https://bugs.kde.org/show_bug.cgi?id=485884

--- Comment #17 from Zamundaaa <xaver.h...@gmail.com> ---
(In reply to Oleg from comment #15)
> Created attachment 180964 [details]
> Quake3e with WAYLAND_DEBUG
> 
> (In reply to Zamundaaa from comment #14)
> > Can you run the game with WAYLAND_DEBUG=1 please, and attach the output of
> > that here?
> > While the MR fixes the effect (and is valid on its own), there shouldn't be
> > any (Wayland) windows that have a visible size of zero. It would be good if
> > we can figure out the underlying issue of that too.
> 
> Yes, here
Thanks!

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