bodu > > +jump.plugin.edit.AffineTransformationPlugIn.Applies-an-Affine-Transformation-to-all-features-in-a-layer > = Pou\u017eije afinn\u00ed transformaci pro v\u0161echny geoprvky ve > vrstv\u011b. > jump.plugin.edit.AffineTransformationPlugIn.Baseline-Vectors = Linie > (baseline vectors) > -jump.plugin.edit.AffineTransformationPlugIn.Compute-Parameters = > Spo\u010D\u00EDtat parametry > -jump.plugin.edit.AffineTransformationPlugIn.Control-Point-Error = Chyba > vl\u00EDcovac\u00EDho bodu > +jump.plugin.edit.AffineTransformationPlugIn.Compute-Parameters = > Spo\u010d\u00edtat parametry > +jump.plugin.edit.AffineTransformationPlugIn.Control-Point-Error = Chyba > vl\u00edcovac\u00edho bodu > jump.plugin.edit.AffineTransformationPlugIn.Rotation = Rotace > -jump.plugin.edit.AffineTransformationPlugIn.Rotation-Angle-in-degrees = > \u00DAhel rotace ve stupn\u00EDch > -jump.plugin.edit.AffineTransformationPlugIn.Scale-X-Factor = > \u010Cinitel zm\u011Bny m\u011B\u0159\u00EDtka ve sm\u011Bru osy X > -jump.plugin.edit.AffineTransformationPlugIn.Scale-Y-Factor = > \u010Cinitel zm\u011Bny m\u011B\u0159\u00EDtka ve sm\u011Bru osy Y > -jump.plugin.edit.AffineTransformationPlugIn.Scaling = M\u011Bn\u00EDm > m\u011B\u0159\u00EDtko > -jump.plugin.edit.AffineTransformationPlugIn.Set-to-Identity = Nastavit k > identick\u00E9mu > -jump.plugin.edit.AffineTransformationPlugIn.Set-to-Lower-Left = Nastavit > ke spodn\u00EDmu lev\u00E9mu > +jump.plugin.edit.AffineTransformationPlugIn.Rotation-Angle-in-degrees = > \u00dahel rotace ve stupn\u00edch > +jump.plugin.edit.AffineTransformationPlugIn.Scale-X-Factor = > \u010cinitel zm\u011bny m\u011b\u0159\u00edtka ve sm\u011bru osy X > +jump.plugin.edit.AffineTransformationPlugIn.Scale-Y-Factor = > \u010cinitel zm\u011bny m\u011b\u0159\u00edtka ve sm\u011bru osy Y > +jump.plugin.edit.AffineTransformationPlugIn.Scaling = M\u011bn\u00edm > m\u011b\u0159\u00edtko > +jump.plugin.edit.AffineTransformationPlugIn.Set-to-Identity = Nastavit k > identick\u00e9mu > +jump.plugin.edit.AffineTransformationPlugIn.Set-to-Lower-Left = Nastavit > ke spodn\u00edmu lev\u00e9mu > jump.plugin.edit.AffineTransformationPlugIn.Set-to-Midpoint = Nastavit > na st\u0159ed > -jump.plugin.edit.AffineTransformationPlugIn.Shear-X-Factor = > \u010Cinitel skosen\u00ED ve sm\u011Bru osy X > -jump.plugin.edit.AffineTransformationPlugIn.Shear-Y-Factor = > \u010Cinitel skosen\u00ED ve sm\u011Bru osy Y > -jump.plugin.edit.AffineTransformationPlugIn.Shearing = Skosen\u00ED > > -jump.plugin.edit.AffineTransformationPlugIn.The-transformation-is-specified-by-a-combination-of-scaling-rotation-shearing-and-translation > = Transformace je definov\u00E1na kombinac\u00ED zm\u011Bny > m\u011B\u0159\u00EDtka, rotace, skosen\u00ED a posunu. > > -jump.plugin.edit.AffineTransformationPlugIn.Transformation-parameters-may-be-computed-from-two-layers-containing-baseline-vectors > = Transforma\u010Dn\u00ED parametry mohou b\u00FDt vypo\u010D\u00EDt\u00E1ny > ze dvou vrstev, kter\u00E9 obsahuj\u00ED linie (baseline vectors). > +jump.plugin.edit.AffineTransformationPlugIn.Shear-X-Factor = > \u010cinitel skosen\u00ed ve sm\u011bru osy X > +jump.plugin.edit.AffineTransformationPlugIn.Shear-Y-Factor = > \u010cinitel skosen\u00ed ve sm\u011bru osy Y > +jump.plugin.edit.AffineTransformationPlugIn.Shearing = Skosen\u00ed > > +jump.plugin.edit.AffineTransformationPlugIn.The-transformation-is-specified-by-a-combination-of-scaling-rotation-shearing-and-translation > = Transformace je definov\u00e1na kombinac\u00ed zm\u011bny > m\u011b\u0159\u00edtka, rotace, skosen\u00ed a posunu. > > +jump.plugin.edit.AffineTransformationPlugIn.Transformation-parameters-may-be-computed-from-two-layers-containing-baseline-vectors > = Transforma\u010dn\u00ed parametry mohou b\u00fdt vypo\u010d\u00edt\u00e1ny > ze dvou vrstev, kter\u00e9 obsahuj\u00ed linie (baseline vectors). > jump.plugin.edit.AffineTransformationPlugIn.Translate-by = Posunout > jump.plugin.edit.AffineTransformationPlugIn.Translation = Posun > -jump.plugin.edit.AffineTransformationPlugIn.Translation-X-value = Posun > ve sm\u011Bru osy X > -jump.plugin.edit.AffineTransformationPlugIn.Translation-Y-value = Posun > ve sm\u011Bru osy Y > +jump.plugin.edit.AffineTransformationPlugIn.Translation-X-value = Posun > ve sm\u011bru osy X > +jump.plugin.edit.AffineTransformationPlugIn.Translation-Y-value = Posun > ve sm\u011bru osy Y > jump.plugin.edit.AffineTransformationPlugIn.X-Factor = X Faktor > -jump.plugin.edit.AffineTransformationPlugIn.X-Shear = X Skosen\u00ED > +jump.plugin.edit.AffineTransformationPlugIn.X-Shear = X Skosen\u00ed > jump.plugin.edit.AffineTransformationPlugIn.Y-Factor = Y Faktor > -jump.plugin.edit.AffineTransformationPlugIn.Y-Shear = Y Skosen\u00ED > -jump.plugin.edit.ExtractSegmentsPlugIn.Extract-Segments = Extrahovat > \u00FAseky > -jump.plugin.edit.ExtractSegmentsPlugIn.Extracted-Segs = Extrahovan\u00E9 > \u00FAseky > -jump.plugin.edit.ExtractSegmentsPlugIn.Extracting-Segments = Extrahuji > \u00FAseky... > > -jump.plugin.edit.ExtractSegmentsPlugIn.Extracts-all-unique-line-segments-from-a-dataset > = Extrahuje v\u0161echny jedine\u010Dn\u00E9 liniov\u00E9 \u00FAseky z > datov\u00E9 sady, voliteln\u011B vylou\u010D\u00ED zdvojen\u00E9 \u00FAseky. > -jump.plugin.edit.ExtractSegmentsPlugIn.Merge-resulting-segments = Spojit > v\u00FDsledn\u00E9 \u00FAseky > > -jump.plugin.edit.ExtractSegmentsPlugIn.Number-of-unique-segments-extracted = > Po\u010Det extrahovan\u00FDch jedine\u010Dn\u00FDch \u00FAsek\u016F. > -jump.plugin.edit.ExtractSegmentsPlugIn.Remove-doubled-segments = > Odstranit \u00FAseky, kter\u00E9 se vyskytuj\u00ED v\u00EDce ne\u017E jednou > -jump.plugin.edit.LineNoderPlugIn.Line-Layer = Liniov\u00E1 vrstva\: > -jump.plugin.edit.LineNoderPlugIn.Node-Lines = > Pr\u016Fse\u010D\u00EDky-Linie > -jump.plugin.edit.LineNoderPlugIn.Noded-Lines = Linie s > pr\u016Fse\u010D\u00EDky > -jump.plugin.edit.LineNoderPlugIn.Nodes-the-lines-in-a-layer = > Vytvo\u0159it pr\u016Fse\u010D\u00EDky na lini\u00EDch ve vrstv\u011B. > -jump.plugin.edit.LineNoderPlugIn.Noding = Vytv\u00E1\u0159\u00EDm > pr\u016Fse\u010D\u00EDky... > -jump.plugin.edit.LineNoderPlugIn.Noding-input-lines = > Vytv\u00E1\u0159\u00EDm pr\u016Fse\u010D\u00EDky vstupn\u00EDch lini\u00ED > -jump.plugin.edit.NoderPlugIn.processed-data = Data ke > zpracov\u00E1n\u00ED > +jump.plugin.edit.AffineTransformationPlugIn.Y-Shear = Y Skosen\u00ed > +jump.plugin.edit.ExtractSegmentsPlugIn.Extract-Segments = Extrahovat > \u00faseky > +jump.plugin.edit.ExtractSegmentsPlugIn.Extracted-Segs = Extrahovan\u00e9 > \u00faseky > +jump.plugin.edit.ExtractSegmentsPlugIn.Extracting-Segments = Extrahuji > \u00faseky... > > +jump.plugin.edit.ExtractSegmentsPlugIn.Extracts-all-unique-line-segments-from-a-dataset > = Extrahuje v\u0161echny jedine\u010dn\u00e9 liniov\u00e9 \u00faseky z > datov\u00e9 sady, voliteln\u011b vylou\u010d\u00ed zdvojen\u00e9 \u00faseky. > +jump.plugin.edit.ExtractSegmentsPlugIn.Merge-resulting-segments = Spojit > v\u00fdsledn\u00e9 \u00faseky > > +jump.plugin.edit.ExtractSegmentsPlugIn.Number-of-unique-segments-extracted = > Po\u010det extrahovan\u00fdch jedine\u010dn\u00fdch \u00fasek\u016f. > +jump.plugin.edit.ExtractSegmentsPlugIn.Remove-doubled-segments = > Odstranit \u00faseky, kter\u00e9 se vyskytuj\u00ed v\u00edce ne\u017e jednou > +jump.plugin.edit.LineNoderPlugIn.Line-Layer = Liniov\u00e1 vrstva\: > +jump.plugin.edit.LineNoderPlugIn.Node-Lines = > Pr\u016fse\u010d\u00edky-Linie > +jump.plugin.edit.LineNoderPlugIn.Noded-Lines = Linie s > pr\u016fse\u010d\u00edky > +jump.plugin.edit.LineNoderPlugIn.Nodes-the-lines-in-a-layer = > Vytvo\u0159it pr\u016fse\u010d\u00edky na lini\u00edch ve vrstv\u011b. > +jump.plugin.edit.LineNoderPlugIn.Noding = Vytv\u00e1\u0159\u00edm > pr\u016fse\u010d\u00edky... > +jump.plugin.edit.LineNoderPlugIn.Noding-input-lines = > Vytv\u00e1\u0159\u00edm pr\u016fse\u010d\u00edky vstupn\u00edch lini\u00ed > +jump.plugin.edit.NoderPlugIn.processed-data = Data ke > zpracov\u00e1n\u00ed > jump.plugin.edit.NoderPlugIn.layer = Vrstva > -jump.plugin.edit.NoderPlugIn.processing = Zpracov\u00E1n\u00ED > -jump.plugin.edit.NoderPlugIn.find-intersections = Naj\u00EDt > pr\u016Fse\u010D\u00EDky > -jump.plugin.edit.NoderPlugIn.create-new-layer-with-missing-intersections > = Vytvo\u0159it novou vrstvu s chyb\u011Bj\u00EDc\u00EDmi > pr\u016Fse\u010D\u00EDky. > -jump.plugin.edit.NoderPlugIn.line-options = Mo\u017Enosti pro linie > -jump.plugin.edit.NoderPlugIn.polygon-options = Nastaven\u00ED pro > polygony > -jump.plugin.edit.NoderPlugIn.do-not-process = Nezpracov\u00E1vat > -jump.plugin.edit.NoderPlugIn.node = Um\u00EDstit nody > -jump.plugin.edit.NoderPlugIn.split = Rozd\u011Blit > -jump.plugin.edit.NoderPlugIn.advanced-options = > Roz\u0161\u00ED\u0159en\u00E9 mo\u017Enosti > +jump.plugin.edit.NoderPlugIn.processing = Zpracov\u00e1n\u00ed > +jump.plugin.edit.NoderPlugIn.find-intersections = Naj\u00edt > pr\u016fse\u010d\u00edky > +jump.plugin.edit.NoderPlugIn.create-new-layer-with-missing-intersections > = Vytvo\u0159it novou vrstvu s chyb\u011bj\u00edc\u00edmi > pr\u016fse\u010d\u00edky. > +jump.plugin.edit.NoderPlugIn.line-options = Mo\u017enosti pro linie > +jump.plugin.edit.NoderPlugIn.polygon-options = Nastaven\u00ed pro > polygony > +jump.plugin.edit.NoderPlugIn.do-not-process = Nezpracov\u00e1vat > +jump.plugin.edit.NoderPlugIn.node = Um\u00edstit nody > +jump.plugin.edit.NoderPlugIn.split = Rozd\u011blit > +jump.plugin.edit.NoderPlugIn.advanced-options = > Roz\u0161\u00ed\u0159en\u00e9 mo\u017enosti > jump.plugin.edit.NoderPlugIn.snap-rounding = Snap-Rounding > > -jump.plugin.edit.NoderPlugIn.snap-rounding-makes-noding-algorithm-fully-robust > = Snap-rounding d\u011Bl\u00E1 algoritmus um\u00EDs\u0165ov\u00E1n\u00ED > nod\u016F pln\u011B robustn\u00ED > -jump.plugin.edit.NoderPlugIn.snap-rounding-decimal-places = Po\u010Det > desetin\u00FDch m\u00EDst pro Snap-Rounding > -jump.plugin.edit.NoderPlugIn.number-of-decimal-digits = Po\u010Det > desetin\u00FDch m\u00EDst > > +jump.plugin.edit.NoderPlugIn.snap-rounding-makes-noding-algorithm-fully-robust > = Snap-rounding d\u011bl\u00e1 algoritmus um\u00eds\u0165ov\u00e1n\u00ed > nod\u016f pln\u011b robustn\u00ed > +jump.plugin.edit.NoderPlugIn.snap-rounding-decimal-places = Po\u010det > desetin\u00fdch m\u00edst pro Snap-Rounding > +jump.plugin.edit.NoderPlugIn.number-of-decimal-digits = Po\u010det > desetin\u00fdch m\u00edst > jump.plugin.edit.NoderPlugIn.interpolate-z = Interpolatovat hodnotu Z > -jump.plugin.edit.NoderPlugIn.interpolated-z-decimal-places = Po\u010Det > destin\u00FDch m\u00EDst pro Z > -jump.plugin.edit.NoderPlugIn.intersections = Pr\u016Fse\u010D\u00EDky > -jump.plugin.edit.NoderPlugIn.noded = S um\u00EDst\u011Bn\u00FDmi nody > -jump.plugin.edit.NoderPlugIn.noding = Um\u00EDs\u0165ov\u00E1n\u00ED > nod\u016F > -jump.plugin.edit.NoderPlugIn.noding-input = Vstup pro > um\u00EDsov\u00E1n\u00ED nod\u016F > -jump.plugin.edit.NoderPlugIn.no-data-to-process = \u017D\u00E1dn\u00E1 > data ke zpracov\u00E1n\u00ED \! > -jump.plugin.edit.NoderPlugIn.no-output-data = \u017D\u00E1dn\u00E1 > v\u00FDstupn\u00ED data \! > -jump.plugin.edit.NoderPlugIn.sidebar-description = > Um\u00EDs\u0165ov\u00E1n\u00ED nod\u016F nebo rozd\u011Blov\u00E1n\u00ED > polylini\u00ED a/nebo polygon\u016F ve v\u00FDb\u011Bru nebo vrstv\u011B. > -jump.plugin.edit.PolygonizerPlugIn.Cut-edges = Vyjmut\u00E9 hrany > -jump.plugin.edit.PolygonizerPlugIn.Cuts = Vyjmut\u00E9 > -jump.plugin.edit.PolygonizerPlugIn.Dangles = P\u0159esahy > (p\u0159\u00EDv\u011B\u0161ky) > > -jump.plugin.edit.PolygonizerPlugIn.Dangles-Cutlines-and-Invalid-Rings-are-identified > = P\u0159esahy (p\u0159\u00EDv\u011B\u0161ky), vyjmut\u00E9 linie a > chybn\u00E9 \u0159et\u011Bzce jsou identifikov\u00E1ny. > -jump.plugin.edit.PolygonizerPlugIn.Dangling-edges = > P\u0159esahuj\u00EDc\u00ED hrany > > -jump.plugin.edit.PolygonizerPlugIn.If-desired-the-input-data-may-be-noded-before-polygonizing-is-performed > = Pokud je to \u017E\u00E1douc\u00ED vstupn\u00ED data mohou b\u00FDt > opat\u0159ena pr\u016Fse\u010D\u00EDky (uzly, nody) p\u0159edt\u00EDm > ne\u017E se p\u0159evedou na polygon. > -jump.plugin.edit.PolygonizerPlugIn.Invalid-Rings = Chybn\u00E9 > uzav\u0159en\u00E9 polylinie > -jump.plugin.edit.PolygonizerPlugIn.Line-Layer = Liniov\u00E1 vrstva\: > -jump.plugin.edit.PolygonizerPlugIn.Node-input-before-polygonizing = > Vstup pr\u016Fse\u010D\u00EDk\u016F (nod\u016F) p\u0159ed > vytvo\u0159en\u00EDm polygon\u016F. > -jump.plugin.edit.PolygonizerPlugIn.Noding-input-lines = > Vytv\u00E1\u0159en\u00ED pr\u016Fse\u010D\u00EDk\u016F (nod\u016F) pro linie > -jump.plugin.edit.PolygonizerPlugIn.Number-of-cut-edges-found = > Po\u010Det nalezen\u00FDch vyjmut\u00FDch hran\: > -jump.plugin.edit.PolygonizerPlugIn.Number-of-dangling-edges-found = > Po\u010Det nalezen\u00FDch p\u0159esah\u016F > (p\u0159\u00EDv\u011B\u0161k\u016F)\: > -jump.plugin.edit.PolygonizerPlugIn.Number-of-input-edges = Po\u010Det > vstupn\u00EDch hran\: > -jump.plugin.edit.PolygonizerPlugIn.Number-of-invalid-rings-found = > Po\u010Det chybn\u00FDch uzav\u0159en\u00FDch polylini\u00ED\: > -jump.plugin.edit.PolygonizerPlugIn.Number-of-polygons-created = > Po\u010Det vytvo\u0159en\u00FDch polygon\u016F\: > -jump.plugin.edit.PolygonizerPlugIn.Polygonization = > Vytv\u00E1\u0159en\u00ED polygon\u016F > > -jump.plugin.edit.PolygonizerPlugIn.Polygonization-requires-correctly-noded-data > = Vytvo\u0159en\u00ED polygon\u016F vy\u017Eaduje data se spr\u00E1vn\u011B > um\u00EDst\u011Bn\u00FDmi pr\u016Fse\u010D\u00EDky (nody, uzly). > +jump.plugin.edit.NoderPlugIn.interpolated-z-decimal-places = Po\u010det > destin\u00fdch m\u00edst pro Z > +jump.plugin.edit.NoderPlugIn.intersections = Pr\u016fse\u010d\u00edky > +jump.plugin.edit.NoderPlugIn.noded = S um\u00edst\u011bn\u00fdmi nody > +jump.plugin.edit.NoderPlugIn.noding = Um\u00eds\u0165ov\u00e1n\u00ed > nod\u016f > +jump.plugin.edit.NoderPlugIn.noding-input = Vstup pro > um\u00edsov\u00e1n\u00ed nod\u016f > +jump.plugin.edit.NoderPlugIn.no-data-to-process = \u017d\u00e1dn\u00e1 > data ke zpracov\u00e1n\u00ed \! > +jump.plugin.edit.NoderPlugIn.no-output-data = \u017d\u00e1dn\u00e1 > v\u00fdstupn\u00ed data \! > +jump.plugin.edit.NoderPlugIn.sidebar-description = > Um\u00eds\u0165ov\u00e1n\u00ed nod\u016f nebo rozd\u011blov\u00e1n\u00ed > polylini\u00ed a/nebo polygon\u016f ve v\u00fdb\u011bru nebo vrstv\u011b. > +jump.plugin.edit.PolygonizerPlugIn.Cut-edges = Vyjmut\u00e9 hrany > +jump.plugin.edit.PolygonizerPlugIn.Cuts = Vyjmut\u00e9 > +jump.plugin.edit.PolygonizerPlugIn.Dangles = P\u0159esahy > (p\u0159\u00edv\u011b\u0161ky) > > +jump.plugin.edit.PolygonizerPlugIn.Dangles-Cutlines-and-Invalid-Rings-are-identified > = P\u0159esahy (p\u0159\u00edv\u011b\u0161ky), vyjmut\u00e9 linie a > chybn\u00e9 \u0159et\u011bzce jsou identifikov\u00e1ny. > +jump.plugin.edit.PolygonizerPlugIn.Dangling-edges = > P\u0159esahuj\u00edc\u00ed hrany > > +jump.plugin.edit.PolygonizerPlugIn.If-desired-the-input-data-may-be-noded-before-polygonizing-is-performed > = Pokud je to \u017e\u00e1douc\u00ed vstupn\u00ed data mohou b\u00fdt > opat\u0159ena pr\u016fse\u010d\u00edky (uzly, nody) p\u0159edt\u00edm > ne\u017e se p\u0159evedou na polygon. > +jump.plugin.edit.PolygonizerPlugIn.Invalid-Rings = Chybn\u00e9 > uzav\u0159en\u00e9 polylinie > +jump.plugin.edit.PolygonizerPlugIn.Line-Layer = Liniov\u00e1 vrstva\: > +jump.plugin.edit.PolygonizerPlugIn.Node-input-before-polygonizing = > Vstup pr\u016fse\u010d\u00edk\u016f (nod\u016f) p\u0159ed > vytvo\u0159en\u00edm polygon\u016f. > +jump.plugin.edit.PolygonizerPlugIn.Noding-input-lines = > Vytv\u00e1\u0159en\u00ed pr\u016fse\u010d\u00edk\u016f (nod\u016f) pro linie > +jump.plugin.edit.PolygonizerPlugIn.Number-of-cut-edges-found = > Po\u010det nalezen\u00fdch vyjmut\u00fdch hran\: > +jump.plugin.edit.PolygonizerPlugIn.Number-of-dangling-edges-found = > Po\u010det nalezen\u00fdch p\u0159esah\u016f > (p\u0159\u00edv\u011b\u0161k\u016f)\: > +jump.plugin.edit.PolygonizerPlugIn.Number-of-input-edges = Po\u010det > vstupn\u00edch hran\: > +jump.plugin.edit.PolygonizerPlugIn.Number-of-invalid-rings-found = > Po\u010det chybn\u00fdch uzav\u0159en\u00fdch polylini\u00ed\: > +jump.plugin.edit.PolygonizerPlugIn.Number-of-polygons-created = > Po\u010det vytvo\u0159en\u00fdch polygon\u016f\: > +jump.plugin.edit.PolygonizerPlugIn.Polygonization = > Vytv\u00e1\u0159en\u00ed polygon\u016f > > +jump.plugin.edit.PolygonizerPlugIn.Polygonization-requires-correctly-noded-data > = Vytvo\u0159en\u00ed polygon\u016f vy\u017eaduje data se spr\u00e1vn\u011b > um\u00edst\u011bn\u00fdmi pr\u016fse\u010d\u00edky (nody, uzly). > jump.plugin.edit.PolygonizerPlugIn.Polygonize = Vytvo\u0159it polygony > > -jump.plugin.edit.PolygonizerPlugIn.Polygonizes-the-line-segments-in-a-layer > = Vytv\u00E1\u0159\u00ED polygony z liniov\u00FDch segment\u016F ve > vrstv\u011B. > -jump.plugin.edit.PolygonizerPlugIn.Polygonizing = > Vytv\u00E1\u0159en\u00ED polygon\u016F... > > +jump.plugin.edit.PolygonizerPlugIn.Polygonizes-the-line-segments-in-a-layer > = Vytv\u00e1\u0159\u00ed polygony z liniov\u00fdch segment\u016f ve > vrstv\u011b. > +jump.plugin.edit.PolygonizerPlugIn.Polygonizing = > Vytv\u00e1\u0159en\u00ed polygon\u016f... > jump.plugin.edit.PolygonizerPlugIn.Polygons = Polygony > -jump.plugin.edit.PolygonizerPlugIn.Use-selected-features-only = > Pou\u017E\u00EDt pouze vybran\u00E9 geoprvky. > -jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Calculate-Geometry-Differences = > Spo\u010D\u00EDtat rozd\u00EDl geometri\u00ED > -jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Computing-Segment-Diffs = > Po\u010D\u00EDt\u00E1m rozd\u00EDly \u00FAsek\u016F > -jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Distance-Tolerance = > Vzd\u00E1lenost tolerance > -jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Finds-differences-between-the-Segments-or-Geometries-in-two-layers > = Najde rozd\u00EDly mezi \u00FAseky nebo geometriemi ve dvou vrstv\u00E1ch. > +jump.plugin.edit.PolygonizerPlugIn.Use-selected-features-only = > Pou\u017e\u00edt pouze vybran\u00e9 geoprvky. > +jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Calculate-Geometry-Differences = > Spo\u010d\u00edtat rozd\u00edl geometri\u00ed > +jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Computing-Segment-Diffs = > Po\u010d\u00edt\u00e1m rozd\u00edly \u00fasek\u016f > +jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Distance-Tolerance = > Vzd\u00e1lenost tolerance > +jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Finds-differences-between-the-Segments-or-Geometries-in-two-layers > = Najde rozd\u00edly mezi \u00faseky nebo geometriemi ve dvou vrstv\u00e1ch. > jump.plugin.qa <http://jump.plugin.qa>.DiffGeometryPlugIn.Layer = Vrstva > -jump.plugin.qa <http://jump.plugin.qa>.DiffGeometryPlugIn.Match-Segments > = Zahrnout \u00FAseky > -jump.plugin.qa <http://jump.plugin.qa>.DiffGeometryPlugIn.Match-Type = > Zp\u016Fsob zahrnut\u00ED > -jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Match-components-of-MultiGeometries > = Zahrnout slo\u017Eky ve v\u00EDcen\u00E1sobn\u00FDch geometri\u00EDch. > -jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Match-entire-Geometry = Zahrnout > cel\u00E9 geometrie. > -jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Match-using-Distance-Tolerance = > Zahrnout s vyu\u017Eit\u00EDm vzd\u00E1lenostn\u00ED tolerance. > -jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Matches-geometries-if-all-points-are-within-the-Distance-Tolerance-of-the-other-Geometry > = Zahrne geometrie, pokud se v\u0161echny body nach\u00E1zej\u00ED do > ur\u010Den\u00E9 vzd\u00E1lenosti od jin\u00E9 geometrie. > -jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Matches-individual-components-of-MultiGeometries > = Zahrne jednotliv\u00E9 slo\u017Eky v\u00EDcen\u00E1sobn\u00FDch > geometri\u00ED. > -jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Matches-using-full-geometry-topology,-not-just-segments > = Zahrnuje s vyu\u017Eit\u00EDm kompletn\u00ED topologie cel\u00E9 geometrie > ne pouze \u010D\u00E1st\u00ED. > -jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Matches-using-segments-only = > Zahrnuje pouze s vyu\u017Eit\u00EDm \u00FAsek\u016F > -jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Matching-can-be-either-exact-or-within-a-Distance-Tolerance > = Zahrnut\u00ED m\u016F\u017Ee b\u00FDt bu\u010F p\u0159esn\u00E9 nebo na > z\u00E1klad\u011B tolerance vzd\u00E1lenost\u00ED. > -jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Requires-coordinate-lists-in-matching-geometries-to-have-identical-start-points-and-ring-orientation > = Vy\u017Eaduje seznamy sou\u0159adnic v geometri\u00EDch, k tomu aby > m\u011Bly stejn\u00FD po\u010D\u00E1tek a orientaci \u0159et\u011Bzce. > -jump.plugin.qa <http://jump.plugin.qa>.DiffGeometryPlugIn.Segment-Diffs > = Rozd\u00EDly \u00FAsek\u016F > -jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Specifies-how-close-geometries-must-be-to-match > = Ur\u010Duje jak moc podobn\u00E9 si mus\u00ED b\u00FDt geometrie aby byly > zahrnuty. > -jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Test-for-identical-Start-point-and-Orientation > = Test stejn\u00E9ho po\u010D\u00E1tku a orientace. > -jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Unmatched-Geometries-in-Layer = > Nezahrnut\u00E9 geometrie ve vrstv\u011B > -jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Unmatched-Segments-in-Geometry-Diffs-in-Layer > = Nezahrnut\u00E9 \u00FAseky ve vrstv\u011B > -jump.plugin.qa > <http://jump.plugin.qa>.DiffSegmentsPlugIn.Calculate-Segment-Differences = > Vypo\u010D\u00EDtat rozd\u00EDly \u00FAsek\u016F > -jump.plugin.qa <http://jump.plugin.qa>.DiffSegmentsPlugIn.Diff-Segments > = Rozd\u00EDly \u00FAsek\u016F > -jump.plugin.qa > <http://jump.plugin.qa>.DiffSegmentsPlugIn.Finds-line-segments-which-occur-in-Layer-1-or-Layer-2-but-not-both > = Nalezne liniov\u00E9 segmenty, kter\u00E9 se vyskytuj\u00ED ve vrstv\u011B > 1 nebo vrstv\u011B 2, ale ne v obou z\u00E1rove\u0148. > -jump.plugin.qa > <http://jump.plugin.qa>.DiffSegmentsPlugIn.Match-segments-if-all-points-are-within-a-Distance-Tolerance > = Zahrne \u00FAseky, pokud jsou v\u0161echny body ve vzd\u00E1lenostn\u00ED > toleranci. > -jump.plugin.qa > <http://jump.plugin.qa>.DiffSegmentsPlugIn.The-Distance-Tolerance-specifies-how-close-segments-must-be-to-match > = Vzd\u00E1lenostn\u00ED tolerance ur\u010Duje jak bl\u00EDzko mus\u00ED > b\u00FDt \u00FAseky k tomu aby byly zahrnuty > -jump.plugin.qa > <http://jump.plugin.qa>.DiffSegmentsPlugIn.Unmatched-Segments-in-Layer = > Nezahrnut\u00E9 \u00FAseky ve vrstv\u011B > -jump.plugin.qa > <http://jump.plugin.qa>.DiffSegmentsPlugIn.Use-Distance-Tolerance = > Pou\u017E\u00EDt vzd\u00E1lenostn\u00ED toleranci > +jump.plugin.qa <http://jump.plugin.qa>.DiffGeometryPlugIn.Match-Segments > = Zahrnout \u00faseky > +jump.plugin.qa <http://jump.plugin.qa>.DiffGeometryPlugIn.Match-Type = > Zp\u016fsob zahrnut\u00ed > +jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Match-components-of-MultiGeometries > = Zahrnout slo\u017eky ve v\u00edcen\u00e1sobn\u00fdch geometri\u00edch. > +jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Match-entire-Geometry = Zahrnout > cel\u00e9 geometrie. > +jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Match-using-Distance-Tolerance = > Zahrnout s vyu\u017eit\u00edm vzd\u00e1lenostn\u00ed tolerance. > +jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Matches-geometries-if-all-points-are-within-the-Distance-Tolerance-of-the-other-Geometry > = Zahrne geometrie, pokud se v\u0161echny body nach\u00e1zej\u00ed do > ur\u010den\u00e9 vzd\u00e1lenosti od jin\u00e9 geometrie. > +jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Matches-individual-components-of-MultiGeometries > = Zahrne jednotliv\u00e9 slo\u017eky v\u00edcen\u00e1sobn\u00fdch > geometri\u00ed. > +jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Matches-using-full-geometry-topology,-not-just-segments > = Zahrnuje s vyu\u017eit\u00edm kompletn\u00ed topologie cel\u00e9 geometrie > ne pouze \u010d\u00e1st\u00ed. > +jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Matches-using-segments-only = > Zahrnuje pouze s vyu\u017eit\u00edm \u00fasek\u016f > +jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Matching-can-be-either-exact-or-within-a-Distance-Tolerance > = Zahrnut\u00ed m\u016f\u017ee b\u00fdt bu\u010f p\u0159esn\u00e9 nebo na > z\u00e1klad\u011b tolerance vzd\u00e1lenost\u00ed. > +jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Requires-coordinate-lists-in-matching-geometries-to-have-identical-start-points-and-ring-orientation > = Vy\u017eaduje seznamy sou\u0159adnic v geometri\u00edch, k tomu aby > m\u011bly stejn\u00fd po\u010d\u00e1tek a orientaci \u0159et\u011bzce. > +jump.plugin.qa <http://jump.plugin.qa>.DiffGeometryPlugIn.Segment-Diffs > = Rozd\u00edly \u00fasek\u016f > +jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Specifies-how-close-geometries-must-be-to-match > = Ur\u010duje jak moc podobn\u00e9 si mus\u00ed b\u00fdt geometrie aby byly > zahrnuty. > +jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Test-for-identical-Start-point-and-Orientation > = Test stejn\u00e9ho po\u010d\u00e1tku a orientace. > +jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Unmatched-Geometries-in-Layer = > Nezahrnut\u00e9 geometrie ve vrstv\u011b > +jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Unmatched-Segments-in-Geometry-Diffs-in-Layer > = Nezahrnut\u00e9 \u00faseky ve vrstv\u011b > +jump.plugin.qa > <http://jump.plugin.qa>.DiffSegmentsPlugIn.Calculate-Segment-Differences = > Vypo\u010d\u00edtat rozd\u00edly \u00fasek\u016f > +jump.plugin.qa <http://jump.plugin.qa>.DiffSegmentsPlugIn.Diff-Segments > = Rozd\u00edly \u00fasek\u016f > +jump.plugin.qa > <http://jump.plugin.qa>.DiffSegmentsPlugIn.Finds-line-segments-which-occur-in-Layer-1-or-Layer-2-but-not-both > = Nalezne liniov\u00e9 segmenty, kter\u00e9 se vyskytuj\u00ed ve vrstv\u011b > 1 nebo vrstv\u011b 2, ale ne v obou z\u00e1rove\u0148. > +jump.plugin.qa > <http://jump.plugin.qa>.DiffSegmentsPlugIn.Match-segments-if-all-points-are-within-a-Distance-Tolerance > = Zahrne \u00faseky, pokud jsou v\u0161echny body ve vzd\u00e1lenostn\u00ed > toleranci. > +jump.plugin.qa > <http://jump.plugin.qa>.DiffSegmentsPlugIn.The-Distance-Tolerance-specifies-how-close-segments-must-be-to-match > = Vzd\u00e1lenostn\u00ed tolerance ur\u010duje jak bl\u00edzko mus\u00ed > b\u00fdt \u00faseky k tomu aby byly zahrnuty > +jump.plugin.qa > <http://jump.plugin.qa>.DiffSegmentsPlugIn.Unmatched-Segments-in-Layer = > Nezahrnut\u00e9 \u00faseky ve vrstv\u011b > +jump.plugin.qa > <http://jump.plugin.qa>.DiffSegmentsPlugIn.Use-Distance-Tolerance = > Pou\u017e\u00edt vzd\u00e1lenostn\u00ed toleranci > jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Cache-features > = Ke\u0161ovat geoprvky > -jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Caching = > Ke\u0161ov\u00E1n\u00ED\: > -jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Dataset = > Datov\u00E1 sada\: > +jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Caching = > Ke\u0161ov\u00e1n\u00ed\: > +jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Dataset = > Datov\u00e1 sada\: > jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Geometry = > Geometrie\: > jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Identifier = > \#T\:Identifier > -jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Max-Features = > Maxim\u00E1ln\u00ED po\u010Det geoprvk\u016F\: > > -jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Prevents-unnecessary-queries-to-the-datastore > = Br\u00E1n\u00ED vykon\u00E1n\u00ED zbyte\u010Dn\u00FDch dotaz\u016F. > > -jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Required-field-missing-Dataset > = Chyb\u00ED povinn\u00E9 pole\: Datov\u00E1 sada > > -jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Required-field-missing-Geometry > = Chyb\u00ED povinn\u00E9 pole\: Geometrie > > -jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Retrieving-list-of-datasets > = Z\u00EDsk\u00E1v\u00E1m seznam datov\u00FDch sad. > > -jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Retrieving-list-of-geometry-attributes > = Z\u00EDsk\u00E1v\u00E1m seznam atribut\u016F s geometri\u00ED. > > -jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.The-recommended-setting-is-to-leave-this-checked > = Doporu\u010Dujeme nechat tuto volbu zapnutu. > +jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Max-Features = > Maxim\u00e1ln\u00ed po\u010det geoprvk\u016f\: > > +jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Prevents-unnecessary-queries-to-the-datastore > = Br\u00e1n\u00ed vykon\u00e1n\u00ed zbyte\u010dn\u00fdch dotaz\u016f. > > +jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Required-field-missing-Dataset > = Chyb\u00ed povinn\u00e9 pole\: Datov\u00e1 sada > > +jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Required-field-missing-Geometry > = Chyb\u00ed povinn\u00e9 pole\: Geometrie > > +jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Retrieving-list-of-datasets > = Z\u00edsk\u00e1v\u00e1m seznam datov\u00fdch sad. > > +jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Retrieving-list-of-geometry-attributes > = Z\u00edsk\u00e1v\u00e1m seznam atribut\u016f s geometri\u00ed. > > +jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.The-recommended-setting-is-to-leave-this-checked > = Doporu\u010dujeme nechat tuto volbu zapnutu. > jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Where = Kde > (Where)\: > > -jump.workbench.ui.plugin.datastore.AddDatastoreLayerPlugIn.Add-Datastore-Layer > = P\u0159idat vrstvu z datab\u00E1ze > > -jump.workbench.ui.plugin.datastore.AddDatastoreLayerPlugIn.Creating-layer = > Vytv\u00E1\u0159\u00EDm vrstvu. > -jump.workbench.ui.plugin.datastore.ConnectionDescriptorPanel.Driver = > Ovlada\u010D > -jump.workbench.ui.plugin.datastore.ConnectionDescriptorPanel.Name > <http://jump.workbench.ui.plugin.datastore.ConnectionDescriptorPanel.Name> = > N\u00E1zev > > -jump.workbench.ui.plugin.datastore.ConnectionDescriptorPanel.Required-field-missing > = Chyb\u00ED povinn\u00E9 pole\: > > +jump.workbench.ui.plugin.datastore.AddDatastoreLayerPlugIn.Add-Datastore-Layer > = P\u0159idat vrstvu z datab\u00e1ze > > +jump.workbench.ui.plugin.datastore.AddDatastoreLayerPlugIn.Creating-layer = > Vytv\u00e1\u0159\u00edm vrstvu. > +jump.workbench.ui.plugin.datastore.ConnectionDescriptorPanel.Driver = > Ovlada\u010d > +jump.workbench.ui.plugin.datastore.ConnectionDescriptorPanel.Name > <http://jump.workbench.ui.plugin.datastore.ConnectionDescriptorPanel.Name> = > N\u00e1zev > > +jump.workbench.ui.plugin.datastore.ConnectionDescriptorPanel.Required-field-missing > = Chyb\u00ed povinn\u00e9 pole\: > jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.Add = > P\u0159idat... > -jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.Add-Connection > = P\u0159idat spojen\u00ED > +jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.Add-Connection > = P\u0159idat spojen\u00ed > jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.Connect = > P\u0159ipojit > -jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.Copy = > Kop\u00EDruji... > > -jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.Copy-Connection = > Kop\u00EDrovat spojen\u00ED > +jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.Copy = > Kop\u00edruji... > > +jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.Copy-Connection = > Kop\u00edrovat spojen\u00ed > jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.Delete = Smazat > jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.Disconnect = > Odpojit > > -jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.No-datastore-drivers-are-loaded > = Ovlada\u010De pro datab\u00E1z\u00ED nebyly na\u010Dteny. > > -jump.workbench.ui.plugin.datastore.ConnectionManagerToolboxPlugIn.Connection-Manager > = Spr\u00E1vce spojen\u00ED > > -com.vividsolutions.jump.workbench.ui.plugin.datastore.ConnectionPanel.Connection > = Spojen\u00ED > > -com.vividsolutions.jump.workbench.ui.plugin.datastore.ConnectionPanel.Connection-Manager > = Spr\u00E1vce spojen\u00ED > > -com.vividsolutions.jump.workbench.ui.plugin.datastore.ConnectionPanel.Required-field-missing-Connection > = Chyb\u00ED povinn\u00E9 pole\: Spojen\u00ED > > +jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.No-datastore-drivers-are-loaded > = Ovlada\u010de pro datab\u00e1z\u00ed nebyly na\u010dteny. > > +jump.workbench.ui.plugin.datastore.ConnectionManagerToolboxPlugIn.Connection-Manager > = Spr\u00e1vce spojen\u00ed > > +com.vividsolutions.jump.workbench.ui.plugin.datastore.ConnectionPanel.Connection > = Spojen\u00ed > > +com.vividsolutions.jump.workbench.ui.plugin.datastore.ConnectionPanel.Connection-Manager > = Spr\u00e1vce spojen\u00ed > > +com.vividsolutions.jump.workbench.ui.plugin.datastore.ConnectionPanel.Required-field-missing-Connection > = Chyb\u00ed povinn\u00e9 pole\: Spojen\u00ed > jump.workbench.ui.plugin.datastore.PasswordPrompter.Enter-password-for = > Napi\u0161te heslo pro > -jump.workbench.ui.plugin.datastore.PasswordPrompter.OK = Budi\u017E > +jump.workbench.ui.plugin.datastore.PasswordPrompter.OK = Budi\u017e > jump.workbench.ui.plugin.datastore.PasswordPrompter.Password = Heslo > -jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Fence = > Ohrani\u010Duj\u00EDc\u00ED plocha > -jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Fence-Help = > Vlo\u017Ete zna\u010Dku, kter\u00E1 bude nahrazena geometri\u00ED hranice > (SRID m\u016F\u017Ee b\u00FDt zm\u011Bn\u011Bn) > -jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Layer-Name = > N\u00E1zev vrstvy > -jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Max-Features = > Maxim\u00E1ln\u00ED po\u010Det geoprvk\u016F\: > > -jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.New-Query-Layer = > Nov\u00E1 vrstva z dotazu > +jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Fence = > Ohrani\u010duj\u00edc\u00ed plocha > +jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Fence-Help = > Vlo\u017ete zna\u010dku, kter\u00e1 bude nahrazena geometri\u00ed hranice > (SRID m\u016f\u017ee b\u00fdt zm\u011bn\u011bn) > +jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Layer-Name = > N\u00e1zev vrstvy > +jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Max-Features = > Maxim\u00e1ln\u00ed po\u010det geoprvk\u016f\: > > +jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.New-Query-Layer = > Nov\u00e1 vrstva z dotazu > jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Query = Dotaz\: > > -jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Required-field-missing-Query > = Chyb\u00ED povinn\u00E9 pole\: Dotaz > -jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Selection = > V\u00FDb\u011Br > -jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Selection-Help > = Vlo\u017Ete zna\u010Dku, kter\u00E1 bude nahrazena geometri\u00ED > v\u00FDb\u011Bru (SRID m\u016F\u017Ee b\u00FDt zm\u011Bn\u011Bn) > > +jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Required-field-missing-Query > = Chyb\u00ed povinn\u00e9 pole\: Dotaz > +jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Selection = > V\u00fdb\u011br > +jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Selection-Help > = Vlo\u017ete zna\u010dku, kter\u00e1 bude nahrazena geometri\u00ed > v\u00fdb\u011bru (SRID m\u016f\u017ee b\u00fdt zm\u011bn\u011bn) > jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.View = Pohled > -jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.View-Help = > Vlo\u017Ete zna\u010Dku, kter\u00E1 bude nahrazena geometri\u00ED pohledu > (SRID m\u016F\u017Ee b\u00FDt zm\u011Bn\u011Bn) > > -jump.workbench.ui.plugin.datastore.RunDatastoreQueryPlugIn.Run-Datastore-Query > = Spustit dotaz nad datab\u00E1z\u00ED > +jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.View-Help = > Vlo\u017ete zna\u010dku, kter\u00e1 bude nahrazena geometri\u00ed pohledu > (SRID m\u016f\u017ee b\u00fdt zm\u011bn\u011bn) > > +jump.workbench.ui.plugin.datastore.RunDatastoreQueryPlugIn.Run-Datastore-Query > = Spustit dotaz nad datab\u00e1z\u00ed > jump.workbench.ui.plugin.datastore.RunDatastoreQueryPlugIn.features = > geoprvky > -model.FenceLayerFinder.fence = Ohrani\u010Duj\u00EDc\u00ED plocha > -model.MeasureLayerFinder.measure = M\u011B\u0159en\u00ED > -model.StandardCategoryNames.qa <http://model.StandardCategoryNames.qa> = > Anal\u00FDzy dotazem > +model.FenceLayerFinder.fence = Ohrani\u010duj\u00edc\u00ed plocha > +model.MeasureLayerFinder.measure = M\u011b\u0159en\u00ed > +model.StandardCategoryNames.qa <http://model.StandardCategoryNames.qa> = > Anal\u00fdzy dotazem > model.StandardCategoryNames.reference = Odkaz > -model.StandardCategoryNames.result = V\u00FDsledek > -model.StandardCategoryNames.result-reference = V\u00FDsledek-Odkaz > -model.StandardCategoryNames.result-subject = > V\u00FDsledek-P\u0159edm\u011Bt > -model.StandardCategoryNames.subject = P\u0159edm\u011Bt > -model.StandardCategoryNames.system = Syst\u00E9m > -model.StandardCategoryNames.working = Pracovn\u00ED > +model.StandardCategoryNames.result = V\u00fdsledek > +model.StandardCategoryNames.result-reference = V\u00fdsledek-Odkaz > +model.StandardCategoryNames.result-subject = > V\u00fdsledek-P\u0159edm\u011bt > +model.StandardCategoryNames.subject = P\u0159edm\u011bt > +model.StandardCategoryNames.system = Syst\u00e9m > +model.StandardCategoryNames.working = Pracovn\u00ed > > org.openjump.core.rasterimage.AddRasterImageLayerWizard.Sextante-Raster-Image > = Sextante Raster Image > > -org.openjump.core.rasterimage.AddRasterImageLayerWizard.can-not-determine-image-dimensions > = nemohu zjistit rozm\u011Bry obr\u00E1zku > > @@ Diff output truncated at 100000 characters. @@ > > > ------------------------------------------------------------------------------ > Check out the vibrant tech community on one of the world's most > engaging tech sites, Slashdot.org! http://sdm.link/slashdot > _______________________________________________ > Jump-pilot-devel mailing list > Jump-pilot-devel@lists.sourceforge.net > <mailto:Jump-pilot-devel@lists.sourceforge.net> > https://lists.sourceforge.net/lists/listinfo/jump-pilot-devel > <https://lists.sourceforge.net/lists/listinfo/jump-pilot-devel> > > > > > ------------------------------------------------------------------------------ > Check out the vibrant tech community on one of the world's most > engaging tech sites, Slashdot.org! http://sdm.link/slashdot > > > > _______________________________________________ > Jump-pilot-devel mailing list > Jump-pilot-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/jump-pilot-devel > ------------------------------------------------------------------------------ Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot _______________________________________________ Jump-pilot-devel mailing list Jump-pilot-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/jump-pilot-devel