https://bugs.kde.org/show_bug.cgi?id=500647

Zamundaaa <[email protected]> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|REPORTED                    |RESOLVED
                 CC|                            |[email protected]
         Resolution|---                         |UPSTREAM

--- Comment #1 from Zamundaaa <[email protected]> ---
Can confirm, but looking at the Wayland debug output, this is definitely a bug
in Blender. While moving the mouse with middle click, it constantly does
> [3731982.216] {Default Queue}  -> 
> zwp_pointer_constraints_v1#12.lock_pointer(new id zwp_locked_pointer_v1#56, 
> wl_surface#31, wl_pointer#21, nil, 2)
> [3731983.528] {Default Queue} discarded zwp_locked_pointer_v1#56.locked()
> [3732418.984] {Default Queue}  -> 
> zwp_locked_pointer_v1#56.set_cursor_position_hint(400.00000000, 363.00000000)
> [3732418.988] {Default Queue}  -> zwp_locked_pointer_v1#56.destroy()

Which is completely nonsensical and when it happens to unlock before destroying
the locked pointer object, the cursor gets moved to the position hint set by
Blender.

So, please report this to Blender.

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