https://bugs.kde.org/show_bug.cgi?id=357386
Bug ID: 357386 Summary: Git master 2016-01-01 - Saved custom filter stack has fixed keyframes Product: kdenlive Version: unspecified Platform: Archlinux Packages OS: Linux Status: UNCONFIRMED Severity: normal Priority: NOR Component: User Interface Assignee: j...@kdenlive.org Reporter: evert.vors...@yandex.com I have a pretty complicated filter stack that does not change much between render jobs, so I saved it. The filter stack consists of: De-fish, Levels, White balance, Saturation, Sharpening. None of these effects take key frames when first applied. However, when the entire stack is saved and applied to another clip, they suddenly have key frames. Worse, the key frames is for the frame numbers of the previous clip, and if this happens to be after the last frame of the current clip, the effects are applied at their highest negative setting. Reproducible: Always Steps to Reproduce: 1. Make a filter stack a few levels deep. Save it as a custom one. 2. Apply the filter stack to another clip, and look at the frame numbers the effects in the stack have now suddenly gained. 3. Add one more keyframe, and delete the original keyframe. 4. The keyframes now disappear for the selected effect in the stack. Actual Results: Effects stack does not apply without fiddling, and looks different from the one that was saved. Expected Results: The effect stack to be key frame agnostic, just like the one I saved. This is a little annoying, and I found half a workaround by making the effect stack on the first frame of a clip, and then saving it. Then the effect stack is applied each time, at least. However the key frames remain until I pick a key frame in the clip, and delete the others. This could actually be quite a nifty feature, if it was possible to leave the key frames add button to each effect, and then just interpolate between the key frames if more than one key frame is added. However, the key frames should be adjusted to the first frame of the clip that the effect is being applied to, as specifying a key frame that is not in the range of the clip does not make sense. Also, the frame with the key frames in should also be hidden when there is only one key frame, to save screen space. It is then assumed that the effect does not change for the entire. If the button for adding more key frames is left in, and expose the key frame window when another key frame is added, it could be quite a feature at almost no extra coding cost. -- You are receiving this mail because: You are watching all bug changes.