https://bugs.kde.org/show_bug.cgi?id=514367

Vlad Zahorodnii <[email protected]> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
      Latest Commit|                            |https://invent.kde.org/plas
                   |                            |ma/kwin/-/commit/a29fb8afaa
                   |                            |7a41329df2575e328dad2cfb51f
                   |                            |f9f
         Resolution|---                         |FIXED
             Status|ASSIGNED                    |RESOLVED

--- Comment #2 from Vlad Zahorodnii <[email protected]> ---
Git commit a29fb8afaa7a41329df2575e328dad2cfb51ff9f by Vlad Zahorodnii.
Committed on 11/01/2026 at 11:41.
Pushed by vladz into branch 'master'.

Advance QAnimationDriver at the right point in time

RenderLoopDrivenQAnimationDriver::advanceToNextFrame() may call
RenderLoop::scheduleRepaint() indirectly.

If scheduleRepaint() is called before the pending frame count is
updated, the composite timer may be unexpectedly started again.
Related: bug 512968

M  +8    -5    src/compositor.cpp

https://invent.kde.org/plasma/kwin/-/commit/a29fb8afaa7a41329df2575e328dad2cfb51ff9f

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