Hi Stuart, Steve,
I've taken deeper look into code. I still didn't trace carefully index
calculation in classes BitMaskMappingArray and
ArrayBitMaskMappingStrategy, but I managed to improve performance by
increasing arrays size in those classes (which is set in HProfFile class).
If I understand code correctly, when capacity of BitMaskMappingArray
will be exhausted bucketSize is doubled, which in turn causes that more
reads (even cached) is required to set position of
IDataProvider/IArrayEntryProvider.
Following are loading time results for default array size (1000) and
increased (1000000). Test ran against generated dump file (5000000
instances of Data).
Default (1000):
HeapSubRecord: 100000 (866ms, 4215kB)
HeapSubRecord: 200000 (1716ms, 7879kB)
HeapSubRecord: 300000 (2833ms, 11263kB)
HeapSubRecord: 400000 (3889ms, 14283kB)
HeapSubRecord: 500000 (3893ms, 17319kB)
HeapSubRecord: 600000 (7248ms, 20479kB) (here probably buckedSize was
doubled)
HeapSubRecord: 700000 (7721ms, 23531kB)
HeapSubRecord: 800000 (7729ms, 26567kB)
HeapSubRecord: 900000 (7731ms, 29671kB)
HeapSubRecord: 1000000 (7704ms, 32731kB)
... (I didn't wait until end)
Increased(1000000):
HeapSubRecord: 100000 (622ms, 17809kB)
HeapSubRecord: 200000 (309ms, 20345kB)
HeapSubRecord: 300000 (283ms, 23861kB)
HeapSubRecord: 400000 (274ms, 27921kB)
HeapSubRecord: 500000 (269ms, 29957kB)
HeapSubRecord: 600000 (264ms, 31993kB)
HeapSubRecord: 700000 (272ms, 36097kB)
HeapSubRecord: 800000 (288ms, 37739kB)
HeapSubRecord: 900000 (263ms, 39835kB)
HeapSubRecord: 1000000 (259ms, 41931kB)
HeapSubRecord: 1100000 (300ms, 44773kB)
HeapSubRecord: 1200000 (283ms, 46901kB)
HeapSubRecord: 1300000 (291ms, 49029kB)
HeapSubRecord: 1400000 (328ms, 53801kB)
HeapSubRecord: 1500000 (259ms, 53801kB)
HeapSubRecord: 1600000 (272ms, 58125kB)
HeapSubRecord: 1700000 (264ms, 60293kB)
HeapSubRecord: 1800000 (264ms, 62473kB)
HeapSubRecord: 1900000 (361ms, 61373kB)
HeapSubRecord: 2000000 (274ms, 63105kB)
...
HeapSubRecord: 9000000 (284ms, 231969kB)
HeapSubRecord: 9100000 (272ms, 233597kB)
HeapSubRecord: 9200000 (281ms, 236357kB)
HeapSubRecord: 9300000 (274ms, 240469kB)
HeapSubRecord: 9400000 (279ms, 244541kB)
HeapSubRecord: 9500000 (269ms, 246549kB)
HeapSubRecord: 9600000 (279ms, 250565kB)
HeapSubRecord: 9700000 (265ms, 252573kB)
HeapSubRecord: 9800000 (279ms, 256629kB)
HeapSubRecord: 9900000 (265ms, 258669kB)
HeapSubRecord: 10000000 (463ms, 263997kB)
(end)
i.e. my 60GB dump file contains more than 1 100 000 000 of objects (if I
remember correctly).
Regards
Lukasz
Stuart Monteith wrote:
The hprof dump reader spends a lot of time reading the whole file, for
various reason.
The indices it has in memory are constructed through an initial read,
and this is also
the source of the memory usage. In addition, there is some correlation
to be done which
also takes up time, and induces yet more reading.
I'm sure some work could be done to improve the performance further,
but we'll have to
look at the tradeoff between diskspace and memory usage. The hprof
file format itself
is what it is, however, and we have no influence over that. The CJVMTI
agent is has lots of
room for improvement, but I suspect its potential for improvement is
unlikely to be much better
than existing hprof implementations. The built-in JVM hprof dumper
will probably be a hard act
to follow.
The HProf implementation is not thread-safe. Realistically, I think it
is something that ought to
be considered once things are more mature. There will be algorithms
that can deal with the JVM
structure sensible.
And thanks Lukasz, it's great to have your input.
Regards,
Stuart