https://bugs.kde.org/show_bug.cgi?id=357754

--- Comment #1 from Thomas Lübking <thomas.luebk...@gmail.com> ---
Nope, EGL_NO_CONTEXT (ie. 0x0) is deliberate.
I assume this crashes in the driver for a simple OOM condition -> driver bug
(more or less)

@Martin, maybe we should have a sanity check here as well (ie. if it exceeds
the max texture size anyway, there's no point in loading it - I assume this
happens on glx, preventing the crash with a giant invalid texture)?

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