https://bugs.kde.org/show_bug.cgi?id=514814
Harald Sitter <[email protected]> changed: What |Removed |Added ---------------------------------------------------------------------------- Ever confirmed|0 |1 Status|NEEDSINFO |CONFIRMED Resolution|WAITINGFORINFO |--- CC| |[email protected], | |[email protected] --- Comment #5 from Harald Sitter <[email protected]> --- Turns out the min/max values for the playstation controllers are a bit different and require some adjustment. The drift to the edge is caused by somewhat normal tiny movement detection, by a unit or two. Usually our deadzone would account for that but because of the different min/max we think the stick is moving more than it actually is, causing us to process events we should actually ignore. We'll prepare a fix and probably disable the feature by default for 6.6 to avoid any other surprises. (min is 0, idle position is ~130, max is 255) # Event code 0 (ABS_X) # Value 131 # Min 0 # Max 255 # Fuzz 0 # Flat 0 # Resolution 0 -- You are receiving this mail because: You are watching all bug changes.
