https://bugs.kde.org/show_bug.cgi?id=509114
[email protected] changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |REOPENED Resolution|FIXED |--- --- Comment #20 from [email protected] --- Testing out, this does resolve the issue, but *only* if the monitor is set to "prefer efficiency" under "Color Accuracy" in display configuration. Setting it to color efficiency, it works until a game is, say, tabbed out of, where the game will dull itself out, returning to normal upon refocusing the application (Elden Ring: Nightreign, however, also exhibits the same dulling behavior if you have the inventory window or settings window open, which I'm not sure should be classified as a game bug or a quirk of how the fix is implemented). If I set the Color Accuracy setting to Prefer Color Accuracy - which I prefer due to a weird behavior of the Efficiency mode raising the black levels of the my OLED monitor slightly, making it seem like an LCD - the same dulling issue reintroduces itself regardless of other settings. -- You are receiving this mail because: You are watching all bug changes.
