https://bugs.kde.org/show_bug.cgi?id=514155
Bug ID: 514155
Summary: unity3d editor menus have incorrect state.
Classification: Plasma
Product: kwin
Version First unspecified
Reported In:
Platform: Other
OS: Linux
Status: REPORTED
Severity: normal
Priority: NOR
Component: appmenu
Assignee: [email protected]
Reporter: [email protected]
Target Milestone: ---
SUMMARY
The menus in unity3d's editor show incorrectly disabled when moved to the
global menu or dealing with them natively. Note this application is terrible in
other ways (broken scaling, X11 only, etc), but filing because I do think
something is fishy and the background services KCM was persistent :)
STEPS TO REPRODUCE
1. Download unity hub from https://unity.com/download
2. Create an empty project and open the editor. I'm using [this
version](https://unity.com/releases/editor/whats-new/6000.3.2f1)
OBSERVED RESULT
1. Notice how most menus are disabled (like "File > New scene"), but Ctrl+N
works.
EXPECTED RESULT
2. Menus work as expected.
SOFTWARE/OS VERSIONS
Operating System: Arch Linux
KDE Plasma Version: 6.5.4
KDE Frameworks Version: 6.21.0
Qt Version: 6.11.0
Kernel Version: 6.18.3-arch1-1 (64-bit)
Graphics Platform: X11 or wayland both reproduce this
ADDITIONAL INFORMATION
Running `kcmshell6 kcm_kded` and disabling the Application menus daemon fixes
this.
Without it the menus are rather slow and non-responsive.
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