https://bugs.kde.org/show_bug.cgi?id=515123
Bug ID: 515123
Summary: KWin crashed after starting a game via Steam
(XWayland, ETS2)
Classification: Plasma
Product: kwin
Version First 6.5.5
Reported In:
Platform: Arch Linux
OS: Linux
Status: REPORTED
Keywords: drkonqi
Severity: crash
Priority: NOR
Component: general
Assignee: [email protected]
Reporter: [email protected]
Target Milestone: ---
Application: kwin_wayland (6.5.5)
ApplicationNotResponding [ANR]: false
Qt Version: 6.10.1
Frameworks Version: 6.22.0
Operating System: Linux 6.18.6-arch1-1 x86_64
Windowing System: Wayland
Distribution: "Arch Linux"
DrKonqi: 6.5.5 [CoredumpBackend]
-- Information about the crash:
I just sat down to play some Euro Truck Simulator 2, launching it via Steam as
usual.
Instead of launching normally this time the screen froze for a bit and then
KWin restarted.
I'm not sure if it is related to this (or even relevant) but I had a GPU
hang(?) earlier this afternoon involving Teams for Linux (installed via
Flatpak).
The log contains multiple lines mentioning `amdgpu 0000:0e:00.0: [drm] device
wedged, but recovered through reset`
The reporter is unsure if this crash is reproducible.
-- Backtrace (Reduced):
#5 0x00007f5655b3e469 in KWin::SurfacePixmap::update (this=0x5581c77d45d0) at
/usr/src/debug/kwin/kwin-6.5.5/src/scene/surfaceitem.cpp:305
#6 0x00007f5655b44493 in KWin::SurfaceItem::preprocess (this=0x5581c6eb0940)
at /usr/include/c++/15.2.1/bits/unique_ptr.h:192
#7 0x00007f5655b344ba in KWin::ItemRendererOpenGL::createRenderNode
(this=0x5581c66319a0, item=<optimized out>, context=0x7ffc0a8d24c0, filter=...,
holeFilter=...) at
/usr/src/debug/kwin/kwin-6.5.5/src/scene/itemrenderer_opengl.cpp:176
#8 0x00007f5655b350b0 in KWin::ItemRendererOpenGL::createRenderNode
(this=this@entry=0x5581c66319a0, item=item@entry=0x5581c70684b0,
context=context@entry=0x7ffc0a8d24c0, filter=..., holeFilter=...) at
/usr/src/debug/kwin/kwin-6.5.5/src/scene/itemrenderer_opengl.cpp:301
#9 0x00007f5655b396df in KWin::ItemRendererOpenGL::renderItem
(this=this@entry=0x5581c66319a0, renderTarget=..., viewport=...,
item=0x5581c70684b0, mask=mask@entry=0, region=..., data=..., filter=...,
holeFilter=...) at
/usr/src/debug/kwin/kwin-6.5.5/src/scene/itemrenderer_opengl.cpp:349
#10 0x00007f5655b549bd in KWin::WorkspaceScene::finalDrawWindow
(this=<optimized out>, renderTarget=..., viewport=..., w=<optimized out>,
mask=0, region=..., data=...) at
/usr/src/debug/kwin/kwin-6.5.5/src/scene/workspacescene.cpp:722
#11 0x00007f5655a39e31 in KWin::CrossFadeEffect::drawWindow
(this=0x5581c6ba65c0, renderTarget=..., viewport=..., window=0x5581c7481130,
mask=<optimized out>, region=..., data=...) at
/usr/src/debug/kwin/kwin-6.5.5/src/effect/offscreeneffect.cpp:329
#12 0x00007f5655a0f3ec in KWin::EffectsHandler::drawWindow
(this=0x5581c66d2010, renderTarget=..., viewport=..., w=<optimized out>,
mask=<optimized out>, region=..., data=...) at
/usr/src/debug/kwin/kwin-6.5.5/src/effect/effecthandler.cpp:426
#13 0x00007f5655a39e31 in KWin::CrossFadeEffect::drawWindow
(this=0x5581c6bb3e30, renderTarget=..., viewport=..., window=0x5581c7481130,
mask=<optimized out>, region=..., data=...) at
/usr/src/debug/kwin/kwin-6.5.5/src/effect/offscreeneffect.cpp:329
#14 0x00007f5655a0f3ec in KWin::EffectsHandler::drawWindow
(this=0x5581c66d2010, renderTarget=..., viewport=..., w=<optimized out>,
mask=<optimized out>, region=..., data=...) at
/usr/src/debug/kwin/kwin-6.5.5/src/effect/effecthandler.cpp:426
#15 0x00007f5655a0f3ec in KWin::EffectsHandler::drawWindow
(this=0x5581c66d2010, renderTarget=..., viewport=..., w=<optimized out>,
mask=<optimized out>, region=..., data=...) at
/usr/src/debug/kwin/kwin-6.5.5/src/effect/effecthandler.cpp:426
#16 0x00007f5655a0417a in KWin::AnimationEffect::paintWindow
(this=this@entry=0x5581c6ba65c0, renderTarget=..., viewport=..., w=<optimized
out>, w@entry=0x5581c7481130, mask=mask@entry=0, region=..., data=...) at
/usr/src/debug/kwin/kwin-6.5.5/src/effect/animationeffect.cpp:507
#17 0x00007f5655a0f300 in KWin::EffectsHandler::paintWindow
(this=0x5581c66d2010, renderTarget=..., viewport=..., w=0x5581c7481130, mask=0,
region=..., data=...) at
/usr/src/debug/kwin/kwin-6.5.5/src/effect/effecthandler.cpp:397
#18 0x00007f5655a0417a in KWin::AnimationEffect::paintWindow
(this=this@entry=0x5581c6bb3e30, renderTarget=..., viewport=..., w=<optimized
out>, w@entry=0x5581c7481130, mask=mask@entry=0, region=..., data=...) at
/usr/src/debug/kwin/kwin-6.5.5/src/effect/animationeffect.cpp:507
#19 0x00007f5655a0f300 in KWin::EffectsHandler::paintWindow
(this=0x5581c66d2010, renderTarget=..., viewport=..., w=0x5581c7481130, mask=0,
region=..., data=...) at
/usr/src/debug/kwin/kwin-6.5.5/src/effect/effecthandler.cpp:397
#20 0x00007f5655a0f300 in KWin::EffectsHandler::paintWindow
(this=0x5581c66d2010, renderTarget=..., viewport=..., w=0x5581c7481130, mask=0,
region=..., data=...) at
/usr/src/debug/kwin/kwin-6.5.5/src/effect/effecthandler.cpp:397
Reported using DrKonqi
--
You are receiving this mail because:
You are watching all bug changes.