https://bugs.kde.org/show_bug.cgi?id=513277

Zamundaaa <[email protected]> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
      Latest Commit|                            |https://invent.kde.org/plas
                   |                            |ma/kwin/-/commit/a8215b883f
                   |                            |5418084c40cbc20438beb7cabd1
                   |                            |d7e
         Resolution|---                         |FIXED
             Status|ASSIGNED                    |RESOLVED

--- Comment #10 from Zamundaaa <[email protected]> ---
Git commit a8215b883f5418084c40cbc20438beb7cabd1d7e by Xaver Hugl.
Committed on 08/01/2026 at 18:33.
Pushed by zamundaaa into branch 'master'.

compositor: more consistently map geometries to the pixel grid

While the renderer rounds output / viewport position and geometry separately,
the direct scanout code so far never snapped output coordinates to the scaled
coordinate grid of that output. That difference can in some cases result in
visible differences between rendering and direct scanout.
This commit aligns the direct scanout code to match the renderer.

M  +18   -8    src/compositor.cpp

https://invent.kde.org/plasma/kwin/-/commit/a8215b883f5418084c40cbc20438beb7cabd1d7e

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