https://bugs.kde.org/show_bug.cgi?id=515446
Bug ID: 515446
Summary: Brush stroke glitches when drawing
Classification: Applications
Product: krita
Version First 5.2.15
Reported In:
Platform: Other
OS: Microsoft Windows
Status: REPORTED
Severity: normal
Priority: NOR
Component: Brush engines
Assignee: [email protected]
Reporter: [email protected]
Target Milestone: ---
Created attachment 189178
--> https://bugs.kde.org/attachment.cgi?id=189178&action=edit
Observed Result
SUMMARY
Brush stroke glitches when drawing
STEPS TO REPRODUCE
1. Draw a line
OBSERVED RESULT
Line has tiny blocky glitches during drawing (Video below)
https://drive.google.com/file/d/13t4mbKCjzMB720pTqDsSOCHjX5YLxM9N/view
EXPECTED RESULT
Line should be rendered smoothly
Krita
Version: 5.2.15 (git 89dea6d)
Installation type: installer / portable package
Hidpi: true
Qt
Version (compiled): 5.15.7
Version (loaded): 5.15.7
OS Information
Build ABI: x86_64-little_endian-llp64
Build CPU: x86_64
CPU: x86_64
Kernel Type: winnt
Kernel Version: 10.0.26200
Pretty Productname: Windows 10 Version 2009
Product Type: windows
Product Version: 10
Locale
Languages: en_US, en, en_Latn_US
C locale: C
QLocale current: en-001
QLocale system: en-001
QTextCodec for locale: UTF-8
Process ACP: 65001 (UTF-8)
System locale default ACP: 1252 (ANSI - Latin I)
OpenGL Info
Vendor: "Intel"
Renderer: "Intel(R) UHD Graphics"
Driver version: "3.3.0 - Build 32.0.101.6790"
Shading language: "3.30 - Build 32.0.101.6790"
Requested format: QSurfaceFormat(version 3.3, options
QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24,
redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8,
stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer,
swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile
QSurfaceFormat::CompatibilityProfile)
Current format: QSurfaceFormat(version 3.3, options
QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24,
redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8,
stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DoubleBuffer,
swapInterval 1, colorSpace QSurfaceFormat::DefaultColorSpace, profile
QSurfaceFormat::CompatibilityProfile)
GL version: 3.3
Supports deprecated functions true
Is OpenGL ES: false
supportsBufferMapping: true
supportsBufferInvalidation: true
forceDisableTextureBuffers: false
Extensions:
GL_ARB_timer_query
GL_EXT_shadow_funcs
GL_EXT_texture_sRGB
GL_EXT_framebuffer_multisample
GL_ARB_sync
GL_ARB_texture_gather
GL_ARB_texture_cube_map
GL_ARB_texture_non_power_of_two
GL_ARB_multitexture
GL_EXT_fog_coord
GL_ARB_half_float_pixel
GL_EXT_texture_array
GL_ARB_point_parameters
GL_ARB_fragment_program_shadow
GL_EXT_shader_integer_mix
GL_ARB_vertex_array_bgra
GL_EXT_compiled_vertex_array
GL_ARB_base_instance
GL_ARB_framebuffer_object
GL_ARB_robust_buffer_access_behavior
GL_EXT_timer_query
GL_ARB_fragment_shader
GL_ARB_texture_storage_multisample
GL_KHR_context_flush_control
GL_ARB_texture_swizzle
GL_EXT_memory_object
GL_ARB_depth_buffer_float
GL_ARB_gpu_shader5
GL_ARB_bindless_texture
GL_ARB_shader_atomic_counters
GL_ARB_texture_stencil8
GL_ARB_sample_shading
GL_EXT_geometry_shader4
GL_EXT_packed_depth_stencil
GL_ARB_draw_elements_base_vertex
GL_ARB_texture_env_crossbar
GL_KHR_shader_subgroup_arithmetic
GL_ARB_texture_env_dot3
GL_ARB_transform_feedback3
GL_ARB_shading_language_420pack
GL_ARB_seamless_cube_map
GL_ARB_depth_clamp
GL_ARB_texture_buffer_object_rgb32
GL_ARB_texture_multisample
GL_ARB_draw_indirect
GL_EXT_blend_func_separate
GL_ARB_clear_buffer_object
GL_ARB_shader_precision
GL_ARB_clear_texture
GL_EXT_draw_buffers2
GL_NV_timeline_semaphore
GL_INTEL_map_texture
GL_KHR_debug
GL_ARB_enhanced_layouts
GL_ARB_texture_buffer_range
GL_ARB_texture_compression_bptc
GL_ARB_vertex_program
GL_ARB_derivative_control
GL_ARB_ES3_1_compatibility
GL_EXT_blend_color
GL_NV_texgen_reflection
GL_ARB_depth_texture
GL_ARB_texture_mirror_clamp_to_edge
GL_ARB_stencil_texturing
GL_EXT_gpu_program_parameters
GL_EXT_blend_equation_separate
GL_EXT_multi_draw_arrays
GL_EXT_bgra
GL_ARB_shader_texture_image_samples
GL_EXT_blend_subtract
GL_ARB_conservative_depth
GL_WIN_swap_hint
GL_ARB_texture_env_combine
GL_KHR_no_error
GL_ARB_shader_bit_encoding
GL_ARB_instanced_arrays
GL_ARB_texture_barrier
GL_ARB_vertex_shader
GL_ARB_window_pos
GL_EXT_direct_state_access
GL_EXT_texture_swizzle
GL_KHR_texture_compression_astc_ldr
GL_EXT_texture3D
GL_EXT_texture_rectangle
GL_KHR_shader_subgroup_basic
GL_ARB_provoking_vertex
GL_ARB_framebuffer_no_attachments
GL_ARB_query_buffer_object
GL_ARB_occlusion_query
GL_SUN_multi_draw_arrays
GL_ARB_conditional_render_inverted
GL_ATI_meminfo
GL_KHR_shader_subgroup_vote
GL_EXT_texture_edge_clamp
GL_OVR_multiview
GL_ARB_ES3_compatibility
GL_ARB_shader_subroutine
GL_ARB_texture_cube_map_array
GL_EXT_secondary_color
GL_ARB_occlusion_query2
GL_EXT_framebuffer_blit
GL_ARB_debug_output
GL_EXT_blend_minmax
GL_SGIS_texture_lod
GL_ARB_blend_func_extended
GL_ARB_buffer_storage
GL_INTEL_framebuffer_CMAA
GL_ARB_post_depth_coverage
GL_ARB_seamless_cubemap_per_texture
GL_ARB_vertex_buffer_object
GL_EXT_shader_framebuffer_fetch
GL_ARB_texture_compression
GL_INTEL_performance_query
GL_KHR_blend_equation_advanced_coherent
GL_EXT_transform_feedback
GL_KHR_shader_subgroup_quad
GL_ARB_transform_feedback2
GL_ARB_fragment_program
GL_EXT_memory_object_win32
GL_EXT_separate_specular_color
GL_EXT_texture_compression_s3tc
GL_EXT_stencil_wrap
GL_3DFX_texture_compression_FXT1
GL_KHR_shader_subgroup_ballot
GL_EXT_semaphore_win32
GL_ARB_clip_control
GL_ARB_cull_distance
GL_ARB_shader_objects
GL_ARB_texture_storage
GL_EXT_texture_env_add
GL_ARB_pixel_buffer_object
GL_ARB_map_buffer_alignment
GL_ARB_get_program_binary
GL_EXT_texture_lod_bias
GL_ARB_texture_view
GL_ARB_direct_state_access
GL_KHR_shader_subgroup_clustered
GL_SGIS_generate_mipmap
GL_IBM_texture_mirrored_repeat
GL_ARB_vertex_array_object
GL_ARB_draw_instanced
GL_AMD_vertex_shader_layer
GL_EXT_rescale_normal
GL_ARB_multi_draw_indirect
GL_AMD_vertex_shader_viewport_index
GL_ARB_fragment_shader_interlock
GL_ARB_tessellation_shader
GL_ARB_half_float_vertex
GL_ARB_texture_env_add
GL_INTEL_fragment_shader_ordering
GL_ARB_framebuffer_sRGB
GL_ARB_shader_stencil_export
GL_ARB_get_texture_sub_image
GL_ARB_texture_buffer_object
GL_ARB_internalformat_query2
GL_EXT_semaphore
GL_ARB_gpu_shader_fp64
GL_ARB_shader_image_size
GL_ARB_arrays_of_arrays
GL_ARB_transform_feedback_instanced
GL_EXT_texture_shared_exponent
GL_ARB_shader_draw_parameters
GL_INTEL_conservative_rasterization
GL_ARB_draw_buffers
GL_ARB_multisample
GL_ATI_separate_stencil
GL_EXT_texture_snorm
WGL_EXT_swap_control
GL_ARB_shading_language_100
GL_ARB_shader_atomic_counter_ops
GL_ARB_invalidate_subdata
GL_ARB_color_buffer_float
GL_ARB_program_interface_query
GL_ARB_texture_filter_anisotropic
GL_NV_blend_square
GL_ARB_shading_language_packing
GL_ARB_shader_storage_buffer_object
GL_NV_primitive_restart
GL_ARB_draw_buffers_blend
GL_KHR_shader_subgroup
GL_AMD_depth_clamp_separate
GL_ARB_copy_image
GL_SGIS_texture_edge_clamp
GL_ARB_vertex_type_2_10_10_10_rev
GL_EXT_gpu_shader4
GL_EXT_texture_filter_anisotropic
GL_ARB_explicit_attrib_location
GL_ARB_compute_shader
GL_ARB_gl_spirv
GL_ARB_robustness_isolation
GL_ARB_texture_compression_rgtc
GL_ARB_viewport_array
GL_ARB_texture_query_lod
GL_EXT_draw_range_elements
GL_ARB_separate_shader_objects
GL_ARB_vertex_attrib_binding
GL_EXT_texture_storage
GL_ARB_pipeline_statistics_query
GL_ARB_spirv_extensions
GL_ARB_point_sprite
GL_ARB_ES2_compatibility
GL_EXT_stencil_two_side
GL_ARB_geometry_shader4
GL_EXT_clip_volume_hint
GL_EXT_texture_sRGB_decode
GL_ARB_polygon_offset_clamp
GL_ARB_map_buffer_range
GL_ARB_robustness
GL_ARB_compressed_texture_pixel_storage
GL_ARB_shader_group_vote
GL_ARB_cl_event
GL_ARB_indirect_parameters
GL_ARB_transform_feedback_overflow_query
GL_ARB_texture_rg
GL_ARB_compatibility
GL_EXT_packed_float
GL_ARB_texture_rectangle
GL_KHR_shader_subgroup_shuffle
GL_KHR_shader_subgroup_shuffle_relative
GL_ARB_sampler_objects
GL_ARB_shader_image_load_store
GL_ARB_texture_float
GL_ARB_texture_query_levels
GL_ARB_vertex_type_10f_11f_11f_rev
GL_EXT_framebuffer_object
GL_ARB_transpose_matrix
GL_ARB_multi_bind
GL_EXT_texture_env_combine
GL_ARB_fragment_layer_viewport
GL_EXT_polygon_offset_clamp
GL_EXT_packed_pixels
GL_INTEL_multi_rate_fragment_shader
GL_ARB_explicit_uniform_location
GL_ARB_internalformat_query
GL_ARB_vertex_attrib_64bit
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_border_clamp
GL_ARB_uniform_buffer_object
GL_EXT_depth_bounds_test
GL_ARB_fragment_coord_conventions
GL_ARB_copy_buffer
GL_EXT_texture_integer
GL_KHR_blend_equation_advanced
GL_ARB_shadow
GL_ARB_texture_rgb10_a2ui
GL_EXT_abgr
GL_NV_conditional_render
QPA OpenGL Detection Info
supportsDesktopGL: true
supportsAngleD3D11: true
isQtPreferAngle: true
Detected renderers:
(Supported) ANGLE (Intel, Intel(R) UHD Graphics Direct3D11 vs_5_0 ps_5_0,
D3D11-32.0.101.6790) (OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash:
f2280c0c5f93+krita_qt5))
(Supported) Intel(R) UHD Graphics (3.3.0 - Build 32.0.101.6790)
(Supported) ANGLE (Microsoft, Microsoft Basic Render Driver Direct3D11
vs_5_0 ps_5_0, D3D11-10.0.26100.7309) (OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash:
f2280c0c5f93+krita_qt5))
useBufferInvalidation (config option): false
Hardware Information
GPU Acceleration: desktop
Memory: 32394 Mb
Number of Cores: 16
Swap Location: C:/Users/kst/AppData/Local/Temp
Built for: sse2
Base instruction set: fma3+avx2
Supported instruction sets: avxvnni fma3+avx2 avx2 fma3+avx avx fma3+sse4.2
sse4.2 sse4.1 ssse3 sse3 sse2
Current Settings
Current Swap Location: C:/Users/kst/AppData/Local/Temp
Current Swap Location writable: true
Undo Enabled: true
Undo Stack Limit: 200
Use OpenGL: true
Use OpenGL Texture Buffer: true
Disable Vector Optimizations: false
Disable AVX Optimizations: false
Canvas State: OPENGL_SUCCESS
Autosave Interval: 420
Use Backup Files: true
Number of Backups Kept: 1
Backup File Suffix: ~
Backup Location: Same Folder as the File
Backup Location writable: false
Resource Location: C:/Users/kst/AppData/Roaming/krita
Use Win8 Pointer Input: false
Use RightMiddleTabletButton Workaround: false
Levels of Detail Enabled: false
Use Zip64: false
Loaded Python Plugins
colorspace
comics_project_management_tools
documenttools
exportlayers
filtermanager
lastdocumentsdocker
plugin_importer
quick_settings_docker
scripter
tenbrushes
tenscripts
Display Information
Number of screens: 1
Screen: 0
Name: \\.\DISPLAY1
Depth: 32
Scale: 1
Physical DPI141.585
Logical DPI120
Physical Size: 344, 194
Position: 0, 0
Resolution in pixels: 1920x1080
Manufacturer: BOE
Model: NE156FHM-NX6
Refresh Rate: 60
Serial Number:
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