Meenakshi:

        Heya. Have a look here: http://www.kaboodle.org/developers.html
At the bottom it describes which service-pack for VC++ is required, and
has some URL's to them. AFAIK, earlier versions of VC++ had bugs in how
they handled some socket activity.

        And yes, Kaboodle's been running on my LAN thruout the weekend.

-Scott

On Sun, 16 Feb 2003, Meenakshi Vohra wrote:

> Hello Scott,
> Also tried with the release build. It also crashed. Do you recommend any
> service pack for VC++.
> And also could you please verify the files are registered at your end as
> I was not able to connect through the standard released 0.99 Kaboodle.
>
>
> - Thanks,
> Meenakshi
>
> On Mon, 17 Feb 2003 00:39:49 +0000 (GMT), "Scott C. Best"
> <[EMAIL PROTECTED]> said:
> > Meenakshi:
> >
> >     Did it crash in RELEASE build or in DEBUG build? And
> > which service-pack of VC++ do you have installed?
> >
> > -Scott
> >
> > On Sun, 16 Feb 2003, Meenakshi Vohra wrote:
> >
> > > Hello,
> > > I took the latest source of Kaboodle and did a clean build. When I run
> > > it, it crashes immmediately after displaying "Detecting Network" Message.
> > > Has anyone faced this problem so far.
> > > For me it crashed in
> > > " DWORD ret =
> > > WaitForSingleObject(m_pNetworkManager->mStartUpFinishedEvent->m_hObject ,
> > > 20000); " in fn. int CEFController::Start() .  Here, pNetworkManager does
> > > not seem to be a valid pointer.
> > >
> > > I am having Windows 2000 with service pack 1
> > >
> > > Any clues.......
> > > -Regards,
> > > Meenakshi
> > > --
> > >   Meenakshi Vohra
> > >   [EMAIL PROTECTED]
> >
> >
> --
>   Meenakshi Vohra
>   [EMAIL PROTECTED]
>
> --
> http://fastmail.fm - Choose from over 50 domains or use your own
>



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