https://bugs.kde.org/show_bug.cgi?id=509114

[email protected] changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|RESOLVED                    |REOPENED
         Resolution|FIXED                       |---

--- Comment #20 from [email protected] ---
Testing out, this does resolve the issue, but *only* if the monitor is set to
"prefer efficiency" under "Color Accuracy" in display configuration. Setting it
to color efficiency, it works until a game is, say, tabbed out of, where the
game will dull itself out, returning to normal upon refocusing the application
(Elden Ring: Nightreign, however, also exhibits the same dulling behavior if
you have the inventory window or settings window open, which I'm not sure
should be classified as a game bug or a quirk of how the fix is implemented).
If I set the Color Accuracy setting to Prefer Color Accuracy - which I prefer
due to a weird behavior of the Efficiency mode raising the black levels of the
my OLED monitor slightly, making it seem like an LCD - the same dulling issue
reintroduces itself regardless of other settings.

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