https://bugs.kde.org/show_bug.cgi?id=377162

--- Comment #48 from Hans-Peter Jansen <h...@urpla.net> ---
(In reply to Grósz Dániel from comment #46)
> That would be better than nothing, but it's not a perfect reimplementation.
> Currently, AFAICT, the application doesn't see the window's height as
> changing when it's shaded. Making it so that its height is changed to 1px
> would make it try to rearrange its content, and then rearrange it back when
> it's unshaded, so there may be a brief visual glitch. And many windows have
> a minimum height, which we'd have to override, which might cause
> unpredictable behavior in the application, though it's unlikely to cause
> major problems.

Exactly, 1 px height would cause an unexpected state in an app which announces
a minimal height for a reason. 
The special height handling is the major reason why developers are so reluctant
to implement shading.

In the end, the world splits in two groups:
One group says: shading is such a nice feature, that is worth the conditional
code to implement. You will find all the old fars in this group (like me), that
will stick to X as long as it's possible. 

The other group says, this will add some ugly conditional code in an important
area, that we need to carry around until some other technology emerge. All
developers, responsible of this code are in this group.

As long as there is no overlap between these groups, nothing will happen.

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